Zhukov Heavy Tank 2

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Karagin
03/09/14 12:32 AM
70.118.139.48

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Code:
           BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Zhukov Heavy Tank 2
Tech: Inner Sphere / 3058
Config: Tracked Vehicle
Rules: Level 2, Standard design

Mass: 75 tons
Power Plant: 225 Light Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: ArcShield Max I Ferro-Fibrous
Armament:
2 Gauss Rifles
1 SRM 4
2 Medium Lasers
1 Small Laser
Manufacturer: Aldis Industries
Location: Betelgeuse
Communications System: Olmstead 30
Targeting & Tracking System: Cirxese BallistaCheck w/ Cirxese RockeCheck

--------------------------------------------------------
Type/Model: Zhukov Heavy Tank 2
Mass: 75 tons

Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 7.50
Engine: 225 Light Fusion 1 7.50
Shielding & Transmission Equipment: 0 4.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.00
Crew: 5 Members 0 .00
Turret Equipment: 0 3.50
Armor Factor: 197 pts Ferro-Fibrous 2 11.00

Internal Armor
Structure Value
Front: 8 45
Left / Right Sides: 8 40/40
Rear: 8 27
Turret: 8 45

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Gauss Rifles Turret 0 16 3 32.00
1 SRM 4 Front 0 25 2 3.00
2 Medium Lasers Turret 6 2 2.00
1 Small Laser Front 1 1 .50
--------------------------------------------------------
TOTALS: 7 11 75.00
Items & Tons Left: 9 .00

Calculated Factors:
Total Cost: 7,955,063 C-Bills
Battle Value 2: 1,499 (old BV = 1,073)
Cost per BV: 5,306.91
Weapon Value: 1,175 / 1,175 (Ratio = .78 / .78)
Damage Factors: SRDmg = 39; MRDmg = 23; LRDmg = 14
BattleForce2: MP: 3T, Armor/Structure: 0 / 8
Damage PB/M/L: 4/4/2, Overheat: 0
Class: GH; Point Value: 15

Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
03/09/14 12:36 AM
72.214.204.166

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Do I really see only 8 shots for the dual gausses?

Nah, it is an illusion.
Karagin
03/09/14 12:38 AM
70.118.139.48

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You do see that. I am not done with the design. See I am working on this one to get the feel of what works, does the dual Gauss idea work well enough, or would it be better with a quad UAC5 or something like that.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ghostrider
03/09/14 12:44 AM
66.27.181.33

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the dual gauss would be a nice touch. Minimum range would be a pain in close combat, but then again, the tank should not get that way.

And yes, add ammo.
Karagin
03/09/14 12:45 AM
70.118.139.48

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I did.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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