Thunderstrike TDS-4G

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Rotwang
10/01/14 03:12 PM
94.226.248.136

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Thunderstrike TDS-4G

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/D-F-E-A
Production Year: 3132
Cost: 15.413.125 C-Bills
Battle Value: 1.695

Chassis: Unknown Standard
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
4 PPCs
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 114 points 7,50
Engine: XL Fusion Engine 300 9,50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 LL, 2 RL 4,00
Heat Sinks: Double Heat Sink 20(40) 10,00
Heat Sink Locations: 2 LT, 2 RT, 2 LA, 2 RA
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 160 10,00

Internal Armor
Structure Factor
Head 3 9
Center Torso 23 25
Center Torso (rear) 6
L/R Torso 16 21
L/R Torso (rear) 5
L/R Arm 12 15
L/R Leg 16 19

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
PPC RA 10 3 7,00
PPC LA 10 3 7,00
PPC RT 10 3 7,00
PPC LT 10 3 7,00
Free Critical Slots: 5

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 17
4j 3 4 4 0 3 0 Structure: 3
Special Abilities: ENE, SRCH, ES, SEAL, SOA
His_Most_Royal_Highass_Donkey
10/01/14 04:18 PM
172.56.11.1

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Up it to 80 tons adding it to the armor and dropping the JJ and that is close to my Awesome.

There is nothing like a 4 PPC strike to make your enemy take off running back to his base for a change of shorts.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Maurer
10/05/14 06:17 AM
75.85.84.93

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I say drop one or two heat sinks for additional armor, while adding triple strength myomer.
"Captain! We're completely surrounded on all sides." - Kiff, Futurama
..."Excellent, then we may attack in any direction." - Zapp Brannigan, Futurama

"A fool fights a war on two fronts; only an idiot defends on one." - Fusilier
ghostrider
10/05/14 09:51 AM
75.80.234.150

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The awesome speed 3/5 or 4/6?

I think this would be the chosen of the 2. Jets for more maneuvering, though the lesser armor might be a factor, the extra movement point may help avoid some shots.

thought with everything, the right terrain might negate alot of the ppc advantage.
Still I agree. 4 of them should make most mech jockeys have to change their shorts if they survive.
CarcerKango
01/30/15 09:57 AM
64.251.51.246

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Would be interesting to swap 2 of the PPC's for a pair of Large Pulse Lasers so it can still jump and fire....
Maurer
01/30/15 05:58 PM
75.85.84.93

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The armor looks a little light at 10 tons, even for a fire support role. I suspect this unit would would get lit up by enemy fire pretty fast. I would drop 2 heat sinks and up the armor to 12 tons.
"Captain! We're completely surrounded on all sides." - Kiff, Futurama
..."Excellent, then we may attack in any direction." - Zapp Brannigan, Futurama

"A fool fights a war on two fronts; only an idiot defends on one." - Fusilier
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