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MainLine
Corporal


Reged: 02/03/03
Posts: 113
Engine Criticals
      #55893 - 03/22/03 01:44 AM (210.209.11.17)

Are engine crit's on vehicles repairable, or will this not be implemented or just hasn't been implemented yet.

i notice the parts page has an engine section that i don't recall being there before.


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Recruit


Reged: 12/19/02
Posts: 48
Re: Engine Criticals
      #55955 - 03/23/03 12:50 AM (198.31.222.162)

This is only a guess, but I believe at least mech engine crits are coded---the unit page for mechs now lists their engine class, and a few high-end fusion engines have been appearing on the markets.

I recently saw a 60 rating Fusion for sale, which I don't think is used in any mech---so perhaps vehicles are coded as well? I haven't had the privilege (if you could call it that ) of having any of my vehicles engine critted in recent LWs to find out for myself yet.

Tag KoN
4

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There’s man all over for you, blaming on his boots the faults of his feet. -Vladimir, in Waiting for Godot, Act 1


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TheDeadlyShoe
Lieutenant Colonel


Reged: 06/22/02
Posts: 1621
Loc: Redmond, WA
Re: Engine Criticals
      #55985 - 03/23/03 02:22 PM (4.40.147.177)

60 rating fusions are used in Urbanmechs.

As for vehicles, I am not sure if there is any way to repair a "Engine Destroyed! No Movement Possible" crit, besides DP.

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Shoe for the NSI


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