Shackle Light Pacification Unit

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CarcerKango
02/20/15 03:21 PM
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REMLAB 2.9.13 BETA
remlab.sourceforge.net
Created on Feb 20, 2015
BATTLETECH
Light Ground Vehicle Technical Readout

Type: Shackle Light Pacification Unit
Technology Base: Clan / 3075
Ruleset: Advanced (5th edition)
Movement Type: Wheeled
Tonnage: 20
Cost: 418,275 C-bills
Battle Value: 165
Equipment Mass
Internal Structure: 4.0
Engine: 120 8.0
Type: ICE
Cruise MP: 7
Flank MP: 11
Heat Sinks: 0 0.0
Control Equipment: 1.0
Lift Equipment: 0.0
Power Amplifier: 0.0
Turret: 0.0
Armor Factor: 39 2.5
Armor
Value
Front 9
L/R Side 8/8
Rear 5
Turret
Weapons and Ammo Location Tons
Light Machine Gun Turret 0.25
Light Machine Gun Turret 0.25
Light Machine Gun Turret 0.25
Light Machine Gun Turret 0.25
Ammo (LMG) 100 Body 0.5
Crew: 1
Cargo: 5.0 tons

BattleForce 2
MP Damage PB/M/L Overheat Class
7w 1/1/- - L
Armor/Structure Point Value Specials
-/1 2 -
Shackle Light Pacification Unit
Mass: 20 tons
Movement Type: Wheeled
Power Plant: GM 120 ICE
Cruising Speed: 76 kph
Flank Speed: 119 kph
Armor: Standard
Armament:
Light Machine Gun
Light Machine Gun
Light Machine Gun
Light Machine Gun
Manufacturer: Clan
Communications System: Standard
Targeting & Tracking System: Standard
Overview
Produced by Clan Ghost Bear for urban policing duties in the early days of their merge with the FRR, the Shackle was an inexpensive method of ferrying Elementals and providing them with fire support in riot control duties.

After its stunning success in this role, the Ghost Bears are considering offering this machine for mass purchase to Inner Sphere factions, often modified with the infantry bay one ton smaller to conform to Inner Sphere battle armor formation structures, and more armor added.
Capabilities
A cheap 120 ICE engine, two and a half tons of standard armor, and a 20-ton wheeled chassis meant the Shackle was a cheap unit to produce. A 5-ton infantry compartment was sufficient to carry up to one full point of armored Elemental infantry. Four Light Machine Guns with half a ton of ammo were mounted in a turret to scythe through conventional infantry with deadly efficiency, and also, together, posed a threat to larger units. While this vehicle couldn't stand up to a determined assault by mainline combat units, its armor and speed were good enough to get it out of such situations quickly, or long enough to deploy its cargo to protect it.
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