happyguy49
07/31/16 05:05 AM
98.30.242.159
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A-Pods and B-Pods suck, but regarding M-Pods, they can be nice. Put just one big energy gun on a fusion powered hovertank to use the 10 free sinks, then fill the rest of the space with a dozen or so M-Pods. Swoop in fast, then detonate all or most of them at point blank range.. 15 points of scatter damage per hit. (say 7-9 per hit actually hit, looking at a hundred damage points possible, all in 1 point clusters; lots of potential floating-crit rolls.) The energy cannon, a ppc or large laser, keeps the design useful before/after its M-Pod strike.
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ghostrider
08/01/16 12:37 AM
66.74.61.223
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Speaking of M-pods, the idea came up to incorporate them into aero bombs, possibly make a launcher for them, or even mount them on the end of a missile.
Any thoughts on this?
Even downgrading the damage to make it more workable would be fine as well, such as the missile warhead or launcher.
Edited by ghostrider (08/01/16 12:38 AM)
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