Thunderback III TBK-5H3

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CarcerKango
08/21/18 08:45 AM
73.238.89.48

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Thunderback III TBK-5H3
3100 IS Medium

Original: http://battletech.rpg.hu/mechfactory_frame.php?call=displaymech&id=10000001

Source: My Own Custom /
Type/Model: Thunderback III TBK-5H3
Tech: Inner Sphere / 3100
Config: Biped BattleMech
Rules: Level 4, Experimental design

Mass: 50 tons
Chassis:
Power Plant: 200 Fusion
Walking Speed: 43.2 km/h
Running Speed: 64.8 km/h
Armor Type: Light Ferro-Fibrous
Armament:
1 ER Small Laser
1 ER Small Laser
1 ER Small Laser
1 Improved Heavy Gauss
Manufacturer:
Location:
Communications System:
Targeting and Tracking System:


---------------------------------------------------------
Type/Model: Thunderback III TBK-5H3
Mass: 50 tons

Equipment: Crits Mass
Int. Struct.: 83 pts Endo Steel 14 2.50
(Endo Steel Loc: 6 LT, 7 RA, 1 LA)
Engine: 200 Fusion 6 8.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double [20] 6 0.00
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
L: Sh+UA+LA+H R: Sh+UA+LA+H 8 0.00
Armor Factor: 161 Light Ferro-Fibrous 7 9.50
(Armor Crit Loc: Light Ferro-Fibrous Loc: 6 LA, 1 LL)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 24
Center Torso (Rear): 8
L/R Side Torso: 12 20/18
L/R Side Torso (Rear): 4/4
L/R Arm: 8 15/15
L/R Leg: 12 22/22

Weapons and Equipment Loc Heat Ammo Crits Mass
---------------------------------------------------------
1 ER Small Laser HD 2 1 0.50
1 ER Small Laser LA 2 1 0.50
1 ER Small Laser RA 2 1 0.50
1 Improved Heavy Gauss RT 2 12 14 23.00
(Ammo Locations: 2 CT,1 RT)
---------------------------------------------------------
TOTALS: 8 14 24.50
Crits and Tons Left: 3

Calculated Factors
Total Cost: 4,186,375 C-Bill
Battle Value (BV1):1221
Battle Value (BV2):1355

"He did it, the absolute madman..."
happyguy49
08/24/18 04:45 PM
196.52.39.33

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Nice design. It runs so cool it really doesn't need the double heat sinks. Standard engine means it is also relatively cheap. If I were to tinker with the design, I would use a Small Cockpit and use the ton of savings for CASE in the torso location the iHGR is in, and maybe another ER small. Even though a critted iHGR means half the mech falls off, at least the CASE would allow it a chance to survive and withdraw, or close for physical combat in a fight-to-the-death.
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