Congress MK II (Frigate)

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Corsair_SG
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AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Congress MK II (Frigate)
Tech: Clan / 2542
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 760,000 tons
Hull: Endo Steel AN
K-F Drive System: KF Mark XXV
Length: 703 meters
Sail Diameter: 1,207 meters
Power Plant: GM 8050 Starlifters Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Blue Nose 440CL Ferro-carbide
Armament:
4 Oriente-30 NAC/30
16 AR10 Launcher
64 ER PPC
80 Micro Pulse Laser
80 ATM 12
64 Heavy Large Laser
16 NAC/30
Manufacturer: Dekirk Aerospace
Communications System: 5T Vargas
Targeting & Tracking System: Wolf 157
------------------------------------------------------------------------------
==Overview:==
Built specifically as a convoy escort and reconnaissance craft to replace
the ungainly Quixote, the first Congress Class frigate launched from the
Dekirk AeroSpace shipyards in mid 2542. This launch came after a three-year
legal battle between the Terran Hegemony, Dekirk AeroSpace, and Challenge
Systems, a shipyard based at the Federated Suns world of Galax. This legal
wrangling revolved around Challenge's claim that Dekirk had stolen its design
for the Congress. Although neither the Hegemony nor Dekirk admitted liability,
they eventually included Challenge Systems as a partner in the construction of
the vessel.
The Congress' 1.5-G acceleration made it one of the swiftest frigates
constructed during the 26th century, although the vessel was only slightly
more maneuverable than the transports it guarded. The Congress was also
equipped with a sophisticated sensor suite and data-processing system to
perform its secondary mission as an information-gathering craft.
Every cubic centimeter of a Congress Class ship is used to maximum
effect, yet the vessels remain surprisingly comfortable and easy to maintain,
a trademark of Dekirk AeroSpace's design work. The Congress's only flaw is its
lack of fighter support, which many vessels remedy by transporting DropShip
fighter carriers. The Congress's main armament comprises a mix of naval
autocannons that can cripple or destroy most targets. Killer Whale and White
Shark missile systems compose the vessel's secondary armament, along with
eight conventional large lasers for aerospace defense.
Congress Class vessels have appeared in Clan fleets, and one vessel, the
Fire Rose, has seen action against Inner Sphere forces. The Clan Congress
seems to differ little from the Star League version, save for the addition of
a lithium-fusion battery system.
Another Clan Snow Raven MK II refit, this one features the ATM-12
Launcher and Heavy Large Laser to the Secondary Weapons mix, also included was
a array of AR-10 launchers and the upgrading of the ships NAC/20's to
NAC/30's, with these in effect the new upgrade is very capable in the escort
or patrol capacities


==Notable Vessels & Crews:==
Clan Vessels:
Ghost Bears - Shining Claw (capt by TF Serpent 3059)
Goliath Scorpion - Bernlad, Garlon
Hell's Horses - Bucephalus
Jade Falcons - Green Lantern, Kerensky's Pride
Nova Cats - True Vision
Smoke Jaguars - FireCrest (dest/capt in Operation Bulldog), Hunter's Pride
(dest/capt in Operation Bulldog), Snow Leopard (lost at Luzeren 3059)
Snow Raven - Magpie
Steel Vipers - Snake Leader, Snake Leader
Wolf - Rogue

Inner Sphere Vessels:
Comstar - Cleansing Fire

Old Star League Vessels:
Congress
Rickover
Long March (D - Exodus Civil War)
Noble House (D - Exodus Civil War)

MK II refit
Snow Raven - Magpie

------------------------------------------------------------------------------
Class/Model/Name: Congress MK II (Frigate)
Mass: 760,000 tons

Equipment: Mass
Power Plant, Drive & Control: 136,800.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 16) 343,900.00
Lithium Fusion Battery 7,600.00
Jump Sail: (Integrity = 4) 68.00
Structural Integrity: 90 68,400.00
Total Heat Sinks: 2,620 Double 2,052.00
Fuel & Fuel Pumps: 6,120.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,900.00
Fire Control Computers: 15,048.00
Food & Water: (365 days supply) 1,076.75
Armor Type: Ferro-carbide (1,285 total armor pts) 1,367.50
Capital Scale Armor Pts
Location: L / R
Fore: 231
Fore-Left/Right: 214/214
Aft-Left/Right: 210/210
Aft: 206

