***2nd JMInc. Invitational Design Challenge***

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KamikazeJohnson
03/13/02 06:32 PM
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Attention! Attention! One and all! The time has come for another Johnson 'Mechworks, Inc. Invitational Design Challenge!

Once again, Johnson 'Mechworks Inc. extends an invitation to any and all Battlemech manufacturers to test their ingenuity. With a new set of design criteria, and a new set of trials, this challenge should prove to be at least as entertaining as the last.

*****DESIGN CHALLENGE RULES*****

1) All designs must be posted to the design boards. For easy reference, please use your 'Mech's name as the subject. For those of you who use TDB, I would appreciate it if you could also send me the .dbm file by email or ICQ, but this is not required. Fluff text is greatly appreciated
2) JMInc. will devise a unique set of criteria which each designer must meet in order to enter a 'Mech. These criteria may include, but are not limited to, weight class, tech base, inclusion/exclusion of specific weapons/equipment, speed/mobility requirements
3) Each 'Mech will face a predetermined set of tests, and will be awarded points based on its performance.
4) After I have fun trashing all your designs, I'll pick a winner completely at random.
5) Please disregard rule #4
6) The top scoring 'Mechs will square off in a final test.

*****ENTRY CRITERIA FOR THIS CHALLENGE*****

1) Heavy 'Mech (60-75 tons)
2) Tech Base IS level 2. With a few exceptions described below, I will use The Drawing Board equipment list to define level 2 equipment. If you are unsure if a specific piece of equipment is allowed, please ask.
3) Must mount at least 2 sizes of Autocannon. Please note that AC/2 and LB-2X AC will be considered the same size, while UAC/5 and UAC/10 are different sizes.
4) Any additional weapons must be added in groups of 3; however, a 'Mech may mount more than one triplet (i.e. 6, 9, 12) of a given weapon. Additional autocannons may be added singly. Ammunition is not subject to this restriction.
5) For the sake of the few remaining shreds of my sanity, the following equipment will not be allowed: Heavy Gauss Rifle, Light Gauss Rifle, RACs, Narcs and iNarcs, Artillery systems, any electronics gear (ECM, BAP, anything else I missed), "specialty" ammunition (other than Streak, Artemis and Inferno), TSM, C3 computers, Targeting computers, Stealth armor, LAM conversion equipment, specialty engines other than XL. Before anyone asks, the following will be allowed: Artemis IV FCS, CASE, MASC, AMS
6) Entries must be submitted by 11:00 PM CST (GMT -6:00) Wednesday, March 20
7) I have a feeling that the autocannon requirement may prove quite restrictive, so please check the other submissions before posting, in order to avoid near-duplicates. (I don't want to run a challenge with 8 identical 'Mechs )

*****TRIALS*****

Note:Full details on scoring will be provided with the trial results.

1) The first trial, as in the previous challenge, will be a timed demolition test. Each 'Mech, in turn, will be assigned a veteran (4/3) pilot, and will face an AS7-D Atlas with a Regular (5/4) pilot.
2) The test 'Mechs, in pairs, will be assigned to a heavy lance consisting of a Rifleman, a Thunderbolt, a Warhammer, and a Marauder (all 3025 stock models), replacing the equal-tonnage 'Mech. For example, a 60-tonner and a 70-tonner would be joined by a Thunderbolt and a Marauder. All 'Mechs will be assigned Veteran (4/3) pilots, and the teams will participate in a round-robin competition.
3) All test 'Mechs will be thrown into a free-for-all battle, and will be awarded points based on the order in which they are eliminated.
4) FINAL RECKONING: The 4 top scoring designs from the first three trials will compete in a double-knockout "duel" tournament. The winner of this tournament wins the Design Challenge.

*****PRIZES*****

Since JMInc. firmly believes that 2nd place is only "the best of the losers";), only one 'Mech earns a prize: the Golden Fruitcake Award, and the privelege of declaring the design criteria for the next challenge.

If anyone has any questions about the challenge, please ask!

Good Luck to All!

