Catapult CPLT-G4

Pages: 1
Rotwang
07/06/14 05:35 PM
81.165.120.251

Edit Reply Quote Quick Reply
Catapult CPLT-G4

Mass: 65 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3132
Cost: 13.538.525 C-Bills
Battle Value: 1.952

Chassis: Unknown Endo-Composite
Power Plant: Unknown 260 Fusion XL Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
2 (CL) LRM-15s w/ Artemis IV FCS
2 (IS) Snub-Nose PPCs
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
Licensed by Randam Mechworks, their G4 variant uses advanced Inner Sphere
technology and Clan-spec parts to give the venerable Catapult a version worthy
of the 3140's.


Capabilities:
The Endo-Composite frame offers a lighter and less bulky option than classic
Endo-Steel. The main weight save comes from the XL engine, allowing the
addition of a pair of Snub-nosed PPC's and twin Artemis enhanced LRM15 produced
by the Sea Foxes as well as the CASE II system that offers protection against
ammo explosions.


The mobility of the original was retained including the jump jets, while the
armour was increased overall. Fourteen double-strength heat sinks help the
mech deal with heat effectively, though it can still overheat if pushed hard
enough.



Battle History:
The Catapult G4 has been purchased mainly by the Draconis Combine and Federated
Suns. The AFFS mechs have proven popular in the recent fighting against the
Capellans providing fire support and even leading attacks on some occasions,
thanks to the excellent range mix offered by its weaponry, allowing for both
short and long range combat.


Though not as capable as mechs of Clan origin, the Catapult can more than hold
its own in its weight class, oddly enough it functions very well at ranges of
around 200m, where both the LRM's and PPC's are still in short range whereas
the enemy is at medium or even long range. Combined with fire and movement
tactics the Catapult is a serious threat to those who assume it performs best
at longer ranges as a Capellan Salamander pilot discovered to her surprise,
when ambushed by a Catapult. The mech used terrain to jump from cover to
cover, while keeping the enemy at short or medium range, while the Salamander
was hampered by its own LRM short range. Badly worn down and unable to score
any significant hits, the Salamander surrendered.



Deployment:
A second and third production line have been set up by Randam to produce G4
Catapults for the Lyran Alliance and former members of the Free World's League.
Recent political tension between Randam and the Capellan Confederation and
licensing problems mean that while he Catapult is a popular Capellan mech, the
G4 is very rare, those deployed with Capellan units being exclusively captured
from Davion forces. As of this technical readout the prospects of these
problems being resolved are very slim for the forseeable future.


Because the Republic shut down before the G4 entered full production only a
small number are known to be in service with Republic forces. None have been
spotted in units outside the Fortress Republic.



Variants:
The G4 is a variant of the Catapult, though at least one Combine Cataplut is
believed to be armed with Clan Large Pulse lasers instead of the PPC's.


Notable 'Mechs & MechWarriors:
Prowlin' Pete : This Catapult G4 has been competing successfully on the
Gladiator circuits for little under a year now, scoring several kills. Painted
Crimson Red with black tribal symbols, Prowlin' Pete is touted as a serious
contender for the upcoming championships.


Additional:
Unconfirmed rumors that Randam and Clan Sea Fox are collectively designing an
even more advanced version mounting ATM launchers and a Clan-made version of
the Snub-Nosed PPC have surfaced in some military circles, leading some to
believe that an incorporation of Randam into the Sea Foxes might be the next
step, which could give the Inner Sphere even greater access to Clan Technology
and manufacturing.


================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Composite 104 points 5,00
Internal Locations: 1 HD, 1 CT, 1 LT, 1 RT, 2 LA, 1 RA
Engine: XL Engine 260 7,00
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 4,00
Heat Sinks: (IS) Double Heat Sink 14(28) 4,00
Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 208 13,00
CASE Locations: LT, RT 0,00
CASE II Locations: 1 LT, 1 RT 1,00

Internal Armor
Structure Factor
Head 3 9
Center Torso 21 32
Center Torso (rear) 9
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 10 20
L/R Leg 15 29

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(CL) LRM-15 RA 5 2 3,50
Artemis IV FCS RA - 1 1,00
(CL) LRM-15 LA 5 2 3,50
Artemis IV FCS LA - 1 1,00
(IS) Snub-Nose PPC RT 10 2 6,00
(IS) Snub-Nose PPC LT 10 2 6,00
@LRM-15 (Artemis) (16) RT - 2 2,00
@LRM-15 (Artemis) (16) LT - 2 2,00
Free Critical Slots: 6

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 20
4j 5 4 3 0 3 0 Structure: 1
Special Abilities: CASEII, CASE, SRCH, ES, SEAL, SOA, IF 2


Edited by Rotwang (07/06/14 05:36 PM)
Pages: 1
Extra information
0 registered and 270 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 3104


Contact Admins Sarna.net