Panther 9L: A factory variant of the 9R for Indirect Fire Support

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BattleMech Technical Readout

Type/Model: Panther PNT-9L
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Modified design

Mass: 35 tons
Chassis: Alshain 56-Carrier Standard
Power Plant: 140 Hermes Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Lexington Lifters Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Maximillian 42 Standard
Armament:
1 Large Laser
1 LRM 10
Manufacturer: Alshain Weapons
Location: (Unknown)
Communications System: Sipher CommCon CSU-4
Targeting & Tracking System: Cat's Eyes 5

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==Overview:==
The Panther 9L is a factory variant using the old prototype as it's basis
to change the ubiquitous Panther into a long range indirect fire support
'Mech. The 9L was completely reworked from the ground up to include a new
cooling system and more robust Jump Jet mounting points.

The design leverages the orignal plan of mounting a Large Laser, but
instead of pairing it to a 4 tube SRM system, it instead supports a ten tube
LRM system. The LRM-10 boasts the same ton of ammo carried by the 9R's SRM,
while providing MUCH longer range.

The 9L is produced on Alshain alongside it's 9R brethren and provided the
Combine with a cheap, reliable option for fire support and bombardment.
------------------------------------------------------------------------------

Type/Model: Panther PNT-9L
Mass: 35 tons

Equipment: Crits Mass
Int. Struct.: 58 pts Standard 0 3.50
Engine: 140 Fusion 6 5.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 12 Single 7 2.00
(Heat Sink Loc: 3 LT, 2 RT, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 104 pts Standard 0 6.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 14
Center Torso (Rear): 7
L/R Side Torso: 8 10/10
L/R Side Torso (Rear): 5/5
L/R Arm: 6 10/10
L/R Leg: 8 12/12

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Laser LA 8 2 5.00
1 LRM 10 CT 4 12 3 6.00
(Ammo Locations: 1 RT)
4 Standard Jump Jets: 4 2.00
(Jump Jet Loc: 2 LT, 2 RT)
--------------------------------------------------------
TOTALS: 12 47 35.00
Crits & Tons Left: 31 .00

Calculated Factors:
Total Cost: 2,406,060 C-Bills
Battle Value 2: 774 (old BV = 667)
Cost per BV2: 3,108.6
Weapon Value: 406 / 406 (Ratio = .52 / .52)
Damage Factors: SRDmg = 11; MRDmg = 9; LRDmg = 3
BattleForce2: MP: 4J, Armor/Structure: 3/3
Damage PB/M/L: 2/1/1, Overheat: 0
Class: ML; Point Value: 8
Specials: if
"Woad Raider, kill things today."
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