Just your friendly neighborhood LoaderMech: The Llama LMA-20

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CarcerKango
01/20/15 10:05 PM
32.210.44.189

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REMLAB 2.9.13 BETA
remlab.sourceforge.net
Created on Jan 21, 2015
BATTLETECH
Light IndustrialMech Technical Readout

Type: LoaderMech LMA-20 "Llama"
Technology Base: Inner Sphere / 3058
Ruleset: Standard (5th edition)
Tonnage: 20
Cost: 929,460 C-bills
Battle Value: 214
Equipment Mass
Internal Structure: Standard 2.0
Engine: 5 0.25
Type: Fusion
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 [10] 0.0
Gyro: Standard 1.0
Cockpit: 3.0
Armor Factor: 54 3.5
Internal
Structure Armor
Value
Head 3 7
Center Torso 6 7
Center Torso (rear) 2
L/R Torso 5/5 6/6
L/R Torso (rear) 2/2
L/R Arms 3/3 5/5
L/R Legs 4/4 6/6
Weapons and Ammo Location Crits Tons
Anti-Personnel Pod LL 1 0.5
Anti-Personnel Pod RL 1 0.5
Lifthoist LA 3 3.0
Lifthoist RA 3 3.0

BattleForce 2
MP Damage PB/M/L Overheat Class
3 -/-/- - L
Armor/Structure Point Value Specials
1/2 3 utility
LoaderMech LMA-20 "Llama"
Mass: 20 tons
Chassis: Standard
Power Plant: Omni 5 Fusion
Cruising Speed: 32 kph
Maximum Speed: 54 kph
Advanced Motive: none
Jump Jets: none
Jump Capacity: none
Armor: Standard
Cockpit: Standard
Armament:
Anti-Personnel Pod
Anti-Personnel Pod
Lifthoist
Lifthoist
Manufacturer: Inner Sphere
Communications System: Standard
Targeting & Tracking System: Standard
Overview
Damage, Inc., before mass-producing BattleMechs, found at their founding in the 3050's that between all the big companies snatching up new tech left and right, there were few factions interested in investing in a relatively unproven manufacturer. Thus, they set their sights a little lower, finding profit in the niche marked of the IndustrialMech. Thus, the "Llama" LMA-20 IndustrialMech was born, never seeing combat, but being purchased widely throughout the Inner Sphere.
Capabilities
A relatively weak Leenex 60 engine powered the Llama at incredibly low speeds, on par with an Annihilator or an Atlas, but this was considered ample speed for the close confines of a loaded Dropship, or a spaceport. Three and a half tons of standard industrial armor were mounted to protect against industrial accidents, and standard internal structure was used. No heat sinks were added to the engine. A lift hoist was mounted in each arm, and a newly invented A-Pod in each leg--the only advanced tech mounted on this 'Mech--gave would-be meddlers a nasty surprise.
Variants
"Llama Bombah": A customized Llama owned by one Dirk Halifax of House Davion, this unit had the somewhat rare A-pods stripped and replaced with a Flamer, making this a potent deterrent to scavengers and/or saboteurs.
Notable Warriors
Dirk Halifax: Loadmaster of the DropShip "Iron Hand," Dirk Halifax uses to this day a customized Llama (see Variants) to oversee and assist in cargo handling--and to ward off troublemakers.
BobTheZombieModerator
01/21/15 08:26 PM
184.63.115.89

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Quote:

Damage, Inc.




Please tell me you're referencing the Metallica song by that name. If so, that'd be awesome.



Also, I found this design's name oddly funny...
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CarcerKango
01/21/15 10:07 PM
32.210.44.189

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Yes, I am in fact referencing the song
I decided it'd be called the Llama when I wrote up the designation and thought of what it almost spelled...:D
BobTheZombieModerator
01/22/15 12:09 AM
184.63.115.89

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Quote:
CarcerKango writes:

Yes, I am in fact referencing the song





"Damage Incorporated"

*Drumroll*

"GO!"

*Hammet solo*



Congratulations; you just made my day!
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CarcerKango
01/22/15 09:01 AM
64.251.51.246

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Glad I could
GiovanniBlasini
01/26/15 09:57 PM
76.243.24.89

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Quote:
Engine: 5 0.25
Type: Fusion
Walking MP: 3
Running MP: 5




What.

I know the fluff says 60-rating, but the stat block has a 5-rating engine weighing 0.25 tons, which would be a 5 XL, which wouldn't work on a 20-ton 'Mech.
Member of the Pundit Caste
"Which side are we on? We're on the side of the demons, Chief. We're evil men in the gardens of paradise, sent by the forces of death to spread devastation and destruction wherever we go. I'm surprised you didn't know that." -- Col. Saul Tigh, BSG2003
CarcerKango
01/26/15 10:19 PM
32.210.44.189

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Typo I guess, or the program buggered.
Firestarter
01/26/15 10:46 PM
24.94.45.124

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Sadly REMLAB does have its flaws.
Retry
01/26/15 10:50 PM
76.7.225.145

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Yeah. I found it to be not as useful as my current program when it comes to mechs and tanks, as I fiddle with the stuff a lot and I seem to accidentally break the REMLAB program more often than I finish anything on it. I still have to use it for stuff like boats and conventional aircraft though.
Firestarter
01/26/15 11:02 PM
24.94.45.124

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It only glitches on the vehicles and buildings for me. Mechs, Aerotech, and protomechs work fine.
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