Six or more legged Mechs

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Karagin
03/22/14 10:58 PM
70.118.139.48

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Since we have rules now for three legged or tripod mechs, would it be likely that someone would experiment with putting six legs on a mech?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
03/22/14 11:13 PM
76.7.236.208

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That would be pretty damn cool. I'd immediately make an AT-TE.
Karagin
03/22/14 11:28 PM
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My thoughts too.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
BobTheZombieModerator
03/23/14 07:41 PM
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What would be the benefits of that? And would it force you to have a larger engine?


Quote:
Retry writes:

I'd immediately make an AT-TE.



Haha yes!
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Retry
03/23/14 07:43 PM
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The stability of a six legged mech would probably be superior to even that of a four legged mech.

And, though this may be less of a bonus, you'd get 4 more crits than a quad.
BobTheZombieModerator
03/23/14 09:53 PM
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I didn't know how much the good would outweigh the bad with that sort of a change
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CrayModerator
03/24/14 06:31 PM
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Quote:
BobTheZombie writes:

What would be the benefits of that? And would it force you to have a larger engine?



Benefits:
1) Stability (piloting skill bonus to stay upright; fewer checks to fall when firing HGR; etc.)
2) Ability to walk with leg loss (probably can lose up to 3 legs without having real difficulties, unless they're on one side)

Suggested drawbacks:
1) Heavier internal structure for the extra limbs (+50%?), and/or
2) Possibly an engine penalty to handle moving the extra limbs (required rating x1.2, or something like that)

Other issues:
1) Sideways kicking from the middle legs, akin to a quad's mule kick?
2) Modifying hit location charts. Have fun with that.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Retry
03/24/14 06:34 PM
76.7.236.208

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Idk about the engine penalty, the sketchy Tripods which would at first seem simply awkward to pilot in the first place don't suffer that.
KamikazeJohnson
03/24/14 06:57 PM
24.114.36.83

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Almost enough changes to justify a completely new class of unit. I'd suggest:

1) Adding Rear Torso sections as completely distinct locations, to make up for lack of crit space in the limbs.
2) Distinct 3-hex firing arc for weapons in each location.
3) Unique movement rules...no facing changes required for movement.

This could be fun...
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Retry
03/24/14 07:01 PM
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Superheavy six leggers... Hrrrrm!
BobTheZombieModerator
03/25/14 07:15 PM
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Quote:
KamikazeJohnson writes:

3) Unique movement rules...no facing changes required for movement.



It would be slower in diagonal directions, I'd guess
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KamikazeJohnson
03/26/14 01:33 AM
50.72.218.68

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Quote:
BobTheZombie writes:
It would be slower in diagonal directions, I'd guess



That would depend...if the legs are fully articulated and evenly spaced around the body, there would be no practical "front", "back", or "sides" in terms of movement.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
ghostrider
03/26/14 08:41 AM
66.27.181.1

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So it would never move in a direction, just spin in place?
KamikazeJohnson
03/26/14 03:01 PM
24.114.27.167

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Quote:
ghostrider writes:

So it would never move in a direction, just spin in place?



No...the legs have full range of motion, kind of like a crab, allowing it to scuttle in any direction with equal ease.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
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