HTM-CGR-2A2 Hatamoto-Kaze

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GiovanniBlasini
03/03/15 10:40 PM
75.80.176.62

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So I had the realization that, in theory, there's absolutely no reason why a Hatamoto couldn't hold the 400 LTV standard fusion engine from its progenitor, the Charger. This got me thinking, which is always a dangerous thing for me to do.

With the HTM-27 series Hatamotos, you have handy endo steel. That frees up, once the weaponry is stripped, four tons, which is offset by the fact you lose a ton and a half to the extra armor. But, the CGR-2A2 added ferro-fibrous armor, so there's no real reason you can't do the same.

Weaponry is a combination of the CGR-1A1, with a small laser in the head, and the CGR-2A2 and Hatamoto-Kaze (kind of), with rocket launcher 10-packs in the side torsos. You are, however, an 80-ton 'Mech, and since this is already a kludge salvage kind of job, throw in a left hand actuator, which both the Charger and Hatamoto could really use. You can now, without issues, carry up to 8 tons as a handheld weapon, giving you options like:

3 LRM-5, 1 ton of ammo, 1 ton of armor
1 MRM-20, 1/2 ton of ammo, 1/2 ton of armor
1 light PPC, 5 heat sinks, and no armor
2 SRM-6, 1 ton of ammo, 1 ton of armor

As far as I can tell, you should also be able to do a handheld physical weapon, too, but my search of Tac Ops fails me at the moment.

Code:

Hatamoto-Kaze HTM-CGR-2A2

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 8,055,690 C-Bills
Battle Value: 1,313

Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
4 Rocket Launcher 10s
1 Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4.00
Internal Locations: 2 CT, 4 LT, 4 RT, 2 LA, 2 RA
Engine: Fusion Engine 400 52.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 247 14.00
Armor Locations: 3 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL

Internal Armor
Structure Factor
Head 3 9
Center Torso 25 34
Center Torso (rear) 16
L/R Torso 17 25
L/R Torso (rear) 9
L/R Arm 13 26
L/R Leg 17 34

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 Rocket Launcher 10s RT 6 2 1.00
2 Rocket Launcher 10s LT 6 2 1.00
Small Laser HD 1 1 0.50
Free Critical Slots: 14

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 13
5 1 1 1 0 4 0 Structure: 6
Special Abilities: SRCH, ES, SEAL, SOA

Member of the Pundit Caste
"Which side are we on? We're on the side of the demons, Chief. We're evil men in the gardens of paradise, sent by the forces of death to spread devastation and destruction wherever we go. I'm surprised you didn't know that." -- Col. Saul Tigh, BSG2003
Retry
03/03/15 10:51 PM
76.7.225.145

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Very... unconventional.
CarcerKango
03/04/15 10:52 AM
64.251.51.246

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Bootleg assault 'mechs FTW!
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