ATN082268
05/16/18 03:17 PM
69.128.58.222
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Code:Classic BattleTech Battle Armor Technical Readout VALIDATED
Type/Model: Shrike (Battlearmor) Tech/Era: Clan / 3100 / CBT Rules Chassis Type: Humanoid Weight Class: Medium Battle Armor (751 - 1,000 kg) Rules: Level 2, Custom design
Ground Speed: 32.4 km/h Jump Capacity: 90 meters Armor Type: Improved Stealth
------------------------------------------------------------------ Type/Model: Shrike Equipment: Slots Mass Chassis Type: Medium Class Humanoid with HarJel 0 250 Motive System: Ground Movement (3 MP) 0 80 Jump Jets (3 MP) 0 150 Armor Type: 9 Points Improved Stealth 5 315
Manipulators: Left Arm: Armored Glove 0 0 Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Space Ops Adaptation Body 1 100 Extended Life Support Body 1 25 Fuel Tank Body 1 50 Power Pack Body 1 25 Anti-Personnel Weapon Mount RA 1 5 Mauser IIC Infantry Assault Sys RA 0 0 ------------------------------------------------------------------ TOTALS: 10 1,000 Slots & Mass Left: 0 0
Calculated Factors: Total Cost: 896,000 C-Bills, Including Trooper Training Costs of 200,000 C-bills Battle Value: 30 (150 for 5) Weapon Value: 0 (Ratio=.00) Cost per BV: 23,200.0 (w/o Trooper Training costs) Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0 Mechanized: Cannot travel on any 'Mechs or Vehicles Attacks: Can not perform Swarm or Leg attacks BattleForce2: Class: IB MP: 3J Armor/Structure: 3 / 0 Damage PB/M/L: -/-/- Overheat: 0 Point Value: 2 Specials: soa, car5
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/7/7 Coverage: Full IR: +6, ECM: +6, Camo: 0 Melee AP: 1, Target Size Modifier: -3 Movement Modifiers: Walking: +3, Running: +6, Sprinting: +9 Jump: 90 m/turn Attribute Modifiers: STR: +4, DEX: 0, RFL: -1 Equipment Rating: F/D/E
Created by HeavyMetal Battle Armor
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ATN082268
05/16/18 03:19 PM
69.128.58.222
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I found my old Heavy Metal Battle Armor software and thought I would give it a spin
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