MekWars Dominion: Cycle 2 [Beta]

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TigerShark
02/28/14 04:20 AM
68.190.197.104

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Link: http://www.mekwars-dominion.com
Client: http://www.wars-of-reaving.net/Client/MWDominion-Client-0.3.7.0.zip

The Campaign
MekWars: Dominion focuses on the empires, economies and famous battles fought in this pivotal age of BattleTech history. Players will take the role of one of history's famous units and develop their nation, hangars and pilots in an effort to gain control of the universe.

Playing in the Star League
Users familiar with the 3025 era will find many of the same units available during the 2750 time period. Many Mechs and Vehicles also carry advanced technologies that armies of the Succession Wars could only dream of and refer to as "LosTech". The armies of 2750 were highly advanced and production soared at a time of great excess.

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• Play canon-inspired Unit Formations, bringing the most iconic Regiments to life.
• Direct-buy units from their respective factories. Each factory gives a slight chance at its upgraded, Star League version.
• Purchase from Bays at a 40% discount.
• Level your own pilots! RPG skills and skill levels may be purchased as you gain experience.




Age of Empire
The goal of Dominion: Carve out an empire amongst the stars! Faction Leaders have control over their country's economy, steering their military toward success or failure:

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• Allocate important resources, changing factory weights and increasing/decreasing production of advanced designs.
• Purchase defense contracts from the Terran Hegemony to manufacture rare and valuable designs.
• Reinforce important worlds with SDS systems.




Rewrite History
Scenario-style games are an important part of the campaign. Re-playing some of history's most important battles, including the infamous Star League Civil War, War of Davion Succession and the Andurien Wars are an optional part of MekWars Dominion's play.

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• Create custom designs for use with an RPG-style character.
• Play game-mastered scenarios of important, historical battles.
• Join the SLDF in their crusade to reconquer the Hegemony, or ally yourself with the Amaris Empire and form a new Star League.




We look forward to a successful campaign and having you with us this 2nd cycle of MekWars Dominion!

Download the Client and Join the Fight!


Edited by TigerShark (02/28/14 04:23 AM)
TigerShark
03/04/14 04:18 PM
68.190.197.104

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UPDATE

To those players who participate in the Beta test period, you will be allowed to keep (1) unit from your pre-Campaign hangar per 25 XP earned before the start date [MARCH 25th].
TigerShark
03/20/14 09:39 PM
68.190.197.104

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MULTIPLE ACCOUNTS

[03.18.14]

Players may make a second player account, with the following restrictions:

* The account must be within the same faction.
* The Formation must be opposite and distinct from their current Formation. (i.e.: Heavy-Assault and Striker)
* Units may not be transferred between accounts. The first occurrence of this happening will result in the deletion of one of the accounts, at the Moderator's discretion.
TigerShark
04/22/14 03:42 PM
68.190.197.104

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Turn 2 Strategic Spending is due this Saturday, 04.26.14. I will not be accepting late spending due to time constraints. If you have any questions, please contact me on mwdominion.freeforums.org or at NPettinato14@aol.com

Previous turn expenditures by faction:

Capellan Confederation
+ Built Flashman FLS-8K import yard.

Draconis Combine
+ Built Maelstrom MTR-5K prototype factory.

Federated Suns
+ Built Rifleman II RFL-3N-2 import yard.

Free Worlds League
+ Built Royal Ostwar OWR-2Mb import yard.

Rim Worlds Republic
+ Built Dragoon AEM-01 prototype factory.

Lyran Commonwealth
+ Added Rifleman II RFL-3N-2 import yard.


Edited by Nic Jansma (04/23/14 10:49 AM)
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