Wasp WSP-1G | WSP-0 | WSP-1T

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TigerShark
08/12/16 05:47 PM
12.130.166.32

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Wasp WSP-1G
Code:

Wasp WSP-1G

Mass: 20 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-D-D-A
Production Year: 2765
Cost: 1,639,320 C-Bills
Battle Value: 444

Chassis: 1A Type 3 Standard
Power Plant: Hermes 120 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Rawlings 52
Jump Capacity: 180 meters
Armor: Durallex Light Standard Armor
Armament:
1 Medium Laser
2 Small Lasers
Manufacturer: Irian Battlemechs Unlimited, Kali-Yama Weapons Industries, Defiance Industries
Primary Factory: Shiro III (IBMU), Kalidasa (KYWI), Furillo (Defiance)
Communications System: Duotech 65
Targeting and Tracking System: RadCom TXX

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 33 points 2.00
Engine: Fusion Engine 120 4.00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 2 CT, 1 LT, 1 RT, 1 LL, 1 RL 3.00
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 3 LT, 3 RT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 64 4.00

Internal Armor
Structure Factor
Head 3 6
Center Torso 6 8
Center Torso (rear) 4
L/R Torso 5 7
L/R Torso (rear) 2
L/R Arm 3 6
L/R Leg 4 8

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1.00
2 Small Lasers LT 2 2 1.00
Free Critical Slots: 33

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 4
6j 2 1 0 0 1 0 Structure: 2
Special Abilities: ENE, SRCH, ES, SEAL, SOA


Wasp WSP-0
Code:

Wasp WSP-0

Mass: 20 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2765
Cost: 1,621,320 C-Bills
Battle Value: 421

Chassis: 1A Type 3 Standard
Power Plant: Hermes 120 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Rawlings 52
Jump Capacity: 180 meters
Armor: Durallex Light Standard Armor
Armament:
1 Medium Laser
1 Flamer
Manufacturer: Irian Battlemechs Unlimited, Kali-Yama Weapons Industries, Defiance Industries
Primary Factory: Shiro III (IBMU), Kalidasa (KYWI), Furillo (Defiance)
Communications System: Duotech 65
Targeting and Tracking System: RadCom TXX

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 33 points 2.00
Engine: Fusion Engine 120 4.00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 2 CT, 1 LT, 1 RT, 1 LL, 1 RL 3.00
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 3 LT, 3 RT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 64 4.00

Internal Armor
Structure Factor
Head 3 6
Center Torso 6 8
Center Torso (rear) 4
L/R Torso 5 7
L/R Torso (rear) 2
L/R Arm 3 6
L/R Leg 4 8

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Flamer HD 3 1 1.00
Medium Laser RA 3 1 1.00
Free Critical Slots: 34

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 4
6j 1 1 0 0 1 0 Structure: 2
Special Abilities: ENE, SRCH, ES, SEAL, SOA


Wasp WSP-1T
Code:

Wasp WSP-1T

Mass: 20 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Era Specific
Era: Age of War/Star League
Tech Rating/Era Availability: D/X-E-X-A
Production Year: 0
Cost: 1,648,320 C-Bills
Battle Value: 478

Chassis: 1A Type 3 Standard
Power Plant: Hermes 120 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Rawlings 52
Jump Capacity: 180 meters
Armor: Durallex Light Standard Armor
Armament:
1 Medium Laser
2 Rocket Launcher 10 PPs
Manufacturer: Irian Battlemechs Unlimited, Kali-Yama Weapons Industries, Defiance Industries
Primary Factory: Shiro III (IBMU), Kalidasa (KYWI), Furillo (Defiance)
Communications System: Duotech 65
Targeting and Tracking System: RadCom TXX

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 33 points 2.00
Engine: Fusion Engine 120 4.00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 2 CT, 1 LT, 1 RT, 1 LL, 1 RL 3.00
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 3 LT, 3 RT
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 64 4.00

Internal Armor
Structure Factor
Head 3 6
Center Torso 6 8
Center Torso (rear) 4
L/R Torso 5 7
L/R Torso (rear) 2
L/R Arm 3 6
L/R Leg 4 8

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 Rocket Launcher 10 PPs LT 6 2 1.00
Medium Laser RA 3 1 1.00
Free Critical Slots: 33

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 5
6j 1 1 1 0 1 0 Structure: 2
Special Abilities: SRCH, ES, SEAL, SOA
TigerShark
08/12/16 05:49 PM
12.130.166.32

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Creating a few "trooper" variants of the classic Wasp for use in my campaign. Up-armored and more survivable than the standard chassis, though more 'rare'. Each variant will only account for 20% of native production:

GREAT HOUSES
80 WSP-1A
20 WSP-1G

RIM WORLDS REPUBLIC
80 WSP-1A
20 WSP-0

TERRITORIAL STATES
80 WSP-1A
20 WSP-1T
KamikazeJohnson
08/13/16 01:38 AM
207.161.146.219

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I would think these would be better as Stinger mods...the Small Laser and Flamer mods match the range of the original MGs, whereas the range decrease would be a significant offensive downgrade compared to the Wasp's SRM.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
ghostrider
08/13/16 01:38 AM
66.74.61.223

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I am a little surprised by the lack of an lrm carrying variant. Or a dual ml one.
One such variant might be what the wasp lam is based on.

Granted, if this is during the league era, the lack of high tech seems off.
I am not sure if they fight, or can use league issued units, but having then done up would be a good idea.
ghostrider
08/13/16 01:45 AM
66.74.61.223

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Another thought. The original wasp the 3025 might be based on.
Erml with a streak 2 pack.
Possible additional things might be
double sinks
endosteel
ferrous fiber armor
maybe even an xl engine, but this might be too much.
Case
TigerShark
08/13/16 06:33 PM
104.49.175.97

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@KamikazeJohnson,

I'm proposing these as a League-era upgrade for the WSP-1, which was a late Age of War design (2470, I believe?). The original WSP-1 had a 5/8/5 profile and single Medium Laser in the RA. So these are derived more from that than the WSP-1A.

The Stinger will get its own treatment, for sure
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