Please note: Any posts in this thread marked with *** are contest announcements/updates. For easy quick-reference, please use a new subject (without the ***) for your replies. Thank you
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
NathanKell
03/13/02 06:54 PM
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Will plain-o Gauss Rifles be considered AC/15s for the purposes of AC counting?
-NathanKell, BT Space Wars
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear.
Thomas Jefferson
KamikazeJohnson
03/13/02 07:23 PM
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'Fraid not! Unfortunately, I realized (too late) that the design criteria basically eliminate Gauss Rifles from this competition. However, for the sake of variety and balance, I don't think I could allow them as an AC substitute

Guess this challenge runs without them...unless you find a way to mount 3
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
KamikazeJohnson
03/13/02 07:32 PM
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Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
NathanKell
03/13/02 08:12 PM
24.44.238.62

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{NB: Fluff coming, when I get to it}
{NB2: The name. Antedater, as in predater, as in the only name fitting a mech with mucho smoking barrels: Predator. However, it's so weak that I couldn't stomach calling it that...and going this far away from that makes it just kooky enough to fit in!}

ANT-5E Antedater

Mass: 75 tons
Chassis: Unknown
Power Plant: Unknown 300
Cruising Speed: 43
Maximum Speed: 64.5
Jump Jets: none
Jump Capacity: none
Armor: Unknown
Armament:
1 Ultra AC/10
1 Ultra AC/5
3 ER Medium Lasers
3 LRM 5s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown


ANT-5E Antedater

Technology Base: - Inner Sphere - Level 2
Equipment Mass
Internal Structure: - EndoSteel 4
Engine: 300 19
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10(20) - Double 0
Gyro: 3
Cockpit: 3
Armor Factor: 198 - Ferro-Fibrous 11

Internal Armor
Structure Value
Head 3 9
Center Torso 23 33
Center Torso(rear) 10
R/L Torso 16 23
R/L Torso(rear) 7
R/L Arm 12 22
R/L Leg 16 21

Weapons and Ammo Location Critical Tonnage
LRM 5 LA 1 2
LRM 5 Ammo LA 1 1
Ultra AC/5 LA 5 9
Ultra AC/5 Ammo LA 1 1
LRM 5 LT 1 2
LRM 5 RT 1 2
Ultra AC/10 RA 7 13
Ultra AC/10 Ammo RA 2 2
ER Medium Laser CT 1 1
ER Medium Laser CT 1 1
ER Medium Laser H 1 1
-NathanKell, BT Space Wars
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear.
Thomas Jefferson
KamikazeJohnson
03/13/02 08:15 PM
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Hmmm...looks like you grabbed the obvious selection for supporting weaponry! I expect to see that loadout (or close) on many of the entries. But then again, I might get a few juicy surprises

btw...I like your Gauss/ERPPC idea...my personal fave weapon combo
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
KamikazeJohnson
03/13/02 08:21 PM
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What ammo do you want for the LB-10...cluster or slug?

I intended to allow cluster ammo...forgot to mention that in the original post :-\
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
KamikazeJohnson
03/13/02 08:23 PM
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LB-X Cluster munitions, which I neglected to consider in the "specialty ammunition" list, will allowed for this challenge. Sorry for the confusion :-\
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
KamikazeJohnson
03/13/02 08:27 PM
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Why do I get the feeling that almost everyone will be less than impressed with their submissions?


I like your logic on the name
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
KamikazeJohnson
03/13/02 08:52 PM
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Now that's what I call a radical design idea. Do I detect a Gauss Rifle replacing the ACs in the production model?
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Bob_Richter
03/13/02 08:56 PM
134.121.157.14

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So....you're entering TWO designs?
-Bob (The Magnificent) Richter

Assertions made in this post are the humble opinion of Bob.
They are not necessarily statements of fact or decrees from God Himself, unless explicitly and seriously stated to be so.
:)
Bob_Richter
03/13/02 09:05 PM
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"You want me to do WHAT?!" Daniel Harding, our longsuffering Chief Engineer stared at me with a mixture of disgust, anger, and confusion.

