NathanKell
06/29/03 10:35 PM
67.86.63.119
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Point Defense
Cray' ADAMS (aka "A useful LAC/5", bumped recently on CBT) inspired me to port some pieces of AT2's PD rules (with a tweak of my own) to BT.
Inner Sphere pulse lasers are nearly worthless, and AMS has...problems. So let's kill two birds with one stone: point defense mode for pulse lasers.
And I even have justification for it: the LAMS. It's "a modified small pulse laser."
A PD pulse laser is, for all intents and purposes a normal pulse laser (perhaps costing more--1.5x?) that can double as an antimissile system. It is used precisely as a normal AMS and can shoot down damage/3 (round down) D6 missileles. (i.e. 1d6, 2d6, 3d6 for S, M, L pulse lasers). The advantage is that it only generates the normal heat--and can engage any missile salvos within its range. Treat this as an attack with a base target number of the mechwarrior's Gunnery Skill, modified by the range to the nearest hex to the point-defending mech that the salvo passes through, and a reversed range modifier for the salvo: if the target of the salvo is in the missile system's long range add 0; medium add 2; short add 4.
If the PD pulse laser hits, roll to see how many missiles were shot down.
Note that this adds +1 if it's a secondary target for the mechwarrior (i.e. the AI is controlling the PD).
A targeting computer does add a -1 to this.
Now, you may be thinking: "Uh-oh! This makes those ubermunch Clan Pulse Lasers into ultra munchkin God Weapons of DOOM!"
But there's a solution, and it's FASA's solution: the average clanner. "Me brave-strong-heman-warrior, me not use offensive weapon for defense!" for case 1 and even more "Me brave-strong-heman-warrior, me not protect other brave-strong-heman-warrior!" for case 2.
Question: should the PD pulse laser-toting mech be required to have an Active Probe in order to do this?
-NathanKell, BT Space Wars
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear.
Thomas Jefferson
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Cray
06/30/03 06:41 AM
68.200.106.217
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I like it! It's certainly a simpler rules set than ADAMS.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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NathanKell
06/30/03 07:53 PM
67.86.63.119
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So do you think it's balanced enough, or should it require a BAP on-board?
-NathanKell, BT Space Wars
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear.
Thomas Jefferson
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NathanKell
06/30/03 07:55 PM
67.86.63.119
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Hmm, might as well expand this to include LB-X ACs (as other than the 10-X they didn't get the promised weight savings...and are pretty useless compared to energy weapons/LRMs/SRMs anyway). So. 2: 1D6 5: 2D6 10:3D6 20:6D6
-NathanKell, BT Space Wars
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason, than that of blind-folded fear.
Thomas Jefferson
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Cray
07/01/03 05:59 AM
68.200.106.217
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Hmm. You might almost want a specialist BAP to handle missile tracking...
I think it's fine without BAP, for any weapon you're proposing in PD role.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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tgsofgc
08/08/03 10:27 PM
67.4.201.167
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Great idea! I think it is pretty balanced and does increase the usefulness of those lacking inner sphere pulse lasers. I might require a few minor changes 1, the unit must mount a 1 ton 1 critical specialized computer that allows the lasers to track and act as PD. If the equipment is destroyed the pulse lasers can only fire in their old mode. This also makes it so that the current designs with pulse lasers need to be refitted with the component, and helps regulate the increase effectiveness in long term mechwarrior campaigns. Also as you suggested you could simply assume either all units with advanced computers, ie C3 command, targetting, active probes, already has this function. Or you could just require the unit mount an active probe. About LB-X I dont think they need this ability, and I think it could be disruptive. The LBXs main bonus is it allows the unit to easily and quickly have access to sandpaper attacks for criticals and big shots for hole punching and head chopping. Yeah the weight, heat, and criticals makes it questionable whether or not to just mount other equipment.
I find that 'pinpoint' accuracy during a bombing run increases proportionally with the amount of munitions used.
-Commander Nathaniel Klepper,
Avanti's Angels, 3058
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Bansee
08/26/03 11:20 AM
205.188.209.75
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no A.P. is neccesary, ithink. Also I do not think that you have to worry about this being called munch. For one, the SPL shoots down 1D6 missles, for more tonnage than a standard AMS, and a MPL kills the same amount for four times the weight. And last but not least a six ton LPL doing the job of 1.5 AMSs. If you figure, 2 AMS plus five tons of ammo, plus the ammo you could add to replace the LPLs heatsinks, you have the ability to cut down 4D6 worth of missiles. As with my last post, I hope this makes sense. P.S. I never had muchuse for AMS anyway, unles my opponent was known to thunderbolts
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Diablo
09/13/03 06:11 PM
24.43.80.95
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I think I heard about this in max tech. called a LAMS. which according to varient rules, could operate like a pulse laser. and shot down 2D6 missiles. or am I missing something?
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