Drasnighta
03/26/15 03:43 PM
198.53.99.90
|
Heretic HRT-01X
Mass: 40 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Clan Invasion Tech Rating/Era Availability: E/X-X-E-A Production Year: 3067 Cost: 4,859,960 C-Bills Battle Value: 1,215
Chassis: Defiance 450 Standard Standard Power Plant: Nissan 200 Light Fusion Engine Walking Speed: 54.0 km/h Maximum Speed: 86.4 km/h Jump Jets: Leviathan Lifters Jump Capacity: 120 meters Armor: ProtectTech Light Heavy Ferro-Fibrous Armament: 2 Defiance B3L Large Lasers 1 Nashan Diversified Guardian ECM Suite Manufacturer: Dynamics / Heretic BattleMechs Primary Factory: Gallery Communications System: Nashan Diversified Targeting and Tracking System: Nashan Diversified Diana Mk II
Overview: Dynamics of Gallery have always been interested in expanding their WorkMech operations to full BattleMech production, and it has only been recently that Dutchess Lisa Steiner has authorised grants to do so. Their first BattleMech design onto the Market currently in the Prototype stage has been marked the HRT-01X Heretic.
The Heretic bucks the Trend of the "Bigger is Better" policy of most Steiner designs, however it could be argued that the Heretic itself is simply a Light 'Mech grown too big for its skin.
Exceptionally capable for its size, the Heretic systematically destroys its foes, rather than resorting to pounding them into armour dust.
By sourcing components readily available within the Lyran Alliance - Nissan Engine, Coventry Structure, ProtecTech Light Ferro Fibrous Armour, Nashan Electronics - Dynamics and Heretic BattleMechs are hoping to keep costs low, and availbility high. It appears however, that Heretic BattleMechs had more say in the design than Dynamics did, this is shown by its name, and also by the curious lack of any Dyanamics Missile Systems, which are produced on-planet...
It is postulated that Heretic BattleMechs intend to design and sell its creations both in and outside of the Lyran Alliance. This goes a long way to explaining why their designs differ from the Lyran Norm of "Big 'Mechs, Big Guns"..
Capabilities: It was rumoured that while Dynamics / Heretic BattleMechs were undergoing the initial design, the research and design teams went under the motto "Just like the Enforcer, only less Fed-Rat". Oddly though, their choice of components, although from throughout the Alliance, shows few hallmarks of a Lyran Design Bureau. Indeed, it appears that halfway through the design process, the ideas changed, and it went from a Stand up Brawling Battlemech, to a Precise Killer, with substantial Guerilla Warfare Capability. Unfortunately, the one hallmark it does show from the Alliance is its comittee design - it is under gunned and under sized to be an effective brawler, and it is too slow to be an effective guerilla fighter. However, its complicated electronics suite tends of offset its failings.
As an overall design, it is slow for its size. The Nissan 200 Light Engine does however allow the Heretic to get up to around 85km/h at a full run, and a quartet of Leviathan Lifters give it an adequate jumping distance of 120 meters.
Its offensive firepower consists of a p|air of Defiance B3L Large Lasers. In typical Lyran fasion, when most people say "Antiquated", the designers say "Tried and True". When others say "Underpowered", the designers say "Dependable". The effectiveness however, is not in the weapons themselves, but in their arm mounts. Research Teams took care in replicating a form of the Clan Weapon Mounts with an integrated Heat Sink cooling case around the Weapon itself. This means that when the armour in the arm is breached, the enemy are almost as likely to destroy the heat sink, as they are doing major damage to components of the arm iself.
Because the sensitive electronics contained within the Heretic, Heat Dissipation was a priority, and if nothing else, the Heretic is exceptional in its ability to shed heat on the battlefield. Indeed, even at its full jump, firing its weapons, the Heretic struggles to generate excess heat at all. As for its electronics, the Heretic mounts a Nashan Computers Guardian style ECM suite, and an advanced targeting computer slaved to the two Laser Mounts.
Although Targeting Computers have been available within the Federated Suns since 3062, it was not until 3065 that Nashan Diversified have made one available for general production within the Lyran Alliance, and it is these that Heretic BattleMechs chose to use within their first BattleMech.
