Musketeer

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Karagin
03/26/16 11:25 AM
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               BattleMech Technical Readout

Type/Model: Musketeer
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 60 tons
Chassis: Standard
Power Plant: 300 Vlar XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Autocannon/20
2 Large Lasers
2 Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Musketeer
Mass: 60 tons

Equipment: Crits Mass
Int. Struct.: 99 pts Standard 0 6.00
Engine: 300 XL Fusion 12 9.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 168 pts Standard 0 10.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 25
Center Torso (Rear): 8
L/R Side Torso: 14 17/17
L/R Side Torso (Rear): 6/6
L/R Arm: 10 17/17
L/R Leg: 14 23/23

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Autocannon/20 RA 7 10 12 16.00
(Ammo Locations: 2 RT)
1 Large Laser LA 8 2 5.00
2 Medium Lasers LT 6 2 2.00
1 Large Laser CT 8 2 5.00
--------------------------------------------------------
TOTALS: 29 55 60.00
Crits & Tons Left: 23 .00

Calculated Factors:
Total Cost: 11,277,760 C-Bills
Battle Value 2: 1,460 (old BV = 1,119)
Cost per BV2: 7,724.49
Weapon Value: 1,294 / 1,294 (Ratio = .89 / .89)
Damage Factors: SRDmg = 27; MRDmg = 10; LRDmg = 1
BattleForce2: MP: 5, Armor/Structure: 4/2
Damage PB/M/L: 4/3/-, Overheat: 2
Class: MH; Point Value: 15
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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