"You heard me, Dan. JMInc. is doing another competition, and this time they want ACs. See what you can do."

"B-"

"No 'But's Dan, we need the publicity for this one."

"Well," he shuddered and then reluctantly continued "I suppose we could refit an H-75."

He paused for a moment and then: "But if you think there's any way I'm putting useless f_cking relics of the f_cking 21st Century on a state of the art war machine, you've got another thing coming!"

"Dan, either you do it, or I'll find someone else to do it. Let me be clear:" and I hated doing this to the man "We're talking about your job here." His job was perhaps the only thing he loved more than his 'Mechs.

His eyes lit with an entirely different kind of fury. "Well, if you're going to butcher an H-75, at least let me do it. With the crazy notions you've got these days, you'd probably hire a former JMInc man to do it...or something."

As I turned around to walk away, the Engineer could be heard gently sobbing.

BattleMech Technical Readout

Type/Model: Jack Hammer H-75 JMIncC
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 225 VOX Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Ultra AC/20
1 LB 10-X AC
3 Medium Lasers
3 LRM 5s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

==Overview:==
Originally designed to carry Gauss Rifles, the H-75 Jack Hammer was Cybertechnology's first entry into heavy 'mech production. Long tested and in production since 3055, it has recieved excellent marks from all of Cybertechnology's customers.

It was one of Chief Engineer Daniel Harding's finest achievements.

==Capabilities:==
Fitted with two Gauss Rifles and an impressive stock of ammunition, the Jack Hammer can pick opponents apart at leisure with its two heavy cannons. If the fighting gets two close, its six Medium Lasers can finish the job, making up for the inaccuracy of Gauss Cannons at closer ranges.

==Battle History:==
H-75s have participated in numerous skirmishes where the long-range slugging power of their Gauss Rifles has often been a deciding factor.

==Variants:==
Over the strong objections of Chief Engineer Daniel Harding, an H-75 was refitted with an Ultra AC-20 Autocannon and an LB-X type class 10 Autocannon replacing the Gauss Rifles.

This refit necessitated many changes in the design, such as replacing the Medium Lasers with LRMs to replace the lost range and Cellular Ammunition Storage Equipment to compensate for the use of explosive ammunition. The chasis remains the same but the design concept is lost.

No wonder Dan is so mad at us.


--------------------------------------------------------
Type/Model: Jack Hammer H-75 JMIncC
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 14 4.00
(Endo Steel Loc: 1 HD, 1 LA, 4 LT, 2 RT, 2 CT, 2 LL, 2 RL)
Engine: 225 6 10.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 Double [20] 3 .00
(Heat Sink Loc: 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 208 pts Standard 0 13.00

Internal Armor
Structure Value
Head: 3 8
Center Torso: 23 30
Center Torso (Rear): 10
L/R Side Torso: 16 22/22
L/R Side Torso (Rear): 10/10
L/R Arm: 12 24/24
L/R Leg: 16 24/24

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Ultra AC/20 RA 8 20 14 19.00
(Ammo Locations: 4 RT)
1 LB 10-X AC LA 2 10 7 12.00
(Ammo Locations: 1 LA)
3 Medium Lasers RT 9 3 3.00
3 LRM 5s LT 6 24 4 7.00
(Ammo Locations: 1 LT)
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 33 78 75.00
Crits & Tons Left: 0 .00

Calculated Factors:
Total Cost: 7,497,000 C-Bills
Battle Value: 1,377
Cost per BV: 5,444.44
Weapon Value: 1,372 / 1,372 (Ratio = 1.00 / 1.00)
Damage Factors: SRDmg = 32; MRDmg = 16; LRDmg = 6
BattleForce2: MP: 3, Armor/Structure: 5/6
Damage PB/M/L: 5/4/1, Overheat: 2
Class: MH; Point Value: 14

(note: LBX should be loaded with Cluster rounds only.)
-Bob (The Magnificent) Richter

