Karagin
02/26/14 11:30 PM
70.118.139.48
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Code: BattleMech Technical Readout
Type/Model: War Kingdom Tech: Inner Sphere / 3050 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 100 tons Chassis: Lemmons 80-A Endo Steel Power Plant: 300 Vlar XL Fusion Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Chobham Max-Tec Standard Armament: 2 Depoy Cannon Gauss Rifles 2 Cyclops XII ER Large Lasers 2 Delta Dart LRM 10s 1 Defiance Model XII Medium Pulse Laser Manufacturer: JonTech Location: Various Communications System: Exeter Longscan 200 Targeting & Tracking System: KBC Starsight Model QTA1
-------------------------------------------------------- Type/Model: War Kingdom Mass: 100 tons
Equipment: Crits Mass Int. Struct.: 152 pts Endo Steel 14 5.00 (Endo Steel Loc: 1 HD, 1 LA, 1 RA, 3 LT, 3 RT, 1 CT, 2 LL, 2 RL) Engine: 300 XL Fusion 12 9.50 Walking MP: 3 Running MP: 5 Jumping MP: 0 Heat Sinks: 12 Double [24] 0 2.00 Gyro: 4 3.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA R: Sh+UA 12 .00 Armor Factor: 296 pts Standard 0 18.50
Internal Armor Structure Value Head: 3 9 Center Torso: 31 45 Center Torso (Rear): 10 L/R Side Torso: 21 32/32 L/R Side Torso (Rear): 8/8 L/R Arm: 17 34/34 L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Gauss Rifle RA 1 32 11 19.00 (Ammo Locations: 2 LT, 2 RT) 1 ER Large Laser RA 12 2 5.00 1 Gauss Rifle LA 1 7 15.00 1 ER Large Laser LA 12 2 5.00 1 LRM 10 RT 4 24 4 7.00 (Ammo Locations: 1 LT, 1 RT) 1 LRM 10 LT 4 2 5.00 1 Medium Pulse Laser CT 4 1 2.00 CASE Equipment: LT RT 2 1.00 -------------------------------------------------------- TOTALS: 38 78 100.00 Crits & Tons Left: 0 .00
Calculated Factors: Total Cost: 23,114,000 C-Bills Battle Value 2: 2,439 (old BV = 1,876) Cost per BV2: 9,476.83 Weapon Value: 3,028 / 3,028 (Ratio = 1.24 / 1.24) Damage Factors: SRDmg = 36; MRDmg = 30; LRDmg = 19 BattleForce2: MP: 3, Armor/Structure: 7/4 Damage PB/M/L: 5/4/4, Overheat: 2 Class: MA; Point Value: 24
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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ghostrider
02/27/14 12:21 AM
24.30.128.72
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Now this is a good long range mech. a little costly, but not bad.
I can see the erlls being a good way to keep the mech going after ammo runs out.
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Cray
02/27/14 06:06 PM
71.47.122.85
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I agree, this is a nice long-range assault 'Mech. Sort of a Devastator variant that swaps the PPCs out to get some indirect, flexible LRM goodness.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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