LegatusDavoke
05/16/14 01:54 PM
198.62.219.8
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Ragnarok RGN1-1A
Mass: 100 tons Tech Base: Mixed Chassis Config: Biped Rules Level: Experimental Tech Era: Dark Ages Tech Rating/Era Availability: F/X-X-F-A Production Year: 3145 Cost: 24,476,000 C-Bills Battle Value: 3,168
Chassis: Unknown Standard Power Plant: Unknown 300 Fusion XL Engine Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor Armament: 2 (CL) Gauss Rifles 1 (CL) Improved Heavy Large Laser 1 (CL) iATM-12 3 (CL) Improved Heavy Small Lasers Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 152 points 10.00 Engine: XL Engine 300 9.50 Walking MP: 3 Running MP: 5 Jumping MP: 0 Heat Sinks: (CL) Double Heat Sink 18(36) 8.00 Heat Sink Locations: 1 CT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL Gyro: Standard 3.00 Cockpit: (A) Standard 4.00 Actuators: L: SH+UA+LA R: SH+UA+LA Armor: Standard Armor AV - 304 19.00 CASE Locations: HD, LT, RT, LA, RA 0.00
Internal Armor Structure Factor Head 3 9 Center Torso 31 48 Center Torso (rear) 13 L/R Torso 21 31 L/R Torso (rear) 11 L/R Arm 17 33 L/R Leg 21 42
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- (CL) Gauss Rifle RA 1 6 12.00 (CL) Improved Heavy Small Laser RA 3 1 0.50 (CL) Gauss Rifle LA 1 6 12.00 (CL) Improved Heavy Small Laser LA 3 1 0.50 (CL) iATM-12 RT 8 5 7.00 (CL) Improved Heavy Large Laser LT 18 3 4.00 (CL) Targeting Computer LT - 6 6.00 (CL) Improved Heavy Small Laser HD 3 1 0.50 @iATM-12 (15) RT - 3 3.00 @iATM-12 (5) LT - 1 1.00 Free Critical Slots: 0
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 32 3 10 7 4 0 4 0 Structure: 5 Special Abilities: CASE, SRCH, ES, SEAL, SOA
There'll be the devil to pay mate. Better make it good, eh?
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ghostrider
05/17/14 02:38 AM
66.74.185.193
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Why so many heatsinks?
I see one 18 heat laser, 3 small 3 heat lasers and a pair of gauss rifles and the atm with 3 heat. Looks like you have about 3 or so extra heatsinks. Though the small lasers would probably not be used often..
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Karagin
05/17/14 11:02 AM
70.118.139.48
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Factor in the running and or walking.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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Retry
05/17/14 07:04 PM
76.7.236.208
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The iATM-12 causes 8 heat.
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BobTheZombie
05/17/14 09:55 PM
198.45.174.125
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Is this related in any way to the MechAssault 'Mech of the same name?
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ghostrider
05/18/14 02:25 AM
66.27.180.83
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had forgotten the rasalhague republic had one named that.
now as for the atm causing 8 heat, that makes sense. At 3, the mech runs cool even with a run.
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LegatusDavoke
05/19/14 09:31 PM
99.101.200.202
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Yep, it was in some part inspired by the MechAssault design. Consider this the non-crazy "semi-canonical" version.
There'll be the devil to pay mate. Better make it good, eh?
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