Assertions made in this post are the humble opinion of Bob.
They are not necessarily statements of fact or decrees from God Himself, unless explicitly and seriously stated to be so.
:)
KamikazeJohnson
03/13/02 09:24 PM
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Ummm...do you want the AC/20 split RA/RT or RA actuators removed?
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson


Edited by KamikazeJohnson (03/13/02 09:25 PM)
LordChaos
03/13/02 09:26 PM
216.161.100.84

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HRA-4 Hydra

Mass: 75 tons
Chassis: Norse XS-Heavy Type VX (modified) Endo Steel
Power Plant: Vlar 300
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Armorscale
Armament: 4
Remington Weaspons LB5-X
Federated Autocanon's LB10-X
3 Blue Shot Streak Short Range Missles-2 @50 rounds
3 ER Martel Mk3 Medium Lasers
Manufacturer(s): 1
Chaos Consulting Ltd
Communications System: Army Comm. Class 5
Targeting & Tracking System: Army Comp. Type 29K

Overview: 20
The HRA-4 was, up until recently, purely a theoretical
research desgin. However, with the latest JMInc Design
Challange, CCL contracted Norse BattleMech Works to
modify one of their XS-Heavy chasis into the HRA-4. To
meet the requirements of the design challange, CCL
replaced the single Large Laser with a pair of Blue Shot
Streak Short Range-2 racks, adding a third such rack in
the head. The trio of reliable ER Martel Mk 3 Medium
Lasers remained as originaly designed. The original plans
calling for a standard AC-10 and AC-5 were updated to
include LB-X versions of said ACs. With 20 rounds for
each AC, and 50 rounds (total) for the SSRM-2's , ammo
shouldn't be too much of a problem for a thinking pilot.

Currently, the HRA-4 is a one of prototype (actualy, a 3 off,
as a total of 3 mechs were built). Deployment is
non-existant at this time, waiting on the outcome of the
JMInc Inventational. Depending on the publicity
generated (and the mech's performance), the HRA-4 may
see production at a later point in time.

Type: HRA-4 Hydra
Technology Base: Inner Sphere Level 2 Custom
Tonnage: 75

Equipment Mass
Internal Structure: ES 4.0
Engine: 300 19.0
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit: 3
Armor Factor: 232 14.5
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 35
Center Torso (Rear): 11
R/L Torso: 16 24
R/L Torso (Rear): 8
R/L Arm: 12 24
R/L Leg: 16 32

BV : 1417 Cost : 7847000
Weapons and Ammo Location Critical Heat Mass
LB 10-X AC RT 6 2 11.0
LB 5-X AC LT 5 1 8.0
@LB 5-X AC (20) LA 1 0 1.0
Streak SRM-2 CT 1 2 1.5
Streak SRM-2 CT 1 2 1.5
Streak SRM-2 H 1 2 1.5
@Streak SRM-2 (50) RT 1 0 1.0
@LB 10-X AC (20) RT 2 0 2.0
ER Medium Laser LT 1 5 1.0
ER Medium Laser LT 1 5 1.0
ER Medium Laser LT 1 5 1.0
CASE RT 1 0 0.5
CASE LT 1 0 0.5

- Question : Are we allowed to submit multiple designs for consideration? Cause I have another one I'm finishing tweaking (modification of one I have been toying with for a bit now).
Real mechwariors pilot IS mechs.
LordChaos
03/13/02 09:28 PM
216.161.100.84

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Cluster only.
Real mechwariors pilot IS mechs.
Bob_Richter
03/13/02 09:29 PM
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It's split.

Why? Is that a problem?
-Bob (The Magnificent) Richter

Assertions made in this post are the humble opinion of Bob.
They are not necessarily statements of fact or decrees from God Himself, unless explicitly and seriously stated to be so.
:)
KamikazeJohnson
03/13/02 09:30 PM
209.202.47.12

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No...it just wasn't specified in your original post.

