Sovetskii Soyuz MK II (Heavy Cruiser)

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Corsair_SG
10/14/03 12:49 PM
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AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Sovetskii Soyuz MK II (Heavy Cruiser)
Tech: Clan / 2742
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 830,000 tons
Hull: 40X Templar
K-F Drive System: KF King LX
Length: 803 meters
Sail Diameter: 1,250 meters
Power Plant: Harlan B8-160 Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Bowman JK3 Lamellor Ferro-carbide
Armament:
12 AR10 Launcher
64 ER PPC
80 Micro Pulse Laser
8 NL55
16 NAC/25
4 Heavy NPPC
4 Ceres-N Medium NPPC
Manufacturer: Blue Nose Clipperships
Location: Mars
Communications System: KAT 701
Targeting & Tracking System: ASTROC 4-b
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==Overview:==
Officially a heavy cruiser, the Sovetskii Soyuz mounts such devastating
weaponry that many SLDF officers considered the WarShip a battlecruiser. Built
by Blue Nose Clipperships of Mars, the 800-meter vessel was among the new
vessels commissioned under General Rebecca Fredasa's New Arms Order of 2735.
That order came after Mother Jocasta Cameron assumed control of the Star
League. Under her predecessor, Lord Jonathan Cameron, the Star League Defense
Force had fallen into neglect as massive money was spent on the automated
space-defense system that would prove so ineffective during the Amaris Coup.
As a result, the SLDF had been losing ground to the militaries of the League's
member states for several years.
General Fredasa's declaration called for a large-scale upgrading of the
SLDF's ships and weapons, and the Sovetskii Soyuz was one of several designs
to emerge. Making use of the latest Star League technology, the Sovetskii
Soyuz employed an unprecedented level of computer control, but its most
distinctive feature remains its formidable arsenal. Naval autocannons provide
the Sovetskii Soyuz's main offensive power, and an impressive array of naval
lasers and particle cannons provide substantial long-range firepower, which
often proves especially valuable during extended battles. However, to attain
this level of firepower and still maintain adequate maneuverability, the
designers had to reduce the vessel's armor to 744 tons. Many officers feared
such light armor would result in the swift destruction of the WarShips, but
the Sovetskii Soyuz's excellent long-range firepower proved sufficient to keep
threats at a distance.
Many of the original 400 Sovetskii Soyuz Class vessels were destroyed
during the long campaign to liberate Terra, but about forty survived and left
with the Exodus fleet. The majority of these eventually became the core of the
Clan fleet. One of these vessels, the SLS Kharkov, would later be renamed the
Dire Wolf and serve as the flagship of the Wolf Clan.
The Clan version of the Sovetskii Soyuz has a fifth docking hardpoint
along the vessel's spine, and a lithium-fusion battery system. The Clan Soyuz
also carries two full Stars of OmniFighters. The armor has been improved to
ferro-aluminum, which reduces the tonnage of the armor.
The Snow Ravens, though have decided to take modification of the
Sovetskii Soyuz to a new level with what they call thier MK II refit, as
before with the other MK II refits, the Sovetskii Soyuz, main weapons was only
lightly upgraded, while a suite of AA/AD/AM weapons was installed, armor was
upgraded to Lamellor Ferro-carbide and increased from 978 tons of Ferro
Aluiminium to 1,328 tons of Lamellor Ferro-carbide, the resulting improvement
of armor protection was gladly accepted by the ships captains, but the
greatest change in this MK II refit was the decision of the increasing the
ships speed, this was also to prove to be the most challenging
fortunatly for the Snow Ravens, the old Star League had designed their
warships for the posibbility of high grav stress during combat, even though
the Sovetskii Soyuz was not really a fast ship this design philosphy was
incorperated into the ship class, thus with a lot of computer sim time the
Snow Ravens came to the conclusion that indeed the design would be capable of
accepting the proposed upgrade with its exsisting structure, hence savings
would be earned to offset the cost of upgrading the ships engines.


==Capabilities:==
The capabilities of the MK II Refit compared to the older design are readily
apparent first there is the upgrading of the number and bore size of the ships
NAC's, going from 12 NAC/20's to 16 NAC/25's, also the old designs compliment
of NL-45's was upgraded to NL-55's and 2 more were added bringing the total
to 8, also was the removal of the ships old Killer Whale and Barracudda
Missile launchers, these in turn were replaced by 12 AR-10 Launcher's to give
the ship increased flexibility. Lastly was the upgradeding of 4 of the old
designs MNPPC's to HNPPC's on the broadsides aspects of the ship to provide
extra fire power with out increasing the number of weapons. Also in the refit
was the addition of AA/AD/AM energy weapons in the form of 64 ER PPC's and 80
Micro Pulse Lasers.
The armor of the refit is also greatly enhanced by the increase of armor
tonnage and refiting from Ferro Aluminium to LFC armor and hence more than
doubling the ships armor protection, bringing the ship to modern cruisers
standards.
The major change to the ship was the increase of thrust rating, the design
went from a 1g thrust and 1.5g overthrust to a new speed of 1.5g thrust to a
2.5g overthrust, to handle this increased speed the ships fuel tankerage was
increased to 6,000 tons to allow the ship to take advantage of its new speed.
Other aspects of the Refit are the increase of ships fighters from 20 to 30
and the addition of 20 points of Battle Armor.
From a finacial aspect the refit was very cost efficent, with a final cost
of 663,000,000 million cbills.


