Karagin
04/03/14 11:25 PM
70.118.139.48
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Code: BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Catapult M-10 Tech: Inner Sphere / 3025 Config: Tracked Vehicle Rules: Level 1-FA, Standard design
Mass: 60 tons Power Plant: 240 Ragusson Fusion Cruise Speed: 43.2 km/h Maximum Speed: 64.8 km/h Armor Type: 2 Star Slab Standard Armament: 2 Alanda LRM 15s 3 Tronel II Medium Lasers 2 Tronel I Small Lasers Manufacturer: Damascusus Armor Location: Tyre Communications System: Datacom 100 Targeting & Tracking System: CherrySeed Bullseye
-------------------------------------------------------- Type/Model: Catapult M-10 Mass: 60 tons Construction Options: Fractional Accounting
Equipment: Items Mass Int. Struct.: 30 pts Standard 0 6.00 Engine: 240 Fusion 0 11.50 Shielding & Transmission Equipment: 0 5.75 Cruise MP: 4 Flank MP: 6 Heat Sinks: 11 Single 0 1.00 Cockpit & Controls: 0 3.00 Crew: 4 Members 0 .00 Turret Equipment: 0 1.60 Armor Factor: 176 pts Standard 0 11.00
Internal Armor Structure Value Front: 6 40 Left / Right Sides: 6 38/38 Rear: 6 20 Turret: 6 40
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 2 LRM 15s Turret 0 17 3 16.13 2 Medium Lasers Turret 6 2 2.00 1 Medium Laser Front 3 1 1.00 2 Small Lasers Front 2 2 1.00 Cargo Bay Capacity Body 1 .03 -------------------------------------------------------- TOTALS: 11 9 60.01 Items & Tons Left: 8 .00
Calculated Factors: Total Cost: 2,762,000 C-Bills Battle Value 2: 1,077 (old BV = 703) Cost per BV: 2,564.53 Weapon Value: 948 / 948 (Ratio = .88 / .88) Damage Factors: SRDmg = 24; MRDmg = 16; LRDmg = 8 BattleForce2: MP: 4T, Armor/Structure: 0 / 7 Damage PB/M/L: 3/3/1, Overheat: 0 Class: GH; Point Value: 11 Specials: tran0, if
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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ghostrider
04/03/14 11:30 PM
66.27.181.155
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first looked at this and thought it was a variant of the mech.
Now if it only had jets.
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Karagin
04/03/14 11:36 PM
70.118.139.48
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Naw...jumping tanks is so Robotech.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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ghostrider
04/03/14 11:36 PM
66.27.181.155
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yeah. the Kanga tank was not a big hit in the star league.
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KamikazeJohnson
04/04/14 12:15 AM
50.72.218.68
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I'm a little surprised to see you paying the ton for the 11th Heat Sink for the second SL. I would have gone with an SRM 2 or possibly 3 MGs for anti-Infantry.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
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Karagin
04/04/14 12:19 AM
70.118.139.48
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I didn't want to but trial run said it needed it for the protection, this one of those damn if you do kind of moments, revamping it some based on that, still any ideas are welcome.
I do like the MG idea, let me work around with that one a bit too...SRM, it already has missiles not sure adding in other one just for close in work would be a good idea.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
Edited by Karagin (04/04/14 12:20 AM)
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Karagin
04/04/14 12:21 AM
70.118.139.48
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Code: BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Catapult M-10a Tech: Inner Sphere / 3025 Config: Tracked Vehicle Rules: Level 1-FA, Standard design
Mass: 60 tons Power Plant: 240 Ragusson Fusion Cruise Speed: 43.2 km/h Maximum Speed: 64.8 km/h Armor Type: 2 Star Slab Standard Armament: 2 Alanda LRM 15s 3 Tronel II Medium Lasers 1 Small Laser 2 Machine Guns Manufacturer: Damascusus Armor Location: Tyre Communications System: Datacom 100 Targeting & Tracking System: CherrySeed Bullseye
-------------------------------------------------------- Type/Model: Catapult M-10a Mass: 60 tons Construction Options: Fractional Accounting
Equipment: Items Mass Int. Struct.: 30 pts Standard 0 6.00 Engine: 240 Fusion 0 11.50 Shielding & Transmission Equipment: 0 5.75 Cruise MP: 4 Flank MP: 6 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 3.00 Crew: 4 Members 0 .00 Turret Equipment: 0 1.60 Armor Factor: 176 pts Standard 0 11.00
Internal Armor Structure Value Front: 6 40 Left / Right Sides: 6 38/38 Rear: 6 20 Turret: 6 40
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 2 LRM 15s Turret 0 17 3 16.13 2 Medium Lasers Turret 6 2 2.00 1 Medium Laser Front 3 1 1.00 1 Small Laser Front 1 1 .50 2 Machine Guns Front 0 100 3 1.50 Cargo Bay Capacity Body 1 .03 -------------------------------------------------------- TOTALS: 10 11 60.01 Items & Tons Left: 6 .00
Calculated Factors: Total Cost: 2,757,600 C-Bills Battle Value 2: 1,079 (old BV = 705) Cost per BV: 2,555.7 Weapon Value: 945 / 945 (Ratio = .88 / .88) Damage Factors: SRDmg = 24; MRDmg = 16; LRDmg = 8 BattleForce2: MP: 4T, Armor/Structure: 0 / 7 Damage PB/M/L: 3/3/1, Overheat: 0 Class: GH; Point Value: 11 Specials: tran0, if
Karagin
Given time and plenty of paper, a philosopher can prove anything.
|