Dwarf Infantry Transport

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Retry
03/19/15 11:14 PM
76.7.225.145

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Dwarf Infantry Transport
IS advanced
70 tons
BV: 690
Cost: 36,329,583 C-bills

Movement: 7/11 (Wing in Ground Effect)
Engine: 350 XL

Internal: 28
Armor: 128 (Vehicular Stealth)
Internal Armor
Front 7 40
Right 7 34
Left 7 34
Rear 7 20



Equipment Loc
Vehicular Stealth BD
Angel ECM Suite BD
Flotation Hull

Carrying Capacity:
Troops - 20.0 tons


Edited by Retry (03/20/15 12:51 PM)
ghostrider
03/20/15 02:05 AM
76.89.120.217

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Hover craft? Atmospheric aircraft? Vtol? Shuttle?

With the name dwarf, is that saying short troops? Or is there a larger version of this unit?

Granted price would say not very usable on a budget.
wolf_lord_30
03/20/15 06:31 AM
166.216.165.89

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For 36 mil, we could buy a clan assault omni mech, which could carry a squad of elementals on it.
It's cool and all having stealth features and carrying 20 tons of troops, but very expensive just for a dedicated transport.
I gather from the name that it is a compact transport, or at least as much as it can be. And it is thick and durable, which are fantasy dwarf characteristics. I know you want speed on a transportation vehicle, but I would think being named dwarf should make it go, oh I don't know, 2/3 tops. Unless we are talking about something like a dwarf hamster, they're pretty fast.
Retry
03/20/15 12:45 PM
76.7.225.145

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Quote:
ghostrider writes:

Hover craft? Atmospheric aircraft? Vtol? Shuttle?



Wing-in-Ground-Effect. WiGE.
Retry
03/20/15 01:10 PM
76.7.225.145

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Yeah, the problem with WiGEs is that they have a ridiculously high cost multiplier that makes them prohibitively expensive, and seeing that they have a minimum speed of 5 ground hexes, or else they have to land. This means big engines, which means big costs. It also means more expensive forms of engines, which also means big costs.

The main role of this WiGE is as a method of hot-dropping conventional infantry or battle armor that cannot be hot dropped in ordinary circumstances.
wolf_lord_30
03/20/15 01:29 PM
166.216.165.89

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That makes sense. I know I would hate to have a few platoons of anti-mech infantry or a few squads of battle armor dropped in the middle of my mech formation. That could wreak havoc among some well positioned enemy forces. That would be especially dangerous when, in a larger game, you're concentrating fire at the big guns and these guys zoom in and drop off their cargo unhindered. Now you have to fight infantry that's in your midst and worry about the big, nasty targets rumbling towards you.
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