Abrahm Mk. IV

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wolfcannon
05/16/03 03:46 PM
204.180.112.235

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heres the stats on the Abrahm Mk. IV

Movement: Trakced
Crusie MP:4
Flank MP: 6
Tonnage: 100
Engine: 400XL
Armor:9 tons(Ferro)
Armor Points: 161
Front:33
Left/Right:32
Rear:30
Turret:34


Weapons:
2 Martell Medium Lasers(Front)
1 Guass Rifle(Turret)
1 Streak SRM6(Turret)
Machine Gun(Turret)
Guass Rifel Ammo(4 tons)(32 shots)
Streak SRM6 Ammo(2 tons)(15 shots)
Machine Gun Ammo(1 ton)(200 shots)
1 Beagle Probe
1 Guardian ECM
Communications Equipment
11/2 ton cargo

Clan Wolf in Exile
328th Assault Cluster(the Lion Hearted)
Bravo Trinary
Alpha Star
Star Captain James Sword
Karagin
06/03/13 11:42 PM
50.36.82.183

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I like it.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ATN082268
06/04/13 03:47 PM
69.129.18.69

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Quote:

I like it.




So much so, you basically posted the same design on the Heavy Metal Pro site
Karagin
06/04/13 05:45 PM
50.36.82.183

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No I used it as template for a design that needed work, thus borrowing from the design mixing in what I had on a level 1 tank and going from there, in fact I my version uses a different mix of weapons as well as the new tech to give it a longer life span and once fluffed will not even be part of the Inner Sphere playground of BT.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
06/04/13 06:06 PM
50.36.82.183

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And here the vehicle I had that I combined the ideas of the Abrahm into...

Code:
          BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Asteler
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 3, Standard design

Mass: 100 tons
Power Plant: 300 Vlar Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Standard
Armament:
1 Autocannon/10
4 Machine Guns
2 SRM 4s
1 LRM 15
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Asteler
Mass: 100 tons

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 300 Fusion 0 19.00
Shielding & Transmission Equipment: 0 9.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 2.50
Armor Factor: 120 pts Standard 0 7.50

Internal Armor
Structure Value
Front: 10 36
Left / Right Sides: 10 24/24
Rear: 10 16
Turret: 10 20

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/10 Turret 0 30 2 15.00
4 Machine Guns Turret 0 200 5 3.00
2 SRM 4s Turret 0 50 3 6.00
1 LRM 15 Turret 0 16 2 9.00
Electronics Suite Body 1 5.00
Thermal Serachlight Body 1 1.00
ECM Unit Body 1 7.50
--------------------------------------------------------
TOTALS: 0 15 100.00
Items & Tons Left: 10 .00

Calculated Factors:
Total Cost: 5,771,000 C-Bills
Battle Value 2: 902 (old BV = 586)
Cost per BV: 6,398.0
Weapon Value: 487 / 487 (Ratio = .54 / .54)
Damage Factors: SRDmg = 24; MRDmg = 14; LRDmg = 5
BattleForce2: MP: 3T, Armor/Structure: 0 / 6
Damage PB/M/L: 3/3/1, Overheat: 0
Class: GA; Point Value: 9
Specials: if

Karagin

Given time and plenty of paper, a philosopher can prove anything.
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