Best 'slave/support' mech?

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uwuziel
03/29/19 06:27 PM
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I'm curious as to what mech would play a good role in acting as a "slave", or supremely heavy support. Basically I want a mech that does all of the hard work to lighten the load on their team. Stuff like ECM, Active Probe, AMS, Tag, NARC, C3 slave, as much support equipment that can be possibly fit onto a mech. I'm NOT looking however to take an assault mech and just stick all of this on, as I feel that's just a waste of an assault mech. The whole point of this is to give that assault permission to use all of his weaponry without worry, so something like a light or medium, or maybe a heavy. I've played a lot of MWO and MW4 but i'm still new to the entirety of the battletech universe so I'm asking around to see if anyone has any suggestions.


Edited by uwuziel (03/29/19 06:58 PM)
Reiter
03/29/19 09:44 PM
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Quote:
I'm curious as to what mech would play a good role in acting as a "slave", or supremely heavy support. Basically I want a mech that does all of the hard work to lighten the load on their team. Stuff like ECM, Active Probe, AMS, Tag, NARC, C3 slave, as much support equipment that can be possibly fit onto a mech.

like a light or medium, or maybe a heavy.

I've played a lot of MWO and MW4 but i'm still new to the entirety of the battletech universe so I'm asking around to see if anyone has any suggestions.



Raven

Pretty much was the first mech named as a recon specialist and carries to equipment to do it. Any mech can carry the equipment, just skim through the wiki pages.

And don't use MMO or MW4 as pure reference, as canon bounces around like a cat chasing a laser. The games are fudged adaptions more so then the tabletop; which later on they even changed table top rules.
ghostrider
03/30/19 03:05 PM
66.74.60.165

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Well no one has shown what the original Ostscout was supposed to have on it during the League time, but the Raven is the main one during the play period that seems to be where the game is set at.
The C3 is difficult to really add into a mech during the earlier years, as it was not League tech.
I want to say comstar/wob came out with something that might work, if you don't mind using them for normal play.

Though there is a question for you.
Does if have to be a mech that has the equipment?
There are some vehicles that have this tech in them.
csadn
04/03/19 07:03 PM
50.53.22.4

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Quote:
Well no one has shown what the original Ostscout was supposed to have on it during the League time,



_Ostscout_ isn't a good example, as the 3025-spec has no room for all the necessary recon gear; it needs an XL plant to go with all the other SL-tech:

--------------------------------------------------------
Type/Model: Ostscout BBL SL OTT-2A
Mass: 35 tons

Equipment: Crits Mass
Int. Struct.: 58 pts Standard 0 3.50
Engine: 280 XL Fusion 12 8.00
Walking MP: 8
Running MP: 12
Jumping MP: 8
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 119 pts Standard 0 7.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 17
Center Torso (Rear): 5
L/R Side Torso: 8 12/12
L/R Side Torso (Rear): 4/4
L/R Arm: 6 12/12
L/R Leg: 8 16/16

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RA 3 1 1.00
1 Medium Laser LA 3 1 1.00
1 Guardian ECM RT 0 2 1.50
1 Beagle Active Probe LT 0 2 1.50
1 TAG HD 0 1 1.00
8 Standard Jump Jets: 8 4.00
(Jump Jet Loc: 4 LT, 4 RT)
--------------------------------------------------------
TOTALS: 6 52 35.00
Crits & Tons Left: 26 .00

Calculated Factors:
Total Cost: 6,845,760 C-Bills
Battle Value 2: 911 (old BV = 819)
Cost per BV2: 7,514.56
Weapon Value: 332 / 332 (Ratio = .36 / .36)
Damage Factors: SRDmg = 8; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 8J, Armor/Structure: 3/1
Damage PB/M/L: 2/1/-, Overheat: 0
Class: ML; Point Value: 9
Specials: ecm, tag, prb
CF

Oregon: The "Outworlds Alliance" of the United States of America
ghostrider
04/04/19 02:08 AM
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Actually, the Ostscout is a very good example of issues with the game.
A lot of units in 3025 were supposed to be down graded versions of the League mechs, yet you don't see the League versions of the mechs.
The stats you gave are pretty nice. Ferrous Fiber armor and ERMs are about the only other things I would think the League would have on it, if they had the space.
And I would think the League has other units that were discontinued as tech declined.
Carns
04/12/19 04:43 PM
168.9.128.5

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The SL did not have ER Mediums.

A lot of the units in TRO 3025 are NOT League Mechs, teched down.

The Marauder is, where the 3 series was a downgrade of the 2 series using a lot of the 1 series as a template.
Maybe a handful others also that escape my memory.

The units in TRO 3025 are:

Former House Mechs, which did not have access to the SL tech (Thunderbolt)
Mechs that predate the SL tech, with a LOT of Age of War designs (Warhammer, Stalker)
Mechs which were built to be cheap (Hunchback, Clint)
in a role that did not require advanced gear (Firestarter, Assassin)

Essentially, the second line Mechs, and the Mech of the Houses, remained.

I think a factory in Marik space specifically did retool to make standard skeleton Guillotines early in the Wars.

