happyguy49
08/10/18 09:43 PM
196.52.39.33
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Clear Skies (AAA mech)
Mass: 75 tons Tech Base: Mixed Chassis Config: Biped Clan Endo Steel Rules Level: Experimental Tech Era: Dark Ages Tech Rating/Era Availability: X/X-X-X-A Production Year: 3132 Cost: 15,036,875 C-Bills Battle Value: 2,373
Chassis: clan Endo-Steel Power Plant: clan 225 Fusion XL Engine Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: 3 Jump Capacity: 90 meters Armor: Standard Armor Armament: 2 (IS) Silver Bullet Gauss 4 (CL) ER Medium Lasers 1 Watchdog CEWS 1 (CL) Laser Anti-Missile System Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Endo-Steel 114 points 4.00 Internal Locations: 4 RT, 1 LL, 2 RL Engine: XL Engine 225 5.00 Walking MP: 3 Running MP: 5 Jumping MP: 3 Standard Jump Jet Locations: 2 LT, 1 RT 3.00 Heat Sinks: (CL) Double Heat Sink 10(20) 0.00 Heat Sink Locations: 1 LT Gyro: XL 1.50 Cockpit: Small 2.00 Actuators: L: SH+UA R: SH+UA Armor: Standard Armor AV - 224 14.00
Internal Armor Structure Factor Head 3 9 Center Torso 23 36 Center Torso (rear) 9 L/R Torso 16 24 L/R Torso (rear) 8 L/R Arm 12 24 L/R Leg 16 29
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- 2 (CL) ER Medium Lasers HD 10 2 2.00 (CL) ER Medium Laser RT 5 1 1.00 Watchdog CEWS RT 0 2 1.50 (CL) ER Medium Laser LT 5 1 1.00 (CL) Laser Anti-Missile System LT 5 1 1.00 (IS) Silver Bullet Gauss RA 1 7 15.00 A.E.S. RA - 3 2.50 (IS) Silver Bullet Gauss LA 1 7 15.00 A.E.S. LA - 3 2.50 @Silver Bullet Gauss (16) RT - 2 2.00 @Silver Bullet Gauss (16) LT - 2 2.00 Free Critical Slots: 3
Quirk(s): Anti-Aircraft Targeting [BT, AS, SBF]
"Units with the Anti-Aircraft Targeting Quirk have an advanced targeting system that allows them to make more accurate attacks against flying units. VTOLs, WiGE, conventional fighters, AeroSpace Fighters, Fixed-Wing Support Vehicles and DropShips all count as flying units, as do units engaged in a combat drop.[9]"
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 24 3j 5 5 2 0 3 0 Structure: 4 Special Abilities: WAT, AMS, SRCH, ES, SEAL, SOA, FLK 2/2/2
This is an attempt to make the best possible Anti-Aircraft Artillery mech. Two Silver Bullet Gauss rifles, both mounted in A.E.S. arms, for a total of -2 to hit at all ranges, and capable of acting as flak weapons mean near-certain doom to anything that flies (total -4 to hit any flying unit!). Armor is only .5 tons under max, and a Laser AMS and Watchdog CEWS are included, so a Clear Skies has solid defense. Three jump jets let it get on top of buildings or mesas to have a good field of fire.
Four ER medium lasers give it a decent little punch if a ground unit closes with it, but it is not intended for that role and would run hot after a couple turns of point blank fighting, especially if the LAMS engages.
Though intended for the AA role, it could also be a very effective vehicle-killer or crit-finder due to putting 30 individual gauss slugs downrange. Thoughts?
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ghostrider
08/11/18 12:57 AM
66.74.61.223
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Main suggestion would be swap Pulse lasers for the ERs. Better to hits against all units, though lesser damage against 4 ERs. A targeting comp for the back up lasers would be another idea.
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happyguy49
08/15/18 05:27 AM
196.52.39.33
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No targeting comps and AES it's one or the other. Since the main guns can't use a TC, I went with AES. But perhaps I could get behind swapping two ER mediums for one Medium Pulse.
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