MEW Watcher SecurityMech

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LegatusDavoke
05/02/14 01:41 PM
198.62.219.9

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MEW Watcher Mk.I

Mass: 45 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3130
Cost: 3,050,365 C-Bills
Battle Value: 1,109

Chassis: MA-45-II Standard
Power Plant: Militia Arms 180 Fuel Cell Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: IRI Compound 1001 Ballistic-Reinf. Armor
Armament:
2 Militia Arms 20K ERML (IS) ER Medium Lasers
2 Militia Arms Series 7 Rifle (IS) Light Rifles
4 Militia Arms Buzzsaw Mk.I (CL) Machine Guns
Manufacturer: Militia Arms
Primary Factory: Durban System
Communications System: Scarabus Pharoah's Call Mk.I-Series3
Targeting and Tracking System: Scarabus Eye Of Horus Model A-1

Overview:
Militia Arms released its first mech as a cheap, but decently armed, 45 ton
Fuel-Cell engined defensive/security machine. Paired Light Rifles provide this
mech with acceptable punch at medium range, backed up by the ER Medium Lasers. The
quartet of machine guns allow for clean-up of infantry when neccesary. Overall,
the design has seen decent success in militias and security forces when dealing
with vehicles or infantry, though so far mech-to-mech combat has mostly ended
in failure. The most interesting note is perhaps its use of unconventional and relatively
new ballistic-reinforced armor to counter the effects of autocannons, handheld missiles
and machine guns that rebels or other poorly equipped forces are likely to employ.
(Note:SSW listed the Light Rifle's as including a single ton of ammo[18 shots per gun?] as part
of the total weight and cost, unsure if this is true, as i was under the impression that Light Rifles
and other Rifles could carry additional external ammo.)


================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 75 points 4.50
Engine: Fuel-Cell Engine 180 8.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: (IS) Double Heat Sink 5(10) 4.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Power Amplifiers: 0.50
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ballistic-Reinf. Armor AV - 153 13.00
Armor Locations: 1 HD, 1 CT, 2 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL

Internal Armor
Structure Factor
Head 3 9
Center Torso 14 21
Center Torso (rear) 7
L/R Torso 11 17
L/R Torso (rear) 5
L/R Arm 7 14
L/R Leg 11 22

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 (IS) Light Rifles RA 2 2 6.00
2 (IS) ER Medium Lasers LA 10 2 2.00
4 (T) (CL) Machine Guns LT 0 4 1.00
Mech Shoulder Turret LT - 1 0.50
Free Critical Slots: 28

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 11
4 3 2 0 0 2 0 Structure: 4
Special Abilities: SRCH, EE, ES, SEAL, SOA
There'll be the devil to pay mate. Better make it good, eh?
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