Readout of my Custom ship

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the_tick_rules
04/26/15 01:11 PM
68.62.55.57

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I've made several questions regarding a ship I'm making. Someone suggested I post the readout of it so I am. But there is a lot of data so I'll highlight the biggest changes here. For reference I used the leviathan 2 data file in my heavy metal aero and modded from there

-11 Capital Medium PPC's replaced with heavies, standard gauss rifles fore and aft replaced with ER PPC's, Large pulse lasers added to a lot of the pulse bays, few ER large lasers added to laser bays, broadside LRMs replaced with streak LRMs

- All anti-missile systems replaced with laser versions (I copied stats for them from Solaris skunk werks, more of them added Replaced Ferro-carbide armor with Lamellor Ferro-carbide.

-Heat sinks added, four door fighter bays increased to five. Large naval comm scanner suite added (it wasn't a built in option I made it a custom item in the other equipment section).

A general review would be nice. I'd also like to know if these stats are canon. I know aero is old but I'm wondering if they are so old the ship is invalid.

AeroTech 2 Vessel Technical Readout
* CUSTOM WEAPONS

Class/Model/Name: Leviathan 3 (Dreadnought) Supreme
Tech: Clan / 3100
Vessel Type: WarShip
Rules: Level 3, Standard design
Rules Set: AeroTech2

Mass: 2,500,000 tons
K-F Drive System: (Unknown)
Length: 1,750 meters
Sail Diameter: 1,600 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Lamellor Ferro-carbide
Armament:
11 Heavy NPPC
17 Medium NPPC
108 NL55
2 Heavy N-Gauss
10 NAC/30
6 AR10 Launcher
80 ATM 12
55 ER Large Laser
41 ER Medium Laser
26 ER PPC
55 Large Pulse Laser
40 Medium Pulse Laser
44 Clan Laser AMS*
18 Streak SRM 6
4 Medium N-Gauss
12 Streak LRM 20
------------------------------------------------------------------------------

Class/Model/Name: Leviathan 3 (Dreadnought) Supreme
Mass: 2,500,000 tons

Equipment: Mass
Power Plant, Drive & Control: 450,000.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00
Lithium Fusion Battery 25,000.00
Jump Sail: (Integrity = 9) 155.00
Structural Integrity: 150 375,000.00
Total Heat Sinks: 10,530 Double 9,537.00
Fuel & Fuel Pumps: 15,641.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00
Fire Control Computers: 63,928.00
Food & Water: (183 days supply) 1,863.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (8,340 total armor pts) 7,500.00
Capital Scale Armor Pts
Location: L / R
Fore: 1,530
Fore-Left/Right: 1,390/1,390
Aft-Left/Right: 1,390/1,390
Aft: 1,250

Cargo:
Bay 1: Fighters (150) with 5 doors 22,500.00
Bay 2: Fighters (150) with 5 doors 22,500.00
Bay 3: Cargo (1) with 10 doors 24,900.00

DropShip Capacity: 8 Docking Hardpoints 8,000.00
Grav Decks #1 - 2: (190-meter diameter) 200.00
Grav Decks #3 - 8: (99-meter diameter) 300.00
Life Boats: 170 (7 tons each) 1,190.00
Escape Pods: 170 (7 tons each) 1,190.00

