Dreadwake DRW-9K

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Karagin
03/22/15 08:04 PM
70.118.139.48

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Fluff is still a work in progress...

Code:
                BattleMech Technical Readout

Type/Model: Dreadwake DRW-9K
Tech: Inner Sphere / 3025
Config: Quad BattleMech
Rules: Level 1, Standard design

Mass: 100 tons
Chassis: Chariot Type XIX Standard
Power Plant: 300 Alanakoff RM2A Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Leopard VIX Standard
Armament:
1 Armstrong/10 Autocannon/10
1 Angeltech Particle Cannon PPC
2 Chenevy Mediums Medium Lasers
1 Beta-6 SRM 6
1 Chenevy Smalls Small Laser
Manufacturer: Krupp Stellar Technologies Incorporated
Location: Terra
Communications System: Colmax OmniComm 8D
Targeting & Tracking System: Cyclops 9b

------------------------------------------------------------------------------
==Overview:==
The Dreadwake is considered to be an engineering nightmare, while it has
impressive firepower it is not know to be remotely user friendly nor easy to
repair. The cost alone is enough to send most military procurement officers
into the nearst drinking establishment and a very large drinking bill
following.

First seeing combat following the rise of the Word of Blake and their
misguided efforts to restore Terra's righful place as the center of mankind
and knowledge of enlightment in an other wise bleak universe, the Dreadwake
actually ended up fight against those who created it.

--------------------------------------------------------
Type/Model: Dreadwake DRW-9K
Mass: 100 tons

Equipment: Crits Mass
Int. Struct.: 160 pts Standard 0 10.00
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 26 Single 14 16.00
(Heat Sink Loc: 2 LFL, 2 RFL, 4 LT, 2 RT, 2 LRL, 2 RRL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 323 pts Standard 0 20.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Front Leg: 21 42/42
L/R Rear Leg: 21 42/42

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Autocannon/10 RT 3 20 9 14.00
(Ammo Locations: 2 RT)
1 PPC LT 10 3 7.00
2 Medium Lasers LT 6 2 2.00
1 SRM 6 CT 4 15 3 4.00
(Ammo Locations: 1 RT)
1 Small Laser HD 1 1 .50
--------------------------------------------------------
TOTALS: 24 63 99.00
Crits & Tons Left: 3 1.00

Calculated Factors:
Total Cost: 9,154,500 C-Bills
Battle Value 2: 1,859 (old BV = 1,607)
Cost per BV2: 4,924.42
Weapon Value: 2,482 / 2,482 (Ratio = 1.34 / 1.34)
Damage Factors: SRDmg = 33; MRDmg = 14; LRDmg = 3
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 6/4/1, Overheat: 0
Class: MA; Point Value: 19
Karagin

Given time and plenty of paper, a philosopher can prove anything.
wolf_lord_30
03/22/15 08:36 PM
166.216.165.89

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If nothing else, I like the name. But why the unused ton?
Karagin
03/22/15 10:31 PM
70.118.139.48

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Odd, I didn't even see that. Okay need to fix it.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Drasnighta
03/24/15 06:52 PM
198.53.99.90

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Slap on an extra ML and Perfect-Heat-Curve be Damned!
CEO Heretic BattleMechs.
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