Karagin
03/09/14 12:32 AM
70.118.139.48
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Code: BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Zhukov Heavy Tank 2 Tech: Inner Sphere / 3058 Config: Tracked Vehicle Rules: Level 2, Standard design
Mass: 75 tons Power Plant: 225 Light Fusion Cruise Speed: 32.4 km/h Maximum Speed: 54.0 km/h Armor Type: ArcShield Max I Ferro-Fibrous Armament: 2 Gauss Rifles 1 SRM 4 2 Medium Lasers 1 Small Laser Manufacturer: Aldis Industries Location: Betelgeuse Communications System: Olmstead 30 Targeting & Tracking System: Cirxese BallistaCheck w/ Cirxese RockeCheck
-------------------------------------------------------- Type/Model: Zhukov Heavy Tank 2 Mass: 75 tons
Equipment: Items Mass Int. Struct.: 40 pts Standard 0 7.50 Engine: 225 Light Fusion 1 7.50 Shielding & Transmission Equipment: 0 4.00 Cruise MP: 3 Flank MP: 5 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 4.00 Crew: 5 Members 0 .00 Turret Equipment: 0 3.50 Armor Factor: 197 pts Ferro-Fibrous 2 11.00
Internal Armor Structure Value Front: 8 45 Left / Right Sides: 8 40/40 Rear: 8 27 Turret: 8 45
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 2 Gauss Rifles Turret 0 16 3 32.00 1 SRM 4 Front 0 25 2 3.00 2 Medium Lasers Turret 6 2 2.00 1 Small Laser Front 1 1 .50 -------------------------------------------------------- TOTALS: 7 11 75.00 Items & Tons Left: 9 .00
Calculated Factors: Total Cost: 7,955,063 C-Bills Battle Value 2: 1,499 (old BV = 1,073) Cost per BV: 5,306.91 Weapon Value: 1,175 / 1,175 (Ratio = .78 / .78) Damage Factors: SRDmg = 39; MRDmg = 23; LRDmg = 14 BattleForce2: MP: 3T, Armor/Structure: 0 / 8 Damage PB/M/L: 4/4/2, Overheat: 0 Class: GH; Point Value: 15
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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Retry
03/09/14 12:36 AM
72.214.204.166
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Do I really see only 8 shots for the dual gausses?
Nah, it is an illusion.
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Karagin
03/09/14 12:38 AM
70.118.139.48
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You do see that. I am not done with the design. See I am working on this one to get the feel of what works, does the dual Gauss idea work well enough, or would it be better with a quad UAC5 or something like that.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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ghostrider
03/09/14 12:44 AM
66.27.181.33
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the dual gauss would be a nice touch. Minimum range would be a pain in close combat, but then again, the tank should not get that way.
And yes, add ammo.
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Karagin
03/09/14 12:45 AM
70.118.139.48
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I did.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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