Messer MSR-2S

Pages: 1
Rotwang
03/29/15 01:38 PM
94.226.248.136

Edit Reply Quote Quick Reply
Messer MSR-2S

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3132
Cost: 16.056.250 C-Bills
Battle Value: 1.856

Chassis: Unknown Standard
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 ER PPCs
2 Snub-Nose PPCs
2 ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 114 points 7,50
Engine: XL Fusion Engine 300 9,50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 20(40) 10,00
Heat Sink Locations: 3 LT, 3 RT, 1 LA, 1 RA
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 224 14,00

Internal Armor
Structure Factor
Head 3 9
Center Torso 23 36
Center Torso (rear) 9
L/R Torso 16 24
L/R Torso (rear) 8
L/R Arm 12 24
L/R Leg 16 29

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER PPC RA 15 3 7,00
Snub-Nose PPC RA 10 2 6,00
ER PPC LA 15 3 7,00
Snub-Nose PPC LA 10 2 6,00
2 ER Medium Lasers CT 10 2 2,00
Free Critical Slots: 7

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 19
4 4 3 2 0 3 2 Structure: 3
Special Abilities: ENE, SRCH, ES, SEAL, SOA
Karagin
03/29/15 02:22 PM
70.118.139.48

Edit Reply Quote Quick Reply
Why the two types of PPCs?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Rotwang
03/29/15 03:15 PM
94.226.248.136

Edit Reply Quote Quick Reply
Basic Marauder variant. ER PPC's for long range work, snubs for mid-range targets.
Karagin
03/29/15 04:56 PM
70.118.139.48

Edit Reply Quote Quick Reply
Kind of makes the need of the ER Mediums redundant?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ghostrider
03/29/15 05:45 PM
76.89.120.217

Edit Reply Quote Quick Reply
from the heat curve, it looks like you intend to fire off both sets of ppcs at once alternating them. If not, the heat scale is off. Firing in range brackets means you have way to many heat sinks.

Erppcs together is the same heat as the snubnose and ermls. 30 heat. You have 40 dissipation.
Maybe drop a sink or 2 and add in another ml or 2.
But I would just fire 3 ppcs with the 4th being optional at times.
Retry
03/29/15 11:34 PM
76.7.225.145

Edit Reply Quote Quick Reply
The ERPPCs kind of make the snub noses redundant. The snubbies have an advantage at ranges 8 and 9, everywhere else the ERPPCs are just as good.
Rotwang
03/30/15 08:00 AM
194.78.67.210

Edit Reply Quote Quick Reply
Well it's a kind of transition, you fire both ER's until the enemy gets close enough, then switch to ER's + Snub and then do the Snubs, ER PPC and Lasers at close range.

4 ER PPC's would be crazy, and switching to regular PPC's would make it a clone of my older Thunderstrike design.

Besides with plasma/inferno/flamers around and possible adverse planetary temperatures, having a few extra heat sinks might not be a bad idea.
ghostrider
03/30/15 11:59 AM
76.89.120.217

Edit Reply Quote Quick Reply
Might be a thought to switch the snub nose to erll. I dislike the innersphere ones as the heat vs damage really bites.

I can see wanting to keep cool, but without anything outside the mech messing with the scale, fired in the proper volleys, 8 heat dissipation is a little excess. Firing everything, well infrared sensors might start burning out.
Might be worth pulling a heat sink or two the one or two more ermls or some electronics.

Still it is a usable unit.
Rotwang
03/31/15 03:23 AM
194.78.67.210

Edit Reply Quote Quick Reply
At mid-ranges it can fire both ER's and one snub, that's 40 heat, you can add a laser to push it a bit. Besides this is hardly the first mech that has an unusual heat distribution that has to be volley fired. ER Lasers might work as a variant, but this design is part of the ongoing exploration in PPC variant configurations.
Pages: 1
Extra information
1 registered and 119 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 4927


Contact Admins Sarna.net