Imperator IMPRTR-1A

Pages: 1
Maurer
07/15/14 04:01 AM
98.154.219.23

Edit Reply Quote Quick Reply
Code:
                BattleMech Technical Readout

Type/Model: Imperator IMPRTR-1A
Tech: Inner Sphere / 3053
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 100 tons
Chassis: Chariot Type M Standard
Power Plant: 200 Nissan Fusion
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Valiant Lamellor w. CASE Standard
Armament:
4 Coventry Star Fire LRM 15s w/ Artemis IV
5 Defiance B3M Medium Lasers
2 Matabushi Coordinator C³ Master Computers
1 Guardian Interface Model 2B Guardian ECM
1 Burow Anti-Missile System
Manufacturer: Defiance Industries
Location: Hesperus II
Communications System: Garret T-19G w. dual C3 Computer
Targeting & Tracking System: TharHes Targitrack w. Artemis FCS

------------------------------------------------------------------------------
==Overview:==
One of the unique designs to come out of the FedCom-Draconis Combine alliance
during the time Clan invasion, the Imperator is the Federated Commonwealth's
attempt to create a C3 computer equipped command mech. Rather then produce
mechs based on Kurtian mechs, the FC chose to create a new mech to fill the
role with components found in Lyran space to speed up R&D and hasten deliverer
to the frontlines. The Matabushi Coordinator C³ Master Computers are the only
component of Kurtian manufacture.

==Capabilities:==
The Imperator is designed as a fire support and C3 command mech, capable of
supporting upto twleve C3 equipped units. Built on a modified and heavily
reinforced Zeus frame, the mech is capable of a top speed of 32 kms/h and is
protected by 19.5 tons of Valiant Lamellor. Ten double strength heatsinks help
maintain the mech from overheating.

The Imperator's primary weapon are four armor mounted Coventry Star Fire LRM
15s, two in each arm, equipped with Artemis IV FCS. The missile launcher's
placement is similar to the Zeus, with 30 tubes arranged tightly around a
Defiance B3M Medium Laser. Two more lasers are mounted in the side torsos,
with a third mounted reward in the right leg. Six tons of ammo supply the four
launchers, protected by CASE in case of ammo explosions. A Guardian ECM helps
protect against enemy EWar from collapsing the C3 network, while a Burow
Anti-Missile System defeats incoming missile fire.

==Variants:==
Due to an occasional delayed shipment of C3 computers from the Draconis
Combine, the IMPRTR-2A was created to ship out mechs to units on the
front-line. Commanders expecting a C3 equipped mech have expressed several
disapproval upon receiving the -2A.

The -2A lacks the C3 computers and removes a half a ton of armor, Guardian
ECM, and torso mounted medium lasers to fit two Coventry Starlite LRM-10 with
Artemis IV FCS and two more double heatsinks in the torso. The LRM ammo stored
in the Imperator's legs are rerouted to supply the LRM-10s.

--------------------------------------------------------
Type/Model: Imperator IMPRTR-1A
Mass: 100 tons

Equipment: Crits Mass
Int. Struct.: 152 pts Standard 0 10.00
Engine: 200 Fusion 6 8.50
Walking MP: 2
Running MP: 3
Jumping MP: 0
Heat Sinks: 10 Double [20] 6 .00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 307 pts Standard 0 19.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 LRM 15s w/ Artemis IV RA 10 48 14 22.00
(Ammo Locations: 2 LT, 2 RT, 1 LL, 1 RL)
1 Medium Laser RA 3 1 1.00
2 LRM 15s w/ Artemis IV LA 10 8 16.00
1 Medium Laser LA 3 1 1.00
1 C³ Master Computer RT 0 5 5.00
1 Medium Laser RT 3 1 1.00
1 C³ Master Computer LT 0 5 5.00
1 Medium Laser LT 3 1 1.00
1 Guardian ECM CT 0 2 1.50
1 Anti-Missile System HD 1 12 2 1.50
(Ammo Locations: 1 LL)
1 Medium Laser RL(R) 3 1 1.00
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 36 78 100.00
Crits & Tons Left: 0 .00

Calculated Factors:
Total Cost: 16,080,666 C-Bills
Battle Value: 1,584 (+301 for C³)
Cost per BV: 10,151.94
Weapon Value: 1,790 / 1,595 (Ratio = 1.13 / 1.01)
Damage Factors: SRDmg = 28; MRDmg = 33; LRDmg = 19
BattleForce2: MP: 2, Armor/Structure: 8/8
Damage PB/M/L: 4/4/3, Overheat: 3
Class: MA; Point Value: 16
Specials: if, ecm, c3m, c3m
"Captain! We're completely surrounded on all sides." - Kiff, Futurama
..."Excellent, then we may attack in any direction." - Zapp Brannigan, Futurama

"A fool fights a war on two fronts; only an idiot defends on one." - Fusilier
Karagin
07/15/14 08:51 AM
70.118.139.48

Edit Reply Quote Quick Reply
The fluff sells this one. You fit it into the existing timeline and made it flow. Nice job, overall the mech is a decent Command mech and one that I think many would want with in their C3 networks.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Pages: 1
Extra information
0 registered and 92 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 3530


Contact Admins Sarna.net