Variants: Still in the Prototype stage, there was some discussion as to what changes could have been made to the initial design which Dynamics and Heretic BattleMechs have made public. The first was the availability of the Light Engine outside of the Alliance (Presently in 3066 it is only otherwise available in the Federated Suns), and they designed the Heretic to be able to be equipped with any standard 200 Light Engine, simply by removing the Jump Jets (although the design team state "simply", they actually mean "by painstakingly removing the equipment and rebalancing the design"). This does decrease the overall mobility of the Heretic, but otherwise makes it reliable and survivable on the battlefield, and indeed, cheaper to purchase and operate.
The other most obvious refit they accounted for was for the weapons. The High heat Dissipation levels provided by the Heretic allow refit of the Defiance B3L Large Lasers with ER Large Lasers.
Refitting both Lasers will however, increase the heat profile of the Heretic to a point where even its impressive 11 sinks for its size is taxed to breaking point.
Although the Cooling Jackets are not true Omni Technology, they have borrowed from its technology, and the early modular technology found on the Mercury. Replacements and refits of the Lasers or its power couplers is made exceptionally simple, however, there are limits to it. Presently, only ER Weapon Refits are recommended, as the Extra Weight of present Pulse Lasers tends to unbalance the design, and proves difficult to integrate with the Nashan Targeting Computer. Furthermore, Full size Particle Projection Systems cannot be accommodated without redesigning the size of the cooling jackets. It is rumoured however that with a good technician, an enterprising owner could use a Clan Salvaged ER PPC... (But then, with a good Technician, you can do almost anything you can afford to pay for just in case you screw it up...)/ Furthermore, Light PPC Technology is being looked at.
It is generally understood that once Heretic BattleMechs is completely off the ground and making a fair production model, they may indeed offer a variant with the Standard Engine fitted, to make it easier on those forces who do not want to rely on the capabilities of their technicians to perform such a delicate and costly refit.
Additional: [OOC Designers Notes]
**THIS BATTLEMECH HAS BEEN REBUILT WITH NEW TECHNOLOGY AND A DESIRE TO CORRECT SOME OF THE FLUFF THAT WAS INCORRECTLY USED AT ITS ORIGINAL TIME OF DESIGN, 9 YEARS AGO**
When it came to the oncoming WoB Jihad, I wanted to be prepared with scenarios, and a few things to throw at them - one such thing was a custom BattleMech or two, and the Heretic is the first I came up with. I figure 40-45 tons is quite underrepresented in the game, as most of the designs at that level pack small bore autocannons (the Vulcan, Hermes and BlackJack all come to mind), so the Heretic is a compromise... Sure, it boasts out on some Energy weapons, but it has the heat dissipation to handle it.
I like to design BattleMechs with an eye for Fluff... I mean, anyone can have a Medium Laser Boat - they are touted as the most efficient weapon in the game, tonnage to damage to heat to size, but apart from the Draconis Komodo and even the Clan Nova, they're rare? Why is that? I put a Fluff reason on it... All laser weapons would draw a lot of power. It was even mentioned in a couple of the books that for some weapon combos, cycle times between shots were longer because they took longer to charge (Gauss Rifles especially - a flaw not represented in the game rules). To further this, I keep the Chart "Upgraded Technologies Table" next to me, to see what I can use. In 3066 (where the Heretic is designed), all of its parts are available within the Alliance, but Light Engines are only otherwise available in the Suns. This 'mech probably won't be sold readily within the combine, as parts would be hard to replace for it - Light Engines and Targeting Computers are not available in the Combine until 3067... My source for this is a FanPro Product - FM:Mercs Supplemental II - Page 88
(Oh, and on another note - I was browsing the older designs, and saw an 'argument' of sorts on wether MRMs would be available outside of the Combine... They are considered to be "Readily Available for Routine Upgrades" either through Subcontracts, or Purchasing from Luthien Armour Works and Shigunga around 3063 for the Suns and Alliance, and 3064-65 for Everyone Else) -
I like even, balanced designs. But 'Mechs have to have a flaw, or they just lack... Character... So I spaced its weapons out, balanced the design with critical slots (although not with weight, the 3 ton Targeting Computer is balanced with a 1 ton Heat sink - but if anyone asks, I'll say that the integral heat sinks are spaced 5-3 with a left torso bias within the engine) Its easily enough to cripple...