Just thought I'd check
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Bob_Richter
03/13/02 09:32 PM
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Hm. It's in the HMPro file. I should complain to Rick.
-Bob (The Magnificent) Richter

Assertions made in this post are the humble opinion of Bob.
They are not necessarily statements of fact or decrees from God Himself, unless explicitly and seriously stated to be so.
:)
KamikazeJohnson
03/13/02 09:35 PM
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Sure...I'll accept multiple entries. However, I may impose a limit if someone goes nuts...
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
LordChaos
03/13/02 09:46 PM
216.161.100.84

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APC-X Apocolypse

Mass: 75 tons
Chassis: APC-1 Custome
Power Plant: Vlar 300
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Maximillian 4500
Armament: 2
1 Doombringer UltraHeavy Cluster Cannon
1 Godslayer Rapid Fire Heavy Cannon
Manufacturer(s): 1
Star League Weapons Research
Communications System: Barret 4000
Targeting & Tracking System: Barret X-comp

Overview: 24
The APC-X is designed to do one thing, and to do it very
well. That mission is to engage other heavy and assult
mechs in close quarter combat and turn them to scrap
quickly. To facilitate this mission, only 2 weapon systems
were mounted. First, the Godslayer Rapid Fire Heavy
Cannon. This is a Ultra class 10 AC. Outfitted with 3 tons
of ammo, the APC can provide better then 90 seconds of
CONSTANT rapid fire from this weapon, more then
sufficient to cripple all but the biggest mechs. That's were
the second weapon comes into play. The Doombringer
UltraHeavy Cluster Cannon is a class 20 AC of the LB-X
line. With cluster munitions, this weapon is all but insured
to explot armor design flaws and damage dealt by the
Godslayer, creating a quick depature for the oposing
mech.

One must be carefull, however, about deploying the APC
on prolonged engagements, as it's lack of any energy
weapons makes it likely for it to run out of ammo (and
hense offensive capability) at times were resupply is not an
option. Likewise, care must be made to avoid engaging
long ranged mechs in the open, as while it is heavily
armored, it's speed is only average for it's size, and it's
firepower at range is not that impressive.

Type: APC-X Apocolypse
Technology Base: Inner Sphere Level 2 Custom
Tonnage: 75

Equipment Mass
Internal Structure: ES 4.0
Engine: 300 19.0
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit: 3
Armor Factor: 208 13.0
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 31
Center Torso (Rear): 10
R/L Torso: 16 24
R/L Torso (Rear): 8
R/L Arm: 12 23
R/L Leg: 16 24

BV : 1501 Cost : 7775250
Weapons and Ammo Location Critical Heat Mass
LB 20-X AC LT 11 6 14.0
Ultra AC/10 RA 7 4 13.0
@Ultra AC/10 (10) RT 1 0 1.0
@Ultra AC/10 (10) RT 1 0 1.0
@Ultra AC/10 (10) RT 1 0 1.0
@LB 20-X AC (10) LA 2 0 2.0
CASE RT 1 0 0.5
CASE LT 1 0 0.5

This is the other mech I mentioned... I must say, it's worthy of being a JMInc design I think.
Real mechwariors pilot IS mechs.
KamikazeJohnson
03/13/02 09:54 PM
209.202.47.12

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>>This is the other mech I mentioned... I must say, it's worthy of being a JMInc design I think. <<

A fellow could take offence to a remark like that, if it weren't so...nearly accurate Except I don't allow my 'Mechs to be so ammo-dependant. Usually. Well, not often.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
LordChaos
03/13/02 10:11 PM
216.161.100.84

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I assure you, no insult was intended.

Looking at the other designs, I find myself having bladder control problems when it comes to thinking about going up against Bob's Jack Hammer, even in this beast!
Real mechwariors pilot IS mechs.
KamikazeJohnson
03/13/02 10:15 PM
209.202.47.12

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Well, once you see the real JMInc. exhibition design, you'll be having bowel control problems. Until you remember it's ineligible to win. Really. You'll like it.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
NathanKell
03/13/02 10:24 PM
24.44.238.62

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I figured it was...tortuous enough.

