Looking for ideas...

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Karagin
11/12/02 03:12 PM
68.21.149.133

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Okay I am looking for idea on which form of craft should I use to make the Republic Gunship (LAAT/i) from SW2...

Should I go with the Small Craft, Aerodyne DS, or a VTOL for this?

Also I know it has 3 anti-infantry lasers, 2 missiles launchers, 8 air to air rockets (not sure how this one be done via AT2) and a cargo hold that can hold a platoon of infantry.

So which do you folks think would be the best vessels or craft for this?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
11/13/02 02:38 PM
68.21.149.125

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Okay here is my take on it via the small craft from AT2:

code:
AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Low Altitude Assault Transport (LAAT)
Tech: Inner Sphere / 3067
Vessel Type: Aerodyne Small Craft
Rules: Level 3, Standard design
Rules Set: AeroTech2

Mass: 200 tons
Length: 17 meters
Power Plant: Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Ferro-aluminum
Armament:
2 Large Pulse Laser
4 Thunderbolt 5
2 Streak SRM 4
2 Small Pulse Laser
1 Medium Pulse Laser

------------------------------------------------------------------------------
Class/Model/Name: Low Altitude Assault Transport (LAAT)
Mass: 200 tons

Equipment: Mass
Power Plant, Drive & Control: 65.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 10 10.00
VSTOL Equipment: 10.00
Total Heat Sinks: 11 Double 8.00
Fuel & Fuel Pumps: 5.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.50
Fire Control Computers: .00
Armor Type: Ferro-aluminum (416 total armor pts) 21.00
Standard Scale Armor Pts
Location: L / R
Fore: 104
Left/Right Wings: 104/104
Aft: 104

Cargo:
Bay 1: Infantry (foot) Platoons (1) with 2 doors 5.00


Crew and Passengers:
3 Crew (3 minimum) 21.00
2 Gunners (2 minimum) 14.00
28 Bay Personnel .00

Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Large Pulse Laser Nose 9 9 -- -- 20 14.00
2 Thunderbolt 5 RW 5 5 -- -- 6 6.00
2 Thunderbolt 5 LW 5 5 -- -- 6 6.00
Ammo (T-Bolt 5) 24 --- 2.00
1 Streak SRM 4 RW 8 -- -- -- 3 3.00
1 Streak SRM 4 LW 8 -- -- -- 3 3.00
Ammo (Streak 4) 25 --- 1.00
1 Small Pulse Laser RW 3 -- -- -- 2 1.00
1 Small Pulse Laser LW 3 -- -- -- 2 1.00
1 Medium Pulse Laser Aft 6 -- -- -- 4 2.00
------------------------------------------------------------------------------
TOTALS: Heat: 46 200.00
Tons Left: .00

Calculated Factors:
Total Cost: 17,770,100 C-Bills
Battle Value: 1,574
Cost per BV: 11,289.77
Weapon Value: 2,874 (Ratio = 1.83)
Damage Factors: SRV = 30; MRV = 15; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 3,962
(1,036 Structure, 2,300 Life Support, 626 Weapons)
Support Points (SP) = 3,940 (99% of MPV)
BattleForce2: MP: 5, Armor/Structure: 10 / 0
Damage PB/M/L: 3/2/-, Overheat: 3
Class: DS; Point Value: 16

Karagin

Given time and plenty of paper, a philosopher can prove anything.
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