Scot SCT-1

Pages: 1
Firestarter
01/18/15 11:57 PM
24.94.45.124

Edit Reply Quote Quick Reply
Type: Scot SCT-1
Technology Base: Inner Sphere / 3075
Ruleset: Advanced (5th edition)
Tonnage: 10
Cost: 2,209,827 C-bills
Battle Value: 243
Equipment
Internal Structure: Standard 1.0
Engine: 100 1.0
Type: Fusion XXL
Walking MP: 10
Running MP: 15
Jumping MP: 0
Heat Sinks: 10 [10] 0.0
Gyro: Standard 1.0
Cockpit: 3.0
Armor Factor: 31 2.0
Internal
Structure Armor
Value
Head 3 5
Center Torso 4 5
Center Torso (rear) 1
L/R Torso 3/3 5/5
L/R Torso (rear) 1/1
L/R Arms 1/1 1/1
L/R Legs 2/2 3/3
Weapons and Ammo
SRM 2 H
Ammo (SRM 2) 50 CT

I always liked ultra-light mechs so I made a dedicated scout that is relatively cheap. (around 2 mil c-bills)
Karagin
01/19/15 12:55 AM
70.118.139.48

Edit Reply Quote Quick Reply
This has some interesting uses, one would expect to see it in the Periphery or with merc units that are down on their luck and need something to get them a better paying job.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Firestarter
01/19/15 02:22 AM
24.94.45.124

Edit Reply Quote Quick Reply
Yeah that was one of its uses.
Firestarter
01/19/15 02:40 AM
24.94.45.124

Edit Reply Quote Quick Reply
I was thinking about making a variant with ECM, or some sort of stealth armor. So it would purely be a stealth/recon/transport mech.

But I dont think it will work because its an ultra-light.


Edited by Firestarter (01/19/15 02:41 AM)
His_Most_Royal_Highass_Donkey
01/19/15 12:00 PM
172.56.10.198

Edit Reply Quote Quick Reply
A ten ton vehicle would be far more cost affective and could survive a hit better. One PPC hit to the arm and the center torso is totally wiped out of armor and internal structure.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
ghostrider
01/19/15 08:29 PM
75.80.239.165

Edit Reply Quote Quick Reply
Honestly would prefer something like a Locust. Not as fast but cheaper and more durable. A down and out mech unit would not really want to use ammo weapons as that cuts into the bottom line. At 1.5 mil a copy for the Locust, you could also get parts for it fro less.

And sadly, a ppc is not needed to wipe it out, a medium laser would just about destroy this mech with a singe shot.

But still it would be interesting for a training mech.

Cost would need to come down some for more useful deployment.
CarcerKango
01/19/15 08:40 PM
32.210.44.189

Edit Reply Quote Quick Reply
Ew, XXL Engine :P
His_Most_Royal_Highass_Donkey
01/20/15 09:46 AM
172.56.16.66

Edit Reply Quote Quick Reply
I was pointing out that if this mech was hit anywhere with just one PPC hit it would be destroyed.

It could take four medium laser hits and keep going. If the hits where in the left and right arm/torso, center torso, and in the head.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
ghostrider
01/20/15 08:46 PM
75.80.239.165

Edit Reply Quote Quick Reply
That is correct for center torso destruction, since they would probably scatter. But with hitting the possibility of crits, it may just wipe out the engine or ammo with the loss of a limb. Criticals transfer.

Sorry. I forgot arms go thru side torsos before center, but with the engine type in this mech, you would shut it down with the ppc, but need a second hit with a medium laser in the side the first one hit.
A single medium laser would leg it.
CarcerKango
01/20/15 09:14 PM
32.210.44.189

Edit Reply Quote Quick Reply
I still can't get past the XXL engine. Seems like far too advanced and precious a piece of tech to put on such a fragile platform.
Firestarter
01/20/15 09:26 PM
24.94.45.124

Edit Reply Quote Quick Reply
Yeah I made it for the heck of it. Not really a realistic mech (not that mechs are realistic).
Pages: 1
Extra information
0 registered and 143 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 4889


Contact Admins Sarna.net