MainLine
Corporal
Reged: 02/03/03
Posts: 113
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Engine Criticals
#55893 - 03/22/03 01:44 AM (210.209.11.17)
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Are engine crit's on vehicles repairable, or will this not be implemented or just hasn't been implemented yet.
i notice the parts page has an engine section that i don't recall being there before.
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_Opticon_
Recruit
Reged: 12/19/02
Posts: 48
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Re: Engine Criticals
#55955 - 03/23/03 12:50 AM (198.31.222.162)
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This is only a guess, but I believe at least mech engine crits are coded---the unit page for mechs now lists their engine class, and a few high-end fusion engines have been appearing on the markets.
I recently saw a 60 rating Fusion for sale, which I don't think is used in any mech---so perhaps vehicles are coded as well? I haven't had the privilege (if you could call it that ) of having any of my vehicles engine critted in recent LWs to find out for myself yet.
Tag KoN 4
-------------------- There’s man all over for you, blaming on his boots the faults of his feet. -Vladimir, in Waiting for Godot, Act 1
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TheDeadlyShoe
Lieutenant Colonel
Reged: 06/22/02
Posts: 1621
Loc: Redmond, WA
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Re: Engine Criticals
#55985 - 03/23/03 02:22 PM (4.40.147.177)
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60 rating fusions are used in Urbanmechs.
As for vehicles, I am not sure if there is any way to repair a "Engine Destroyed! No Movement Possible" crit, besides DP.
-------------------- Shoe for the NSI
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