Corsair_SG
07/16/03 01:43 PM
209.17.76.62
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Bear in mind this design is only conjecture.
AeroTech 2 Vessel Technical Readout VALIDATED
Class/Model/Name: Huntress Class Super Carrier Tech: Inner Sphere / 3060 Vessel Type: WarShip Rules: Level 2, Standard design Rules Set: AeroTech2
Mass: 2,500,000 tons K-F Drive System: (Unknown) Power Plant: Standard Safe Thrust: 1 Maximum Thrust: 2 Armor Type: Lamellor Ferro-carbide Armament: 48 NAC/25 32 Heavy NPPC 64 Killer Whale 160 Small Pulse Laser 80 Rotary AC/5 ------------------------------------------------------------------------------ ==Capabilities:== The Huntress, is a massive carrier, carring a internal load of 2600 fighters, and with the capacity to carry 50 dropships this number can easily double, provisions have been made to the design that would allow it to accomadate the first of the new moniters expected to be entering service in the near future. This combination of fighter support and warship equavilant attack ships the Huntress will be well protected from any enemy force. In case of a sitiuation that enemy ships, fighters and dropships get pass the protective envolpe of the Huntress's CAP(Comabat Air Patrol), the enemy would still face a threat from the Huntress's Capitail Weapons and Anti Fighter Weapons. The Name Huntress was chosen for a reason, to remind the Clan's and any other enemys of the new Star League, the resolution and conviction of the new Star League in its pursuit of future peace and stability of the the Inner Sphere.
The Huntress is expected to be escorted by various different Member state designs as they are needed for deployment. Unitl the Huntress is needed, it is ported at a secret naval base.
------------------------------------------------------------------------------ Class/Model/Name: Huntress Class Super Carrier Mass: 2,500,000 tons
Equipment: Mass Power Plant, Drive & Control: 150,000.00 Thrust: Safe Thrust: 1 Maximum Thrust: 2 Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00 Lithium Fusion Battery 25,000.00 Jump Sail: (Integrity = 9) 155.00 Structural Integrity: 60 150,000.00 Total Heat Sinks: 6,680 Double 6,088.00 Fuel & Fuel Pumps: 81,600.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00 Fire Control Computers: 50,112.00 Food & Water: (258 days supply) 10,050.00 Hyperpulse Generator: 50.00 Armor Type: Lamellor Ferro-carbide (3,036 total armor pts) 3,000.00 Capital Scale Armor Pts Location: L / R Fore: 557 Fore-Left/Right: 506/506 Aft-Left/Right: 506/506 Aft: 455
Cargo: Bay 1: Fighters (1400) with 4 doors 210,000.00 Bay 2: Battle Armor Points/Squads (100) with 8 doors 1,000.00 Cargo (1) with 4 doors 24,517.00 Bay 3: Fighters (1200) with 4 doors 180,000.00
DropShip Capacity: 50 Docking Hardpoints 50,000.00 Grav Decks #1 - 10: (120-meter diameter) 1,000.00 Escape Pods: 2000 (7 tons each) 14,000.00
Crew and Passengers: 400 Officers (280 minimum) 4,000.00 1,200 Crew (145 minimum) 8,400.00 200 Gunners (184 minimum) 1,400.00 200 Marine Battle Armor Troopers/Elementals 1,400.00 5,800 Bay Personnel .00 Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 2 NAC/25(80 rounds) Nose 50 50 50 -- 170 6,048.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 8 Killer Whale(160 msls) Nose 32 32 32 32 160 9,200.00 20 Small Pulse Laser Nose 6(60) -- -- -- 40 20.00 2 NAC/25(40 rounds) Nose 50 50 50 -- 170 6,024.00 2 NAC/25(40 rounds) Nose 50 50 50 -- 170 6,024.00 10 Rotary AC/5(1000 rounds)Nose 20(200)20(200) -- -- 60 150.00 2 NAC/25(80 rounds) FL/R 50 50 50 -- 340 12,096.00 4 Heavy NPPC FL/R 60 60 60 60 1800 24,000.00 8 Killer Whale(160 msls) FL/R 32 32 32 32 320 18,400.00 20 Small Pulse Laser FL/R 6(60) -- -- -- 80 40.00 2 NAC/25(40 rounds) FL/R 50 50 50 -- 340 12,048.00 2 NAC/25(40 rounds) FL/R 50 50 50 -- 340 12,048.00 10 Rotary AC/5(1000 rounds)FL/R 20(200)20(200) -- -- 120 300.00 2 NAC/25(80 rounds) L/RBS 50 50 50 -- 340 12,096.00 4 Heavy NPPC L/RBS 60 60 60 60 1800 24,000.00 8 Killer Whale(160 msls) L/RBS 32 32 32 32 320 18,400.00 20 Small Pulse Laser L/RBS 6(60) -- -- -- 80 40.00 2 NAC/25(40 rounds) L/RBS 50 50 50 -- 340 12,048.00 2 NAC/25(40 rounds) L/RBS 50 50 50 -- 340 12,048.00 10 Rotary AC/5(1000 rounds)L/RBS 20(200)20(200) -- -- 120 300.00 2 NAC/25(80 rounds) AL/R 50 50 50 -- 340 12,096.00 4 Heavy NPPC AL/R 60 60 60 60 1800 24,000.00 8 Killer Whale(160 msls) AL/R 32 32 32 32 320 18,400.00 20 Small Pulse Laser AL/R 6(60) -- -- -- 80 40.00 2 NAC/25(40 rounds) AL/R 50 50 50 -- 340 12,048.00 2 NAC/25(40 rounds) AL/R 50 50 50 -- 340 12,048.00 10 Rotary AC/5(1000 rounds)AL/R 20(200)20(200) -- -- 120 300.00 2 NAC/25(80 rounds) Aft 50 50 50 -- 170 6,048.00 4 Heavy NPPC Aft 60 60 60 60 900 12,000.00 8 Killer Whale(160 msls) Aft 32 32 32 32 160 9,200.00 20 Small Pulse Laser Aft 6(60) -- -- -- 40 20.00 2 NAC/25(40 rounds) Aft 50 50 50 -- 170 6,024.00 2 NAC/25(40 rounds) Aft 50 50 50 -- 170 6,024.00 10 Rotary AC/5(1000 rounds)Aft 20(200)20(200) -- -- 60 150.00 1 Lot Spare Parts (3.00%) 75,000.00 ------------------------------------------------------------------------------ TOTALS: Heat: 13,360 2,500,000.00 Tons Left: .00
Calculated Factors: Total Cost: 129,724,732,000 C-Bills Battle Value: 342,890 Cost per BV: 378,327.55 Weapon Value: 182,822 (Ratio = .53) Damage Factors: SRV = 19,693; MRV = 18,902; LRV = 13,982; ERV = 5,463 Maintenance: Maintenance Point Value (MPV) = 1,811,650 (566,045 Structure, 653,125 Life Support, 592,480 Weapons) Support Points (SP) = 4,095,000 (226% of MPV) BattleForce2: Not applicable
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