l0rDn0o8sKiLlZ
02/12/18 01:14 AM
73.251.251.247
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BattleMech Technical Readout
Type/Model: Galvenhawk GLVN-HWK-X2 Tech: Inner Sphere / 3067 Config: Biped BattleMech Rules: Level 3, Custom design
Mass: 80 tons Chassis: Endo Steel Power Plant: 320 Light Fusion Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h Jump Jets: 2 Standard Jump Jets Jump Capacity: 60 meters Armor Type: Standard Armament: 6 Medium Lasers 1 LRM 20 1 Autocannon/20 1 Guardian ECM Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
-------------------------------------------------------- Type/Model: Galvenhawk GLVN-HWK-X2 Mass: 80 tons
Equipment: Crits Mass Int. Struct.: 122 pts Endo Steel 14 4.00 (Endo Steel Loc: 6 LA, 6 RA, 1 LL, 1 RL) Engine: 320 Light Fusion 10 17.00 Walking MP: 4 Running MP: 6 Jumping MP: 2 Heat Sinks: 12 Double [24] 0 2.00 XL Gyro: 6 2.00 Small Cockpit, Life Supt., Sensors: 4 2.00 Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00 Armor Factor: 240 pts Standard 0 15.00
Internal Armor Structure Value Head: 3 9 Center Torso: 25 34 Center Torso (Rear): 13 L/R Side Torso: 17 26/26 L/R Side Torso (Rear): 8/8 L/R Arm: 13 26/26 L/R Leg: 17 32/32
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 3 Medium Lasers RA 9 3 3.00 3 Medium Lasers LA 9 3 3.00 1 LRM 20 RT 6 12 7 12.00 (Ammo Locations: 2 RT) 1 Autocannon/20 LT 7 10 12 16.00 (Ammo Locations: 2 RT) 1 Guardian ECM HD 0 2 1.50 CASE Equipment: RT 1 .50 2 Standard Jump Jets: 2 2.00 (Jump Jet Loc: 1 LL, 1 RL) -------------------------------------------------------- TOTALS: 31 78 80.00 Crits & Tons Left: 0 .00
Calculated Factors: Total Cost: 15,802,200 C-Bills Battle Value 2: 1,877 (old BV = 1,612) Cost per BV2: 8,418.86 Weapon Value: 2,366 / 2,366 (Ratio = 1.26 / 1.26) Damage Factors: SRDmg = 37; MRDmg = 13; LRDmg = 5 BattleForce2: MP: 4, Armor/Structure: 6/5 Damage PB/M/L: 6/5/1, Overheat: 1 Class: MA; Point Value: 19 Specials: if, ecm
Ninja EDIT: This Design and it's X2 Variant both have a Full Head Ejection System. Neither this nor it's X2 Variant are the same Galvenhawk as the 75-tonner, as the chassis was re-built from the ground up by WoB using the GLVN-HWK as the basis.
-- Designer's Notes:
--- There's not much to be said about the X2 that couldn't be said about it's base variant, which is fitting as the X2 is merely a more simplistic version of the GLVN-HWK-X. Sometimes referred to as the "X Classic", this variation is a simple refit that drops the Ultra Autocannon 20 for a regular AC/20 and the Artemis Enhanced LRM-15 for a standard LRM-20. It retains the 2 tons of ammo for both of these, and provides flexible options for mixing ammo. It doesn't run much cooler, and it trades in the TAG to make these changes happen, but overall the X2 is an excellent consideration for a more "Traditional" 2525 feel on a Jihad-era BattleMech. WoB forces designed this variant simultaneously with it's parent so as to be able to address the whole "Two steps forward, one step back" dilemma of their initial Galvenhawk X re-design. This is still a very competent Assault 'Mech which mirrors more closely the philosophy, feel, and intent of the 2525 design which sired it and it's parent.
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Edited by l0rDn0o8sKiLlZ (02/12/18 03:37 PM)
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ghostrider
02/12/18 11:03 PM
66.74.61.223
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Ernls would be one thing I would think of doing with something like this. I looks alot like the 3025 atlas, minus srms, and has the same general issues with the lrms running out of ammo. Though this does have a better speed to it.
Without going thru the math, I am going to assume the hand actuators were left off for the extra critical spots. Ecm and speed will help it stay alive.
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