Jack JCK-1G

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Rotwang
05/15/15 04:56 AM
94.226.248.136

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Jack JCK-1G

Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-X-A
Production Year: 3132
Cost: 15.906.000 C-Bills
Battle Value: 3.263

Chassis: Unknown Endo-Composite
Power Plant: Unknown 300 Fusion Engine
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 TSEMPs
3 Plasma Rifles
1 Medium X-Pulse Laser
1 Angel ECM
2 Laser Anti-Missile Systems
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
"My mech is called Jack and it kills giants." Is how Uncle Bob's Mech Workshop
promoted their latest offering. Long believed to be an offshoot of Randam
Mechworks, Uncle Bob's surprised everyone by producing a mech that was
designed to counter the threat of new Colossal class mechs that came out of
Randam's Project Jotun. The Jack is capable of dealing with major battlefield
threats using TSEMP and Plasma Rifles to slow them down or disable them either
by knocking out their electronics or forcing them to shut down.



================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Composite 152 points 7,50
Internal Locations: 1 HD, 1 LA, 1 RA, 2 LL, 2 RL
Engine: Fusion Engine 300 19,00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 15(30) 5,00
Heat Sink Locations: 1 LA, 2 RA
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 307 19,50

Internal Armor
Structure Factor
Head 3 9
Center Torso 31 47
Center Torso (rear) 15
L/R Torso 21 32
L/R Torso (rear) 10
L/R Arm 17 34
L/R Leg 21 42

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Plasma Rifle RA 10 2 6,00
Medium X-Pulse Laser LA 6 1 2,00
Plasma Rifle RT 10 2 6,00
Laser Anti-Missile System RT 7 2 1,50
TSEMP RT 10 5 6,00
Plasma Rifle LT 10 2 6,00
Laser Anti-Missile System LT 7 2 1,50
TSEMP LT 10 5 6,00
Angel ECM CT 0 2 2,00
@Plasma Rifle (30) RT - 3 3,00
@Plasma Rifle (30) LT - 3 3,00
Free Critical Slots: 3

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 33
3 3 3 0 0 4 1 Structure: 4
Special Abilities: AECM, AMS, ENE, HT1, SRCH, ES, SEAL, SOA


Edited by Rotwang (05/15/15 04:56 AM)
Pages: 1
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