Cargo:
Bay 1: Fighters (30) with 6 doors 4,500.00
Fighter Fuel (1) 3,000.00
Bay 2: Small Craft (10) with 2 doors 2,000.00
Battle Armor Points/Squads (20) 200.00
Bay 3: Cargo (1) with 1 door 57,131.75

DropShip Capacity: 2 Docking Hardpoints 2,000.00
Grav Decks #1 - 2: (90-meter diameter) 100.00
Life Boats: 50 (7 tons each) 350.00
Escape Pods: 50 (7 tons each) 350.00

Crew and Passengers:
60 Officers (60 minimum) 600.00
200 Crew (137 minimum) 1,400.00
100 Gunners (84 minimum) 700.00
230 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 NAC/30(50 rounds) Nose 60 60 60 -- 200 7,040.00
2 AR10 (20 KW, 20 WS, 20 B)Nose * * * * 40 2,900.00
8 ER PPC Nose 12(120)12(120)12(120) -- 120 48.00
10 Micro Pulse Laser Nose 3(30) -- -- -- 10 5.00
10 ATM 12(500 rounds) Nose 30(300)20(200)10(100)10(100) 80 170.00
8 Heavy Large Laser Nose 13(128)13(128) -- -- 144 32.00
2 NAC/30(50 rounds) FL/R 60 60 60 -- 400 14,080.00
2 AR10 (20 KW, 20 WS, 20 B)FL/R * * * * 80 5,800.00
8 ER PPC FL/R 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser FL/R 3(30) -- -- -- 20 10.00
10 ATM 12(500 rounds) FL/R 30(300)20(200)10(100)10(100) 160 340.00
8 Heavy Large Laser FL/R 13(128)13(128) -- -- 288 64.00
2 NAC/30(80 rounds) L/RBS 60 60 60 -- 400 14,128.00
2 AR10 (20 KW, 20 WS, 20 B)L/RBS * * * * 80 5,800.00
8 ER PPC L/RBS 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser L/RBS 3(30) -- -- -- 20 10.00
10 ATM 12(500 rounds) L/RBS 30(300)20(200)10(100)10(100) 160 340.00
8 Heavy Large Laser L/RBS 13(128)13(128) -- -- 288 64.00
2 NAC/30(80 rounds) AL/R 60 60 60 -- 400 14,128.00
2 NAC/30(50 rounds) AL/R 60 60 60 -- 400 14,080.00
2 AR10 (20 KW, 20 WS, 20 B)AL/R * * * * 80 5,800.00
8 ER PPC AL/R 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser AL/R 3(30) -- -- -- 20 10.00
10 ATM 12(500 rounds) AL/R 30(300)20(200)10(100)10(100) 160 340.00
8 Heavy Large Laser AL/R 13(128)13(128) -- -- 288 64.00
2 NAC/30(50 rounds) Aft 60 60 60 -- 200 7,040.00
2 AR10 (20 KW, 20 WS, 20 B)Aft * * * * 40 2,900.00
8 ER PPC Aft 12(120)12(120)12(120) -- 120 48.00
10 Micro Pulse Laser Aft 3(30) -- -- -- 10 5.00
10 ATM 12(500 rounds) Aft 30(300)20(200)10(100)10(100) 80 170.00
8 Heavy Large Laser Aft 13(128)13(128) -- -- 144 32.00
1 Lot Spare Parts (1.00%) 7,600.00
------------------------------------------------------------------------------
TOTALS: Heat: 5,152 760,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 10,381,023,000 C-Bills
Battle Value: 225,699
Cost per BV: 45,994.99
Weapon Value: 111,933 (Ratio = .50)
Damage Factors: SRV = 9,527; MRV = 8,533; LRV = 5,062; ERV = 1,852
Maintenance: Maintenance Point Value (MPV) = 508,965
(80,619 Structure, 200,690 Life Support, 227,656 Weapons)
Support Points (SP) = 796,500 (156% of MPV)
BattleForce2: Not applicable
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