And since everyone's bringing two toys...
-NathanKell, BT Space Wars
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear.
Thomas Jefferson
NathanKell
03/13/02 10:27 PM
24.44.238.62

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The ABV-8G Above-Average (it's a scaled-down Awesome...what did you *expect* me to call it!? And, calling it that, what other fluff could you expect!?)

Mass: 75 tons
Chassis: LWBG-75A
Power Plant: Minnesota Motors 300 XL
Cruising Speed: 43
Maximum Speed: 64.5
Jump Jets: none
Jump Capacity: none
Armor: ThickSkin B
Armament:
3 PPCs
1 LB 2-X AC
1 Autocannon/5
Manufacturer: Woebegone Arms
Primary Factory: Lake Woebegone, MN, Terra
Communications System: NPR PrairieTalk
Targeting and Tracking System: NPR PrairieTrack


ABV-8G Above-Average

Technology Base: - Inner Sphere - Level 2
Equipment Mass
Internal Structure: - EndoSteel 4
Engine: 300 XL 9.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 16(32) - Double 6
Gyro: 3
Cockpit: 3
Armor Factor: 200 12.5

Internal Armor
Structure Value
Head 3 9
Center Torso 23 33
Center Torso(rear) 8
R/L Torso 16 25
R/L Torso(rear) 7
R/L Arm 12 24
R/L Leg 16 19

Weapons and Ammo Location Critical Tonnage
Autocannon/5 LA 4 8
Autocannon/5 Ammo LA 1 1
PPC LT 3 7
PPC RT 3 7
LB 2-X AC RA 4 6
LB 2-X AC Ammo - Cluster RA 1 1
PPC RA 3 7

This puppy is designed to Run Like Heck to the nearest Heavy Woods hex and sit tight, blasting with everything every turn.
-NathanKell, BT Space Wars
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear.
Thomas Jefferson
KamikazeJohnson
03/13/02 10:34 PM
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Damn you!!!!!!! I was just working on the exact same design idea for the host entry!!!!!!! *sulk*

Oh well, I have 2 others ready to go, just have to pick one.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
Bob_Richter
03/13/02 10:50 PM
134.121.157.14

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BattleMech Technical Readout

Type/Model: Gauss Triplet GST-1T
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Standard
Power Plant: 75 GM XL Fusion
Walking Speed: 10.8 km/h
Maximum Speed: 21.6 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
3 Gauss Rifles
1 LB 2-X AC
1 LB 5-X AC
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

==Overview:==
Loontech Inc. designed this 'Mech to bring Gauss Rifles into JMInc.'s design competition. While successful in that venture it is basically worth---OW OW OW HEY! STOP HITTING ME WITH THAT STICK!

*glowers at Loontech representative*

--------------------------------------------------------
Type/Model: Gauss Triplet GST-1T
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Standard 0 7.50
Engine: 75 XL 12 1.00
Walking MP: 1
Running MP: 2
Jumping MP: 0
Heat Sinks: 10 Single 7 .00
(Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 CT, 2 LL, 1 RL)
Gyro: 4 1.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 8 pts Standard 0 .50

Internal Armor
Structure Value
Head: 3 2
Center Torso: 23 0
Center Torso (Rear): 0
L/R Side Torso: 16 1/1
L/R Side Torso (Rear): 0/0
L/R Arm: 12 1/1
L/R Leg: 16 1/1

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 8 8 16.00
(Ammo Locations: 1 RL)
1 Gauss Rifle LA 1 7 15.00
1 LB 2-X AC RT 1 45 5 7.00
(Ammo Locations: 1 HD)
1 LB 5-X AC RT 1 20 6 9.00
(Ammo Locations: 1 CT)
1 Gauss Rifle LT 1 7 15.00
--------------------------------------------------------
TOTALS: 5 77 75.00
Crits & Tons Left: 1 .00

Calculated Factors:
Total Cost: 6,655,250 C-Bills
Battle Value: 818
Cost per BV: 8,136.0
Weapon Value: 333 / 333 (Ratio = .41 / .41)
Damage Factors: SRDmg = 45; MRDmg = 38; LRDmg = 24
BattleForce2: MP: 1, Armor/Structure: 0/3
Damage PB/M/L: 5/4/4, Overheat: 0
Class: MH; Point Value: 8

