Catoblepas IFV

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Karagin
03/17/14 09:35 PM
70.118.139.48

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Code:
          BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Catoblepas IFV
Tech: Inner Sphere / 3070
Config: Tracked Vehicle
Rules: Level 3, Standard design

Mass: 45 tons
Power Plant: 180 GM Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Jolassa-328 w. CASE Ferro-Fibrous
Armament:
1 BlazeFire Systems Large Laser
2 Arrowlite-4 Launcher SRM 4s
1 McArthur Anti-Missile System
1 Diverse Optics Type 10P Small Pulse Laser
Manufacturer: Constantinople Armories
Location: Terra
Communications System: Corean TransBand-J9
Targeting & Tracking System: Corean CalcMaster

--------------------------------------------------------
Type/Model: Catoblepas IFV
Mass: 45 tons

Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 180 Fusion 0 7.00
Shielding & Transmission Equipment: 0 3.50
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 143 pts Ferro-Fibrous 2 8.00

Internal Armor
Structure Value
Front: 5 40
Left / Right Sides: 5 25/25
Rear: 5 20
Turret: 5 33

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Laser Turret 8 1 5.00
2 SRM 4s Turret 0 25 3 5.00
1 Anti-Missile System Turret 0 12 2 1.50
1 Small Pulse Laser Turret 2 1 1.00
1 C.A.S.E. Equipment Body 1 .50
1 Trailer Hitch Rear 1 .00
Infantry Bay Body 1 5.00
--------------------------------------------------------
TOTALS: 10 12 45.00
Items & Tons Left: 2 .00

Calculated Factors:
Total Cost: 1,729,125 C-Bills
Battle Value 2: 742 (old BV = 435)
Cost per BV: 2,330.36
Weapon Value: 414 / 414 (Ratio = .56 / .56)
Damage Factors: SRDmg = 16; MRDmg = 6; LRDmg = 0
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GM; Point Value: 7
Specials: tran5
Karagin

Given time and plenty of paper, a philosopher can prove anything.
CrayModerator
03/18/14 06:29 PM
71.47.122.85

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Looks like a hybrid of the Bulldog and Goblin. Brownie points for the name.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Karagin
03/18/14 08:09 PM
70.118.139.48

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After seeing the comparison you made of the two, I do see what you are saying. I was trying to get a good IFV with just enough punch to be dangerous but not something one is going to play tag with other true AFVs or bigger war machines. Glad you liked the name.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
03/18/14 10:15 PM
72.214.204.166

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Does the AMS provide more benefit to this vehicle than 1.5 (2 if factoring turret weight) extra tons of armor would?
Karagin
03/18/14 10:15 PM
70.118.139.48

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Yes it does for what I wanted out of it. ( Really enjoy my cat helping with the typing) It offers the vehicle the chance to intercept missiles which may reduce the over all amount of damage taken and avoid for a while longer one of the critical rolls happening where the to hit chart/facing causes the hit to critical damage the vehicle with either one of the ever so nice extras that plague the vehicle to hit chart when certain numbers are rolled, but are surprisingly absent from the mech side of the house, except the pesky magic BB of rolling snakes eyes. So yes I feel the advantage of the AMS out weighs 1.5 tons of armor.
Karagin

Given time and plenty of paper, a philosopher can prove anything.


Edited by Karagin (03/18/14 10:19 PM)
Retry
03/18/14 10:16 PM
72.214.204.166

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Kk
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