LegatusDavoke
06/26/14 12:03 PM
99.101.200.202
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Night Witch NTWH-200
Mass: 55 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Experimental Tech Era: Age of War/Star League Tech Rating/Era Availability: E/F-X-X-A Production Year: 2765 Cost: 14,351,140 C-Bills Battle Value: 1,525
Chassis: Unknown Standard Power Plant: Unknown 330 Fusion XL Engine Walking Speed: 64.8 km/h Maximum Speed: 97.2 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor Armament: 1 Large Laser 1 Medium Pulse Laser 2 Medium Lasers 1 Guardian ECM Suite Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
Overview: Designed during the Star League era as a hunter-killer of hostile commanders, the Night Witch showed its value in the maelstrom of the Amaris Coup as lances of the mech made deep-penetrations into hostile territory; their incredible electronic counter-measure abilities, combined with their ability to almost turn invisible made them invaluable. Even the mighty Exterminator didn't stand a chance against this faster, almost as well armored, and better electronically outfitted mech. The all laser armament especially aided its capability for long-range headhunting, since resupply became a non-issue. A notable example of this mech's effectiveness came when combined with what is believed to be a highly experimental SLDF era version of the VRRP Helmets, where a pair of Night Witches engaged and destroyed a captured Atlas II being used by an elite Amaris loyal Colonel.
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 91 points 5.50 Engine: XL Fusion Engine 330 12.50 Walking MP: 6 Running MP: 9 Jumping MP: 0 Heat Sinks: Double Heat Sink 18(36) 8.00 Heat Sink Locations: 1 LT, 2 RT, 1 LA, 1 RA Gyro: Standard 4.00 Cockpit: Standard 3.00 Actuators: L: SH+UA+LA+H R: SH+UA+LA+H Armor: Standard Armor AV - 184 11.50
Internal Armor Structure Factor Head 3 9 Center Torso 18 28 Center Torso (rear) 7 L/R Torso 13 19 L/R Torso (rear) 7 L/R Arm 9 18 L/R Leg 13 26
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Large Laser RA 8 2 5.00 Medium Pulse Laser LA 4 1 2.00 Medium Laser RT 3 1 1.00 Medium Laser LT 3 1 1.00 Guardian ECM Suite LT 0 2 1.50 Null Signature System * 10 7 0.00 Chameleon LPS * 6 6 0.00 Free Critical Slots: 6
* The Null Signature System occupies 1 slot in every location except the HD. * The Chameleon LPS occupies 1 slot in every location except the HD and CT.
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 15 6 3 3 0 0 2 0 Structure: 3 Special Abilities: ECM, STL, ENE, SRCH, ES, SEAL, SOA
There'll be the devil to pay mate. Better make it good, eh?
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