==Notable Vessels & Crews:==
Clan Vessels:
Diamond Sharks - Nagasawa
Fire Mandrill - Reaver
Jade Falcons - Hawker
Smoke Jaguars - UNK (capt? at Huntress 3/5/3060)
Snow Ravens - White Cloud, Storm Crow, Avalanche
Star Adders - Divine Conquest, Nygaard (Flagship)
Steel Vipers - Sanra Mercer
Wolf - Dire Wolf [ex SLS Kharkov]

Inner Sphere Vessels:
Comstar - Harmonious Thought (lost in Op. Bulldog at Luzeren), Blake's
Vengeance

Old Star League Vessels:
Sovetskii Soyuz (D - Aramis Liberation)
Kharkov (Exodus - Clan Wolf)
White Cloud (Exodus - Clan Snow Raven)

MK II refit
Snow Ravens - White Cloud, Storm Crow, Avalanche

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Class/Model/Name: Sovetskii Soyuz MK II (Heavy Cruiser)
Mass: 830,000 tons

Equipment: Mass
Power Plant, Drive & Control: 149,400.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 17) 375,575.00
Lithium Fusion Battery 8,300.00
Jump Sail: (Integrity = 5) 72.00
Structural Integrity: 80 66,400.00
Total Heat Sinks: 2,600 Double 2,009.00
Fuel & Fuel Pumps: 6,120.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,075.00
Fire Control Computers: 7,836.00
Food & Water: (642 days supply) 2,021.00
Armor Type: Lamellor Ferro-carbide (1,509 total armor pts) 1,328.00
Capital Scale Armor Pts
Location: L / R
Fore: 279
Fore-Left/Right: 250/250
Aft-Left/Right: 250/250
Aft: 230

Cargo:
Bay 1: Fighters (50) with 6 doors 7,500.00
Fighter Fuel (1) 5,000.00
Bay 2: Small Craft (10) with 2 doors 2,000.00
Battle Armor Points/Squads (20) 200.00
Bay 3: Cargo (1) with 1 door 80,000.00

DropShip Capacity: 5 Docking Hardpoints 5,000.00
Grav Deck #1: (60-meter diameter) 50.00
Grav Deck #2: (100-meter diameter) 100.00
Escape Pods: 110 (7 tons each) 770.00

Crew and Passengers:
80 Officers (56 minimum) 800.00
200 Crew (131 minimum) 1,400.00
80 Gunners (68 minimum) 560.00
270 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 AR10 (40 KW, 40 WS, 40 B)Nose * * * * 40 5,300.00
8 ER PPC Nose 12(120)12(120)12(120) -- 120 48.00
10 Micro Pulse Laser Nose 3(30) -- -- -- 10 5.00
4 NL55 FL/R 22 22 22 22 680 8,800.00
2 AR10 (20 KW, 20 WS, 20 B)FL/R * * * * 80 5,800.00
8 ER PPC FL/R 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser FL/R 3(30) -- -- -- 20 10.00
2 NAC/25(200 rounds) L/RBS 50 50 50 -- 340 12,240.00
2 Heavy NPPC L/RBS 30 30 30 30 900 12,000.00
2 NAC/25(200 rounds) L/RBS 50 50 50 -- 340 12,240.00
8 ER PPC L/RBS 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser L/RBS 3(30) -- -- -- 20 10.00
2 Medium NPPC AL/R 18 18 18 18 540 7,200.00
2 AR10 (20 KW, 20 WS, 20 B)AL/R * * * * 80 5,800.00
2 NAC/25(200 rounds) AL/R 50 50 50 -- 340 12,240.00
2 NAC/25(200 rounds) AL/R 50 50 50 -- 340 12,240.00
8 ER PPC AL/R 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser AL/R 3(30) -- -- -- 20 10.00
2 AR10 (20 KW, 20 WS, 20 B)Aft * * * * 40 2,900.00
8 ER PPC Aft 12(120)12(120)12(120) -- 120 48.00
10 Micro Pulse Laser Aft 3(30) -- -- -- 10 5.00
1 Lot Spare Parts (1.00%) 8,300.00
------------------------------------------------------------------------------
TOTALS: Heat: 4,760 830,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 17,486,798,000 C-Bills
Battle Value: 179,777
Cost per BV: 97,269.38
Weapon Value: 99,105 (Ratio = .55)
Damage Factors: SRV = 6,510; MRV = 6,083; LRV = 4,513; ERV = 1,655
Maintenance: Maintenance Point Value (MPV) = 509,753
(82,823 Structure, 218,458 Life Support, 208,472 Weapons)
Support Points (SP) = 819,000 (161% of MPV)
BattleForce2: Not applicable
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