Tulip OmniScout

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Tulip Mk.I
Mixed (Base Clan)
35 tons
BV: 1,631
Cost: 9,290,419 C-bills
Source: Crossroads

Movement: 8/12/10
Engine: 280 XL
Double Heat Sinks: 10 [23]
Cockpit: Small Cockpit
Gyro: XL Gyro

Internal: 58 (Endo-Steel)
Armor: 115/119 (Ferro-Fibrous)
Internal Armor
Head 3 9
Center Torso 11 16
Center Torso (rear) 4
Right Torso 8 12
Right Torso (rear) 3
Left Torso 8 12
Left Torso (rear) 3
Right Arm 6 12
Left Arm 6 12
Right Leg 8 16
Left Leg 8 16

Weapons Loc Heat
LRM 20 LA 6

Ammo Loc Shots
LRM 20 Ammo LT 6
LRM 20 Ammo LA 6

Equipment Loc
AES LA
Artemis V FCS LA
Partial Wing LT

Note:Lower Arm and Hand Actuators present

Unarmed cost: 8,345,419
Spare Tons: 8.5
Spare Crits: 13

Mk.Ia
LPL
C3i
9,906,356

Mk.Ib
Clan TAG
C3i
Bloodhound Active Probe
Angel ECM Suite
SPL
11,831,794

Mk.Ic
TSEMP
C3i
10,961,044

Mk.Id
iATM 3 x3
Ammo x4
9,357,919

Mk.Iz
LPL
SPL
Nova CEWS
10,523,981
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The Tulip is Crossroad's native light, extremely fast Omnimech that's usually used as a scout in its various configurations. The prototype (whose refined version is known as simply the Mk.Ia) was developed in response to a contract for a light and mobile missile platform, when the decision was made to replace aging light mech assets with the Tulip Chassis. Instead of using several modifications, the decision was made to simply redesign the Tulip prototype into an omnimech.

All weight-saving measures are employed to achieve the Tulip's top speed, including an Endo-Steel structure, Ferro-Fibrous armor, an XL Gyro, and a rather uncomfortably cramped small cockpit. This is used to provide eight jump jets and a partial wing which gives the Tulip an incredible jump capacity of 300 meters. All omnivariants of the Tulip are augmented by an arm-mounted AES to increase the effectiveness of what little tonnage is left for weapons.

The Tulip has had little live fire testing but military experts believe that it will prove to be a significant force on the battlefield for light battle groups.
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