(I had to. I just had to.)
-Bob (The Magnificent) Richter

Assertions made in this post are the humble opinion of Bob.
They are not necessarily statements of fact or decrees from God Himself, unless explicitly and seriously stated to be so.
:)
KamikazeJohnson
03/13/02 10:55 PM
209.202.47.12

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Now, that's hideous. Completely, absolutely, hideous

btw...I drew up one of those just to see if it could be done when I first worked out the design criteria. I think I used ES instead of XL, and it mounted about 3 tons of armor, IIRC. Of course, it didn't include any ammo for the ACs...
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
NathanKell
03/13/02 10:59 PM
24.44.238.62

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LOL!
Great minds think alike, I guess
That, or nutty ones...
Though I'm sure you'll find another corker, as you say...

Anyway, here are the DBM files.
-NathanKell, BT Space Wars
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear.
Thomas Jefferson
KamikazeJohnson
03/13/02 11:00 PM
209.202.47.12

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I designed this long before I made the challenge post...I was working on a slightly up-sized version, but NathanKell stole that idea on me :-(

To protect the integrity of the competition, this design will have no official standing, but will still compete.

ICH-Y1 Ichabod

Mass: 65 tons
Chassis: Unknown
Power Plant: Unknown 260 XL
Cruising Speed: 43
Maximum Speed: 64.5
Jump Jets: none
Jump Capacity: none
Armor: Durallex Super Medium Ferro-Fibrous
Armament:
1 LB 2-X AC
1 Ultra AC/5
3 Large Lasers
Manufacturer: Johnson 'Mechworks Inc.
Primary Factory: Soul
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
While designing the ICH-Y1 Ichabod as the unofficial host entry
for the 2nd JMInc. Design Challenge, the designers at Johnson
'Mechworks Inc. did their best to outdo the rulemakers for sheer
weirdness. The LB-2X was chosen simply because it was the lightest
available Autocannon, and the Ultra-5 AC was chosen for its balance
of lightness, range, and damage (JMInc. expects this combination to
be quite common in the competition). However, the decision to back
up the autocannons with Large Lasers was an odd one, but the result
looks surprisingly impressive. Bizarre, but impressive. (Note: the
designers' original plan to place both Autocannons in the left arm
and all three lasers in the right arm was quickly nixed. This
somewhat lopsided arrangement was the final compromise after seven
hours of debate on weapons placement)

Capabilities:
Although the ICH-Y1 Ichabod (named after the "Sleepy Hollow"
hero...don't ask) has a fairly light damage/ton output for a level 2
'Mech (only .55, while most JMInc. designs come in around .90),
nearly all the weaponry can be used at any range. Combine that with
only minor heat buildup and the Large Lasers' concentrated damage,
and the Ichabod can deliver quite a punch, any time, any place. An
abundant suply of ammunition and solid armor coverage ensure that the
"Icky 1" -- as the marketing boys call it -- will be able to remain
in the field to the bitter end.


ICH-Y1 Ichabod

Technology Base: - Inner Sphere - Level 2
Equipment Mass
Internal Structure: - EndoSteel 3.5
Engine: 260 XL 7
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 13(26) - Double 3
Gyro: 3
Cockpit: 3
Armor Factor: 200 12.5

Internal Armor
Structure Value
Head 3 9
Center Torso 21 31
Center Torso(rear) 10
R/L Torso 15 23
R/L Torso(rear) 7
R/L Arm 10 20
R/L Leg 15 25

Weapons and Ammo Location Critical Tonnage
Ultra AC/5 LA 5 9
Ultra AC/5 Ammo LA 2 2
Large Laser LT 2 5
LB 2-X AC RT 4 6
Large Laser RA 2 5
Large Laser CT 2 5
LB 2-X AC Ammo - Slug H 1 1
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
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