Contender, 2750-era 95-ton Assault Mech

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l0rDn0o8sKiLlZ
09/26/18 09:31 PM
73.216.131.208

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Contender CNT-DR13

95-ton Assault-Class BattleMech
Code:

BattleMech Technical Readout

Type/Model: Contender CNT-DR13
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 1, Standard design

Mass: 95 tons
Chassis: Standard
Power Plant: 285 Pitban Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Autocannon/5s
1 Large Laser
1 SRM 6
4 Medium Lasers
2 SRM 4s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Contender CNT-DR13
Mass: 95 tons

Equipment: Crits Mass
Int. Struct.: 145 pts Standard 0 9.50
Engine: 285 Fusion 6 16.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 24 Single 13 14.00
(Heat Sink Loc: 1 LA, 1 RA, 4 LT, 3 RT, 2 LL, 2 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 224 pts Standard 0 14.00

Internal Armor
Structure Value
Head: 3 6
Center Torso: 30 34
Center Torso (Rear): 8
L/R Side Torso: 20 24/24
L/R Side Torso (Rear): 6/6
L/R Arm: 16 24/24
L/R Leg: 20 34/34

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Autocannon/5 RA 1 20 5 9.00
(Ammo Locations: 1 RT)
1 Large Laser LA 8 2 5.00
1 SRM 6 LA 4 15 3 4.00
(Ammo Locations: 1 LT)
1 Autocannon/5 RT 1 4 8.00
1 Medium Laser RT 3 1 1.00
2 SRM 4s LT 6 25 3 5.00
(Ammo Locations: 1 LT)
1 Medium Laser LT 3 1 1.00
2 Medium Lasers CT 6 2 2.00
--------------------------------------------------------
TOTALS: 32 63 95.00
Crits & Tons Left: 15 .00

Calculated Factors:
Total Cost: 8,588,775 C-Bills
Battle Value 2: 1,617 (old BV = 1,297)
Cost per BV2: 5,311.55
Weapon Value: 1,954 / 1,954 (Ratio = 1.21 / 1.21)
Damage Factors: SRDmg = 36; MRDmg = 13; LRDmg = 3
BattleForce2: MP: 3, Armor/Structure: 6/7
Damage PB/M/L: 6/5/1, Overheat: 1
Class: MA; Point Value: 16


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Edited by l0rDn0o8sKiLlZ (09/26/18 09:32 PM)
ghostrider
09/27/18 12:13 AM
66.74.61.223

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Might drop an ml for more ac ammo. 10 shots per cannon seems low for something that will rely on them alot for longe range damage. The LL is a bit shorter in range, but energy means fire if you have power.

Decent close in damage, but just seems undergunned. Unless from an ambush position, it seems to be hard to engage at the range you need, and leave when you have to.
Bracket firing when in close would have to be done.
The LL would over heat you if you don't in close range.
CarcerKango
09/29/18 05:57 PM
73.238.89.48

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I'd highly suggest either swapping the AC's for an AC/10 or the LL and two lasers for a PPC for similar range brackets and more synergy. Also drop the SRM-6 to a 4-pack so you save weight on ammo bins, could give you more weight to play around with.
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