ATN082268
06/04/15 04:40 AM
69.128.58.222
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Code: AeroTech 2 Vessel Technical Readout VALIDATED
Class/Model/Name: Phoenix (Star League) Tech: Inner Sphere / 2750 Vessel Type: WarShip Rules: Level 2, Custom design Rules Set: AeroTech2
Mass: 2,500,000 tons K-F Drive System: (Unknown) Power Plant: Standard Safe Thrust: 3 Maximum Thrust: 5 Armor Type: Lamellor Ferro-carbide
Armament: 80 Heavy NPPC 800 ER PPC 220 Small Pulse Laser
------------------------------------------------------------------------------ ==Overview:==
As soon as New Vandenberg and seventeen other Periphery worlds revolted in 2765 against stiff Star League taxes, unstable First Lord Richard Cameron embarked on construction of a Battlestation class warship named the Phoenix. Despite the assassination of Lord Cameron in 2766 by Stefan Amaris and the chaos that ensued, the Phoenix was completed in 2775. The design and construction utilized vast Star League resources along with the most sophisticated warship construction techniques and equipment at an undisclosed location.
The primary purpose of the Phoenix class warship design was to provide First Lord Richard Cameron a means to survive the collapse of the Star League and as a centerpiece for its rebirth. The First Lord's quarters are so elaborate, that combined with holographic technology, one almost forgets they are on a spacecraft. Besides the usual security on the Flagship of the Star League, there are a minimium of four royal guards accompanying the First Lord at all times. And there is the fearsome reputation of the Battlestation which is well deserved since the design possesses the firepower of a small fleet.
The first and only Battlestation class warship was named after a legendary Terran bird Phoenix which is said to live 500 years, die in a fiery blaze, only to again rise from its ashes to live as an emblem of immortality. The Phoenix is a spherically designed warship that is vaguely similar to a super sized Union Dropship. The exterior of the station is heavily armored and the interior is heavily reinforced and sectionalized which makes boarding actions difficult especially with large equipment or weapons (including Clan Elementals).
One of the most unusual aspects of the Phoenix is its advanced jump drive which reportedly allows the Battlestation to stay in jump space for an extended period of time although the effects of doing so are unknown. Some have speculated that this ability to stay in jump space was used by members of the Star League army when they seized the Phoenix just shortly before General Kerensky could depart with it on his exodus in 2784. The Phoenix is an engineering marvel and represents the pinnacle of Star League aerospace technology.
------------------------------------------------------------------------------ Class/Model/Name: Phoenix (Star League) Mass: 2,500,000 tons
Equipment: Mass Power Plant, Drive & Control: 450,000.00 Thrust: Safe Thrust: 3 Maximum Thrust: 5 Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00 Lithium Fusion Battery 25,000.00 Jump Sail (Detachable): (Integrity = 9) 155.00 Structural Integrity: 150 375,000.00 Total Heat Sinks: 15,812 Double 14,819.00 Fuel & Fuel Pumps: 33,580.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00 Fire Control Computers: 147,492.00 Food & Water: (750 days supply) 6,949.00 Hyperpulse Generator: 50.00 Armor Type: Lamellor Ferro-carbide (7,590 total armor pts) 7,500.00
Capital Scale Armor Pts Location: L / R Fore: 1,270 Fore-Left/Right: 1,335/1,335 Aft-Left/Right: 1,225/1,225 Aft: 1,200