Other than that, the Heretic itself is a compromise from most designs, thus it masters none. Its good enough to go it alone if it can dictate the circumstances of its battles, but awesome in support, softening up larger targets weak points to be exploited by other 'mechs.
And why Heretic? I just think its fitting against fanatics like the Wobbies... Whats worse: An unbeliever..? Or Someone who believes you're wrong..?
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 67 points 4.00 Engine: Light Fusion Engine 200 6.50 Walking MP: 5 Running MP: 8 Jumping MP: 4 Standard Jump Jet Locations: 1 LT, 1 RT, 1 LL, 1 RL 2.00 Heat Sinks: Double Heat Sink 11(22) 1.00 Heat Sink Locations: 1 RT, 1 LA, 1 RA Gyro: Standard 2.00 Cockpit: Standard 3.00 Actuators: L: SH+UA+LA+H R: SH+UA+LA+H Armor: Heavy Ferro-Fibrous AV - 137 7.00 Armor Locations: 1 HD, 6 LT, 6 RT, 3 LA, 3 RA, 1 LL, 1 RL
Internal Armor Structure Factor Head 3 9 Center Torso 12 18 Center Torso (rear) 6 L/R Torso 10 15 L/R Torso (rear) 5 L/R Arm 6 12 L/R Leg 10 20
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Large Laser RA 8 2 5.00 Large Laser LA 8 2 5.00 Targeting Computer LT - 3 3.00 Guardian ECM Suite CT 0 2 1.50 Free Critical Slots: 0
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 12 5/3j 2 2 0 0 2 0 Structure: 2 Special Abilities: ECM, ENE, SRCH, ES, SEAL, SOA
CEO Heretic BattleMechs.
|
Drasnighta
05/22/15 08:22 PM
198.53.98.65
|
Since I'm going to be kicking around with 3D Printing next week... I started on the Prototype.
Lots more smoothing, tweaking, adding lines and details to go... (As of this update, I've already added the cockpit and all, but my internet is funky and doesn't want to upload a second time...
CEO Heretic BattleMechs.
|
Drasnighta
05/23/15 10:33 AM
198.53.98.65
|
Being that its my own design, and that I own a commercial copy of SketchUpPro, I could get 'em printed commercially anyway. I think even the basic rate at the University is like $1.00 and 15c per Gram... Assuming, of course, it all works out.
I don't hate AC/20s per se... I just prefer Gauss Rifles of all Flavours instead... If I'm dropping the AC/20 tonnage, I'll HGR instead, and make it work somehow...
CEO Heretic BattleMechs.
|
ghostrider
05/23/15 01:11 PM
76.89.120.217
|
So the head unit is in the torso, similar to say the archer or marauder? Just normal to see atleast a bump on the top like a thunderbolt.
As for the distribution, I was kidding. Though it would be cheaper then getting the ral partha figures.
And we have discussed those issues of the 20. Range is the thing that kills it anymore. The joke was they head cap any mech that they hit in the head.
|
Drasnighta
05/26/15 09:56 AM
198.53.98.65
|
Quote: CarcerKango writes:
Looks like an Orion to me.
That's... Curious.
Of all the things to be compared too, I wouldn't have thought an Orion was up there...
Any particular reason, or just a gut feeling?
The "Headless" design was a bit of a compromise to start with. The person doing the printing for me did request a flat surface that it could be flush with to start with, and that seemed like the most appropriate - but I will be drilling probably a pair of antenna holes near the back of that surface. Plus its a little thrust-forward with a point, so its not too bad... Honestly, I wanted something that looked like it would *work*, but harkened back to the feeling of a big, blocky walking Tank.
She aint Pretty.
She just gets the Job Done.
CEO Heretic BattleMechs.
|
Drasnighta
05/27/15 09:37 AM
198.53.98.65
|
Its definately a Walking Box of sorts.
That fits the fact that:
1) I'm kinda crap at this 3D Modelling from Scratch to start with,
2) Heretic BattleMechs is a young, small design firm... Aesthetic choices come secondary to actually getting the Engineering to work, which I imagine would be quite the task.
CEO Heretic BattleMechs.
|