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Kit_fox
Colonel


Reged: 09/16/02
Posts: 3054
Level 1 tech Timberwolf
      #82500 - 02/08/04 08:22 PM (129.138.30.194)

Ok, here is what I was able to squeeze out:

Timberwolf - M1

75 tons
4/6/0 movement
Heat Sinks: 18
Max Heat: 37
Armor: 216 points (13.5 tons)

Head - 9 armor
Life Support
Sensors
Cockpit

Right Arm - 22 armor
1 Large Laser
1 Medium Laser
Shoulder, Upper Arm, Lower Arm

Left Arm - 22 armor
1 Large Laser
1 Medium Laser
Shoulder, Upper Arm, Lower Arm

Right Torso - 25/5 armor
LRM 5
Ammo LRM 5
Medium Laser
Heat Sinks x3

Left Torso - 25/5 armor
LRM 10
Ammo LRM 10 x2
Medium Laser
Heat Sinks x 3

Center Torso - 35/8 armor
Engine
Gyro


Right/Left Legs - 30 armor
Hip
Upper Leg
Lower Leg
Foot


-----------

I always liked the Timberwolf and wondered what earlier modles of it could have looked like. This is basically what I came up with. Since it is made with level 1 tech something ended up having to give, so I downsized the engine due to the lack of XL engines, and also reduced its missle racks to LRM5's. Its arms both mount the LL and ML combo common to Timberwolves, and there are 3 more ML mounted on the various torso sections. I gave it enough heat sinking capability to fire either all of its medium lasers or both of its Large Lasers without encountering heat problems, but if you alpha strike you are going to be slowed way down.

I am most unhappy with the missle racks being reduced to LRM5's as this greately reduces its long range punch. I am thinking of having both LRM's share a single ton of ammo as 24 shots is a bit much for each one, and if I were to do so I could add in a MG as well as a half ton of ammo to bring it a little closer in line with a normal Timberwolf.

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_____

The RNG mugged me in a dark street, killed my dog, and cancled Christmas.

When the winds of change blow hard enough the most trivial of things can become deadly projectials.

Knowledge is power. Power corrupts. Study hard. Be evil.


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Ferro
Newbie


Reged: 02/09/04
Posts: 1
Re: Level 1 tech Timberwolf [Re: Kit_fox]
      #82512 - 02/09/04 12:16 AM (205.188.209.103)

Well, here is what I came up with...


Type/Model: Untitled 'Mech
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design

Mass: 75 tons
Chassis: Standard
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Large Lasers
2 Medium Lasers
2 LRM 10s
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Tmberwolf L1
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Standard 0 7.50
Engine: 300 Fusion 6 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 15 Single 3 5.00
(Heat Sink Loc: 1 HD, 1 LL, 1 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 152 pts Standard 0 9.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 20
Center Torso (Rear): 7
L/R Side Torso: 16 18/18
L/R Side Torso (Rear): 5/5
L/R Arm: 12 15/15
L/R Leg: 16 20/20

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Laser RA 8 2 5.00
1 Medium Laser RA 3 1 1.00
1 Large Laser LA 8 2 5.00
1 Medium Laser LA 3 1 1.00
1 LRM 10 RT 4 48 6 9.00
(Ammo Locations: 2 LT, 2 RT)
1 Machine Gun RT 0 200 2 1.50
(Ammo Locations: 1 CT)
1 LRM 10 LT 4 2 5.00
1 Machine Gun LT 0 1 .50
--------------------------------------------------------
TOTALS: 30 49 75.00
Crits & Tons Left: 29 .00

Calculated Factors:
Total Cost: 6,599,250 C-Bills
Battle Value: 911
Cost per BV: 7,243.96
Weapon Value: 983 / 983 (Ratio = 1.08 / 1.08)
Damage Factors: SRDmg = 15; MRDmg = 11; LRDmg = 6
BattleForce2: MP: 4, Armor/Structure: 4/6
Damage PB/M/L: 3/2/1, Overheat: 2
Class: MH; Point Value: 9
Specials: if

It's not much compaired to yours, but I kept the general Timberwolf ideas.


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JStallion
Sergeant


Reged: 01/25/04
Posts: 190
Loc: Michigan, USA
Re: Level 1 tech Timberwolf [Re: Kit_fox]
      #83421 - 02/18/04 08:00 PM (69.47.164.192)

unless i did somethin wrong, thats 3 tons over kit. maybe u meant lrm 5's for both torsos?

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Kit_fox
Colonel


Reged: 09/16/02
Posts: 3054
Re: Level 1 tech Timberwolf [Re: JStallion]
      #83428 - 02/18/04 08:25 PM (129.138.30.194)

eep. Yes, both of those should be LRM5's. Sorry. I orriginally had just 1 LRM launcher and changed it over. If you look at the actual text it says there that the LRM launchers had been downgraded to LRM5's, I had just accidently skipped over doing it for one of the torsos.

