heat waepon

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wartang
12/06/03 12:27 PM
209.201.75.83

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me and my brother were talking and we came up with this idea

mount an I.C.engine (jet engine with and after buner) in an arm and use it like a flamer just wonder ing what the forum thought about this idea
i love this game
Silenced_Sonix
12/06/03 03:18 PM
168.209.97.34

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You can be glad it's late, or I'd have flamed you to death for that...

Use common sense: an ICE unit takes up something like six criticals, and weights a lot. You want to use it as a flamer, which weights much less, and takes up less space. Why bother?

PS: if you knew anything about jet afterburners, you'd know they don't have the range, the fuel efficiency or the right delivery method to be effect as flamers.

PS2: this is not a flame, I'm just stating an opinion.
Evolve or Die
tgsofgc
12/06/03 04:40 PM
67.4.200.247

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It could be intressting though I doubt it would even be as effective as a famer. Namely the raw exhaust wouldn't have much of a usable range in battletech, note each hex is 30 meters or approx 90 feet. I'd assume it 'd only have a range of one, and the prohibitive weight of the dedicated ICE would likely make the weapon all but useless. Especially with the risk of the arm causing a relatively devestating explosion if the "jet engine" is hit.
I find that 'pinpoint' accuracy during a bombing run increases proportionally with the amount of munitions used.
-Commander Nathaniel Klepper,
Avanti's Angels, 3058
CrayModerator
12/07/03 07:51 PM
68.200.106.99

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Well, the standard (energy weapon) flamer is a first cousin of the jump jet. The flamer inhales local air (or some stored reaction mass, if in a vacuum) and superheats it with a burst of energy (microwaves, electrons, lasers, etc.) This fusion-powered blast of uber-hot air then does enough damage to ablate off several hundred kilograms of armor from a target. It can also raise the heat of a target 2 points, if using the option flamer rule.

In comparison, a jet engine's exhaust temperature doesn't get hot enough to ablate armor. It also tends to move a lot of air then lowers the temperature - there's a scene in "Forest Gump," on the shrimping boat in the hurricane, which was created by aiming a jet engine at the boat and live actors (plus some hoses for the spray. The temp on the deck was about 120F).

I don't think a jet engine would perform as well as a flamer, or even a vehicle flamer (which sprays the target with burning, jellied fuel.) You might get a point of heat out of it, or bowl over infantry with the gust of wind, but I wouldn't expect great heat raises out of it.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Diablo
12/27/03 06:10 PM
24.114.50.190

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i'd like to point out that a jet engine provides thrust enbough to propell multi toned fighters. now, strap that to a mech and let it go. what happens?
"whats that bluish fuzzy thing on your head?"
-Luciphear to Talis, just before he exploded.

www.geocitis.com/luciph34r
CrayModerator
12/28/03 07:48 PM
68.202.157.248

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Quote:

i'd like to point out that a jet engine provides thrust enbough to propell multi toned fighters. now, strap that to a mech and let it go. what happens?



You have a jump jet or fuel-guzzling VTOL. See: jump jets. They deliver comparable levels of thrust - a 100-ton mech won't get off the ground on a 1G planet without having a bit over 100 tons of thrust, which would require 3 of the engines being fitted to the F-22 or the JSF/F-35.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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