Now, a good many people have thought as you did and retroactively gone back to create upgraded variants of a lot of the TRO 3025 Mechs, including the -6Rb "Royal" variants, but I believe all of that nonsense was post-FASA.
ghostrider
04/13/19 03:08 PM
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In the actual books, it says that many mechs were downgraded league mechs. So it isn't a false disbelief. It was printed as such.
More then a few mechs were used before and during the League as well. I want to say the Wasp, Stinger, Archer are a few of those.

It also states which mechs were made after the fall of the League. Wolfhound, Hatchetman, Axeman, Raven and a few others are examples of that.

Where does it state the League never had ER Mediums? This is the first I have heard that statement.
Recovered tech from the helm core, was not complete when the clans hit. The fact the IS states had ERMLs would be out of place if the League couldn't make them.

And there were probably hundreds of factories that retooled to make the less tech reliant mechs, and were destroyed before they could do much. So the Marik example is probably correct. Even making a variant for back water garrison roles would bring that about. Maybe even the prototype before the League upgrade.
This is if you go by the states not having access to the Leagues tech, like it is implied.
Carns
04/15/19 10:05 AM
168.9.128.5

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Yes, the Stinger, Wasp, and Archer are some of the earliest Mech Designs.

The only Mechs in TRO 3025 which post date the Star League are the Vindicator and the Hatchetman. They didn't have SL tech on them. The others came along even later.

The TH did not usually upgrade existing designs to use new technology as they came along. They designed new Mechs, for the most part. Once again, the Guillotine is the oddball here... the earlier records of the Mech seem to predate the discovery of Endo-Steel. That might be why it was able to be downgraded if it was first constructed by more traditional means.

TRO 2750 is full of a selection of Mechs that use one or two pieces of SL equipment, based on what was available at the time. Now, the Sentinel is stated as being a Lyran Mech, and shown as equipping a UAC5 and a SSRM2. However, I believe it is stated somewhere the Lyran version was slightly different, without the advanced equipment.

There was an initial outlay of gear listed in TRO2750 and TRO3050. The Houses, discovering how to build things from the Core began upgrading and discovering Mech Chassis and weapons from the 30s into the 40s. In the very late 40s, a few designs were ready for production, and the arrival of the Clans created a serious push for newer, better armed gear. The Clans' destruction of IS regiments did an excellent job of clearing out the old.

To the best of my knowledge, the only SL/TH gear released after that is the Stub Nose PPC. The ER Medium and ER small are Marik? discoveries based on the ER Large. Guass was TH, but the light Guass is Marik and the Heavy was Lyran, iirc. The Houses continued to take the learning they gained from copying the TH equipment and RAPIDLY improved upon it. Where the SL had a few hundred years to make very modest improvements, the Houses were able to progress beyond the SL in less than a decade, but by then they had captured Clan gear to study.
ghostrider
04/15/19 05:12 PM
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The clans tech is an issue with a few here.
The fact the IS has not been able to mass produce it comes into play. Even in the 3100 time line.

Now as for weapon packages, the statement of what is available at the time comes to play.
The units used by the League should have had more advanced tech in them, then what they did. Even if it is just the elite units.
It doesn't sound right if they didn't. One or two pieces, does not make the unit that superior for the most part.
This may be because the developers didn't seem to have League tech in mind when they first started the game.
Power Armor is a very good example. Their had to be working models scattered throughout the IS. Some even being in use. Yet nothing. Not even in League caches.

As for the topic, I think the players should come up with their own, as most of those 'standard' ones provided, are usually not that well designed. It was suggested that they did this so you didn't face a unit optimized for combat. Gave you some chance to defeat them when your gunnery stunk.

Going with the games own history, a lot of mechs that were still functioning in 3025 were League mechs. Yet there is no such thing as examples of old tech around?
And to be honest, changing out endosteel seems like just building a new unit is more efficient and easier.
Carns
04/15/19 06:08 PM
168.9.128.5

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I am not aware of any power armor operating in the Inner Sphere prior to the Clan's arrival.

I do not know anything about why something does or does not happen post 3068. The IS can, for the most part, reproduce Clan level tech as early as 3057-3058. However, it cannot do it full scale. You will note, most of the decoded Helm Memory Core took a decade to work from prototypes to full production, even during the relative peacetime of the 3040s. The focus was first of dealing with the Clans' initial push. By the time the prototypes can be made, the IS forces are more or less fully involved in dealing with the immediate concerns of the new Star League and Operation Bulldog. By the time that is resolved, the FedCom Civil War is raging, and the Combine has their own Nova Cat/Ghost Bear problems. It is reasonable that the former FedCom and Combine would have started production of Clan level gear in the early 3070s, had the timeline ended that far.

Post 3068, the writers had a different focus, were not the same people, and generally had a different story to tell.
ghostrider
04/15/19 08:22 PM
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Surprisingly, there are 2 power armors that were done before 3025.
The Tornado and Nighthawk. The one I was originally thinking of is the Infiltrator armor that the Graydeath Legion had. But this came out in 3050, so wouldn't fit before the clans.

The nighthawk was supposed to have been made during the Star League.
It was made in 2720. Looked it up on the wiki here.
Comstar had the Tornado in 2900s.



Edited by ghostrider (04/15/19 08:24 PM)
Carns
04/16/19 05:14 PM
168.9.128.5

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Ah. Looking at the references, those are post-FASA add ins.
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