Iron Eagle class carrier, designed for the Outworlds Alliance.

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Corsair_SG
10/22/03 10:35 PM
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AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Iron Eagle
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 820,000 tons
K-F Drive System: (Unknown)
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Improved Ferro-aluminum
Armament:
160 PPC
160 LRM 20
160 Autocannon/10
160 Autocannon/20
320 Small Laser
320 Machine Gun
------------------------------------------------------------------------------
==Overview:==
Considerimg the predominance of fighters in the Outworlds Alliance it was
only natural for their naval design board to sit down and try thier hand at a
carrier design.
First off they used the publicly released information of both the FWL There
class carrier and the the aborted Kanga class carrier from the Draconis
Combine, and the first hand reports from Comstar via the Star League council
about the Clans Conqerour class. What was considered first off was cost, so it
was decided no LF battery or HPG and the number of dropships was limited to 7,
this was the break even point for keeping the design under the 8.2 billion
mark.
Also the desicion was made not to mount capital grade weapons on the
ship, this in turn allowed the design team to use the less expensive single
heat sinks, and also to keep the ships secondary weapons cost down, the design
team used the spare stockpiles of old tech weapons that can now be found in
limited numbers, and for the weapons they needed extra of they bought second
hand from the Draconis Combine and the Federated Suns, which have quite of bit
on hand, and never ones to snub a possible modest return on these now
obeselete weapons they sold them oof to the Outworlds Alliance procurement
department.
To insure the survivial of their carrier, the design team allowed for a
massive 150 structural integrity, which in turn allow the ship to mount
2,459.50 tons of improved ferro-aluminium armor, the best armor the Outworlds
Alliance could produce.
Overall the Iron Eagle is a versitial ship, capable of matching other more
expensive carriers in abilities, but as is so often the case, budget
constaints might not even allow for the completion of the first of the class,
much less follow on ships.

==Capabilities:==
2g thrust, 3g overthrust

1 Heavy Fighter Regiment
2 Medium Fighter Regiments
1 Light Fighter Regiment
4 Total Aero Regiments = 216 fighters

21,600 tons fighter fuel
10 small craft
20 Battle Armor Squads

weapons
160 PPC
160 LRM 20
160 Autocannon/10
160 Autocannon/20
320 Small Laser
320 Machine Gun



------------------------------------------------------------------------------
Class/Model/Name: Iron Eagle
Mass: 820,000 tons

Equipment: Mass
Power Plant, Drive & Control: 196,800.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 17) 371,050.00
Jump Sail: (Integrity = 5) 71.00
Structural Integrity: 150 123,000.00
Total Heat Sinks: 4,480 Single 3,808.00
Fuel & Fuel Pumps: 14,690.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,050.00
Fire Control Computers: 5,760.00
Food & Water: (365 days supply) 1,642.50
Armor Type: Improved Ferro-aluminum (1,566 total armor pts) 2,459.50
Capital Scale Armor Pts
Location: L / R
Fore: 287
Fore-Left/Right: 261/261
Aft-Left/Right: 261/261
Aft: 235

Cargo:
Bay 1: Fighters (108) with 4 doors 16,200.00
Fighter Fuel (1) 10,800.00
Small Craft (5) 1,000.00
Battle Armor Points/Squads (10) 100.00
Bay 2: Fighters (1+1) (108) with 4 doors 16,200.00
Fighter Fuel (1) 10,800.00
Small Craft (5) 1,000.00
Battle Armor Points/Squads (10) 100.00
Bay 3: Cargo (1) 13,485.00

DropShip Capacity: 7 Docking Hardpoints 7,000.00
Grav Decks #1 - 2: (90-meter diameter) 100.00
Life Boats: 75 (7 tons each) 525.00
Escape Pods: 75 (7 tons each) 525.00

Crew and Passengers:
100 Officers (82 minimum) 1,000.00
200 Crew (109 minimum) 1,400.00
214 Gunners (214 minimum) 1,498.00
386 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
20 PPC Nose 20(200)20(200) -- -- 200 140.00
20 LRM 20(408 rounds) Nose 24(240)24(240)24(240) -- 120 268.00
20 Autocannon/10(400 roundsNose 20(200)20(200) -- -- 60 280.00
20 Autocannon/20(400 roundsNose 40(400) -- -- -- 140 360.00
40 Small Laser Nose 12(120) -- -- -- 40 20.00
40 Machine Gun(800 rounds) Nose 8(80) -- -- -- 0 24.00
20 PPC FL/R 20(200)20(200) -- -- 400 280.00
20 LRM 20(408 rounds) FL/R 24(240)24(240)24(240) -- 240 536.00
20 Autocannon/10(400 roundsFL/R 20(200)20(200) -- -- 120 560.00
20 Autocannon/20(400 roundsFL/R 40(400) -- -- -- 280 720.00
40 Small Laser FL/R 12(120) -- -- -- 80 40.00
40 Machine Gun(800 rounds) FL/R 8(80) -- -- -- 0 48.00
20 PPC L/RBS 20(200)20(200) -- -- 400 280.00
20 LRM 20(408 rounds) L/RBS 24(240)24(240)24(240) -- 240 536.00
20 Autocannon/10(400 roundsL/RBS 20(200)20(200) -- -- 120 560.00
20 Autocannon/20(400 roundsL/RBS 40(400) -- -- -- 280 720.00
40 Small Laser L/RBS 12(120) -- -- -- 80 40.00
40 Machine Gun(800 rounds) L/RBS 8(80) -- -- -- 0 48.00
20 PPC AL/R 20(200)20(200) -- -- 400 280.00
20 LRM 20(408 rounds) AL/R 24(240)24(240)24(240) -- 240 536.00
20 Autocannon/10(400 roundsAL/R 20(200)20(200) -- -- 120 560.00
20 Autocannon/20(400 roundsAL/R 40(400) -- -- -- 280 720.00
40 Small Laser AL/R 12(120) -- -- -- 80 40.00
40 Machine Gun(800 rounds) AL/R 8(80) -- -- -- 0 48.00
20 PPC Aft 20(200)20(200) -- -- 200 140.00
20 LRM 20(408 rounds) Aft 24(240)24(240)24(240) -- 120 268.00
20 Autocannon/10(400 roundsAft 20(200)20(200) -- -- 60 280.00
20 Autocannon/20(400 roundsAft 40(400) -- -- -- 140 360.00
40 Small Laser Aft 12(120) -- -- -- 40 20.00
40 Machine Gun(800 rounds) Aft 8(80) -- -- -- 0 24.00
1 Lot Spare Parts (1.00%) 8,200.00
------------------------------------------------------------------------------
TOTALS: Heat: 4,480 820,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 8,157,297,608 C-Bills
Battle Value: 146,195
Cost per BV: 55,797.38
Weapon Value: 122,319 (Ratio = .84)
Damage Factors: SRV = 9,093; MRV = 3,698; LRV = 533; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 545,722
(148,417 Structure, 278,905 Life Support, 118,400 Weapons)
Support Points (SP) = 618,732 (113% of MPV)
BattleForce2: Not applicable
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