Cargo: Bay 1: Cargo (1) with 2 doors 10,000.00 Bay 2: Small Craft (5) with 5 doors 1,000.00 Small Craft Fuel and Supplies (1) 1,000.00
DropShip Capacity: 2 Docking Hardpoints 2,000.00 Grav Decks #1 - 4: (225-meter diameter) 400.00 Life Boats: 160 (7 tons each) 1,120.00 Escape Pods: 160 (7 tons each) 1,120.00
Crew and Passengers: 250 Officers (242 minimum) 2,500.00 950 Crew (295 minimum) 6,650.00 260 Gunners (250 minimum) 1,820.00 10 1st Class Passengers 100.00 300 Marines 1,500.00 25 Bay Personnel 175.00 1 First Lord's Quarters 500.00 30 First Lord's Guard's Quarters 450.00 1 Admiral's Quarters 200.00 1 Captain's Quarters 100.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Nose 10(100)10(100)10(100) -- 150 70.00 5 Small Pulse Laser Nose 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Nose 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Nose 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Nose 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Nose 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Nose 2(15) -- -- -- 10 5.00 4 Heavy NPPC FL/R 60 60 60 60 1800 24,000.00 4 Heavy NPPC FL/R 60 60 60 60 1800 24,000.00 4 Heavy NPPC FL/R 60 60 60 60 1800 24,000.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC FL/R 10(100)10(100)10(100) -- 300 140.00 5 Small Pulse Laser FL/R 2(15) -- -- -- 20 10.00 5 Small Pulse Laser FL/R 2(15) -- -- -- 20 10.00 5 Small Pulse Laser FL/R 2(15) -- -- -- 20 10.00 5 Small Pulse Laser FL/R 2(15) -- -- -- 20 10.00 5 Small Pulse Laser FL/R 2(15) -- -- -- 20 10.00 4 Heavy NPPC L/RBS 60 60 60 60 1800 24,000.00 4 Heavy NPPC L/RBS 60 60 60 60 1800 24,000.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 10 ER PPC L/RBS 10(100)10(100)10(100) -- 300 140.00 5 Small Pulse Laser L/RBS 2(15) -- -- -- 20 10.00 5 Small Pulse Laser L/RBS 2(15) -- -- -- 20 10.00 5 Small Pulse Laser L/RBS 2(15) -- -- -- 20 10.00 5 Small Pulse Laser L/RBS 2(15) -- -- -- 20 10.00 5 Small Pulse Laser L/RBS 2(15) -- -- -- 20 10.00 5 Small Pulse Laser L/RBS 2(15) -- -- -- 20 10.00 4 Heavy NPPC AL/R 60 60 60 60 1800 24,000.00 4 Heavy NPPC AL/R 60 60 60 60 1800 24,000.00 4 Heavy NPPC AL/R 60 60 60 60 1800 24,000.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 10 ER PPC AL/R 10(100)10(100)10(100) -- 300 140.00 5 Small Pulse Laser AL/R 2(15) -- -- -- 20 10.00 5 Small Pulse Laser AL/R 2(15) -- -- -- 20 10.00 5 Small Pulse Laser AL/R 2(15) -- -- -- 20 10.00 5 Small Pulse Laser AL/R 2(15) -- -- -- 20 10.00 5 Small Pulse Laser AL/R 2(15) -- -- -- 20 10.00 4 Heavy NPPC Aft 60 60 60 60 900 12,000.00 4 Heavy NPPC Aft 60 60 60 60 900 12,000.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 10 ER PPC Aft 10(100)10(100)10(100) -- 150 70.00 5 Small Pulse Laser Aft 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Aft 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Aft 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Aft 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Aft 2(15) -- -- -- 10 5.00 5 Small Pulse Laser Aft 2(15) -- -- -- 10 5.00 1 Lot Spare Parts (1.00%) 25,000.00 1 Large Naval Comm-Scanner 500.00 ------------------------------------------------------------------------------ TOTALS: Heat: 30,440 2,500,000.00 Tons Left: .00
Calculated Factors: Total Cost: 16,476,931,768 C-Bills Battle Value: 355,726 Cost per BV: 46,319.17 Weapon Value: 368,120 (Ratio = 1.03) Damage Factors: SRV = 18,993; MRV = 16,778; LRV = 10,889; ERV = 3,472 Maintenance: Maintenance Point Value (MPV) = 1,662,055 (395,600 Structure, 655,775 Life Support, 610,680 Weapons) Support Points (SP) = 1,684,730 (101% of MPV) BattleForce2: Not applicable
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