Crew and Passengers:
201 Officers (201 minimum) 2,010.00
785 Crew (344 minimum) 5,495.00
220 Gunners (220 minimum) 1,540.00
230 Marine Battle Armor Troopers/Elementals 1,610.00
600 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
3 Heavy NPPC Nose 81 81 81 81 675 9,000.00
4 Medium NPPC 540 7,200.00
12 NL55 Nose 66 66 66 66 1020 13,200.00
2 Heavy N-Gauss(200 rounds)Nose 60 60 60 60 36 14,100.00
2 NAC/30(200 rounds) Nose 60 60 60 -- 200 7,160.00
1 AR10 (25 KW, 50 WS, 100 BNose * * * * 20 6,500.00
10 ATM 12(1000 rounds) Nose 30(300)20(200)10(100)10(100) 80 270.00
10 ER Large Laser Nose 17(170)17(170)10(100)10(100) 120 40.00
10 ER Medium Laser 50 10.00
8 ER PPC Nose 12(120)12(120)12(120) -- 120 48.00
7 Large Pulse Laser Nose 11(105)11(105) 7(70) -- 70 42.00
5 Medium Pulse Laser 20 10.00
5 Clan Laser AMS* Nose -- -- -- -- 25 5.00
4 Heavy NPPC FL/R 87 87 87 87 1800 24,000.00
3 Medium NPPC 810 10,800.00
12 NL55 FL/R 66 66 66 66 2040 26,400.00
2 NAC/30(200 rounds) FL/R 60 60 60 -- 400 14,320.00
1 AR10 (25 KW, 50 WS, 100 BFL/R * * * * 40 13,000.00
10 ATM 12(1000 rounds) FL/R 30(300)20(200)10(100)10(100) 160 540.00
3 Large Pulse Laser FL/R 7(65) 7(65) 3(30) -- 60 36.00
5 Medium Pulse Laser 40 20.00
10 ER Medium Laser FL/R 7(70) 7(70) -- -- 100 20.00
3 Streak SRM 6(300 rounds) FL/R 4(36) 4(36) -- -- 24 58.00
6 Clan Laser AMS* FL/R -- -- -- -- 60 12.00
12 NL55 L/RBS 66 66 66 66 2040 26,400.00
12 NL55 L/RBS 66 66 66 66 2040 26,400.00
2 Medium N-Gauss(200 roundsL/RBS 50 50 50 50 60 22,160.00
10 ATM 12(1000 rounds) L/RBS 30(300)20(200)10(100)10(100) 160 540.00
10 ER Large Laser L/RBS 10(100)10(100)10(100)10(100) 240 80.00
6 Streak LRM 20(420 rounds)L/RBS 12(120)12(120)12(120) -- 72 260.00
9 Large Pulse Laser L/RBS 13(125)13(125) 9(90) -- 180 108.00
5 Medium Pulse Laser 40 20.00
5 ER PPC L/RBS 8(75) 8(75) 8(75) -- 150 60.00
3 Streak SRM 6(300 rounds) L/RBS 4(36) 4(36) -- -- 24 58.00
5 Clan Laser AMS* L/RBS -- -- -- -- 50 10.00
12 NL55 AL/R 66 66 66 66 2040 26,400.00
2 NAC/30(200 rounds) AL/R 60 60 60 -- 400 14,320.00
1 AR10 (25 KW, 50 WS, 100 BAL/R * * * * 40 13,000.00
11 ER Large Laser AL/R 11(110)11(110)11(110)11(110) 264 88.00
10 ATM 12(1000 rounds) AL/R 30(300)20(200)10(100)10(100) 160 540.00
8 Large Pulse Laser AL/R 12(115)12(115) 8(80) -- 160 96.00
5 Medium Pulse Laser 40 20.00
3 Streak SRM 6(45 rounds) AL/R 4(36) 4(36) -- -- 24 24.00
6 Clan Laser AMS* AL/R -- -- -- -- 60 12.00
7 Medium NPPC Aft 63 63 63 63 945 12,600.00
1 AR10 (25 KW, 50 WS, 100 BAft * * * * 20 6,500.00
10 ATM 12(1000 rounds) Aft 30(300)20(200)10(100)10(100) 80 270.00
3 ER Large Laser Aft 11(107)11(107) 3(30) 3(30) 36 12.00
11 ER Medium Laser 55 11.00
8 ER PPC Aft 12(120)12(120)12(120) -- 120 48.00
8 Large Pulse Laser Aft 12(115)12(115) 8(80) -- 80 48.00
5 Medium Pulse Laser 20 10.00
5 Clan Laser AMS* Aft -- -- -- -- 25 5.00
1 Lot Spare Parts (1.00%) 25,000.00
1 Large Naval Comm-Scanner 500.00
------------------------------------------------------------------------------
TOTALS: Heat: 18,135 2,500,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 30,816,806,272 C-Bills
Battle Value: 363,547
Cost per BV: 84,767.05
Weapon Value: 342,434 (Ratio = .94)
Damage Factors: SRV = 16,636; MRV = 15,929; LRV = 10,680; ERV = 4,005
Maintenance: Maintenance Point Value (MPV) = 1,646,066
(441,349 Structure, 664,925 Life Support, 539,792 Weapons)
Support Points (SP) = 2,668,275 (162% of MPV)
BattleForce2: Not applicable


Edited by the_tick_rules (04/26/15 01:11 PM)
Karagin
04/26/15 01:15 PM
70.118.139.48

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If you use the CODE tags this is much easier to read.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
04/28/15 10:59 PM
12.227.46.2

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Your fighter door count is illegal. You may only have up to 8 combat doors. There is no chance to launch 300 fighters out of 8 doors before the battle is long over.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
the_tick_rules
04/29/15 01:58 AM
68.62.55.57

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Oh is that why it only had 8 even though there was no penalty for adding more? Ok I adjusted them down. It is a massive amount of fighters but that's how the leviathan is made.
the_tick_rules
04/30/15 02:16 PM
68.62.55.57

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You think there is a roleplaying reason for a balance of weapon types? I found that by making a bay of 2 heavy and 4 medium capital PPC's it's exact same tonnage and damage as 12 NL 55 lasers, but less heat and less gunners. I decided to only replace 1 of the 2 laser bays in the broadside bays. I know lasers are lightspeed and would hit first before PPC's and stuff. I figure there is a reason they were mostly balanced.
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