--------------------
_____

The RNG mugged me in a dark street, killed my dog, and cancled Christmas.

When the winds of change blow hard enough the most trivial of things can become deadly projectials.

Knowledge is power. Power corrupts. Study hard. Be evil.


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JStallion
Sergeant


Reged: 01/25/04
Posts: 190
Loc: Michigan, USA
Re: Level 1 tech Timberwolf [Re: Kit_fox]
      #84053 - 02/21/04 08:08 PM (69.47.164.192)

alright, just tried putting it in the mech designer thing i have and it came out that way. i like ur idea though, been experimenting what a bunch of omni's would be if lvl one tech. like cauldron-born and all

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SCUM
Sergeant


Reged: 12/05/02
Posts: 159
Loc: I'm somewhere, where I don't k...
Re: Level 1 tech Timberwolf [Re: JStallion]
      #85875 - 03/03/04 07:22 AM (68.102.103.104)

Most omis I know of don't have a direct (i.e. only has one) ancestor, they usually seem to combine at least ideas from two or more mechs or are completely off the wall. So, if we are going to look at it from a direct decendant view, I felt it prudent to take a look at the IICs vs their predecessors.

For this, I examined both the Warhammer, Maurauder, and thier respective IIC variants.

Both were increased in weight by 10 tons, one had less armor, both had thier weapons upgraded from std to pulse or from LLas to PPC. Both had the same movement speed as thier previous model. There were a few other changes, but I accidently left my notes at home, so I will wait until tomorrow until I post in more detail.

The one glaring difference between the Timberwolf and a IIC, is it's heavy use of omni tech. It has furro-fibrus, endo-steel, an XL, and double heat sinks. That is using quite a bit of weight saving equipment that LVL1 has no access to. So, to have enough weight to have at least a halfway decent facsimile, I had to reduce the the engine movement from 5/8 to 4/6. In most other places I tried to remain true to the std/IIC formula.

This is what I could work out from memory. (again, no notes, so forgive if I can't list exact details)

Timberwolf ver 0.5
65 tons
4/6 movement
16 heat sinks
2 LLas (4-6 MLas might be more in line with the std/IIC relationship, but didn't seem appropriate)
2 LRM10 (1.0 tons ammo) (if I remember correctly)
1MG (0.5 tons ammo)
10 tons armor (same layout as Nova)

--------------------
Jer 33:3
9th Kyu AOSRKKF
Promo Code:scumsentme

Edited by SCUM (03/03/04 07:30 AM)


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Kanil
Captain


Reged: 03/13/03
Posts: 1028
Loc: Head Chef, Archon's Kitchen
Re: Level 1 tech Timberwolf [Re: SCUM]
      #86088 - 03/04/04 06:32 PM (24.48.174.141)

Alright. Here's my attempt. The only weapon "missing" is the CT Machine gun, other then that, the rest are there, 'cept for them being downgraded. I used two LRM-5's as LRM-10's are useless.

Movement:4/6/0 (300 Rating Engine)
Armor:192 Points
Heat Sinks:16


Head:9 Armor
Sensors
Cockpit
Life Support

Center Torso:34/7 Armor (Front/Back)
Engine
Gyro

Left Torso:22/5 Armor (Front/Back)
Medium Laser
LRM-5 (x2)
Ammo LRM-5
Small Laser
Heat Sink (x2)

Right Torso:22/5 Armor (Front/Back)
Machine Gun
LRM-5 (x2)
Ammo LRM-5
Ammo MG (Half-Ton)
Heat Sink (x2)

Left Arm:19 Armor
Shoulder
Upper Arm
Lower Arm
Large Laser
Medium Laser

Right Arm:19 Armor
Shoulder
Upper Arm
Lower Arm
Large Laser
Medium Laser

Left Leg:25 Armor
Hip
Upper Leg
Lower Leg
Foot

Right Leg:25 Armor
Hip
Upper Leg
Lower Leg
Foot

--------------------
"The better news is that we are outnumbered, four to one."
- Clanners, and their whacked view of the world.


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davion76
Lieutenant Colonel


Reged: 08/07/02
Posts: 1605
Loc: Ridgecrest CA, USA
Re: Level 1 tech Timberwolf [Re: Kanil]
      #86089 - 03/04/04 06:56 PM (138.163.0.42)

Not bad, Not bad. The LRM ammo is a little low though. Might want to add half a ton or a tons (not restricted to full ton in Nev) from the armor. The heat balance is nice with combos of

LL/4LRM5
2LL
LL/3ML

each producing ~16 heat. AI'd have lots of fun at range 6 though... Might make its ammo cook off.... but, hey, who lets AI fight with their mechs


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Karagin
General


Reged: 04/21/01
Posts: 6411
Loc: Ft. Hood TX (Killeen)
Re: Level 1 tech Timberwolf [Re: Kit_fox]
      #142425 - 12/26/06 09:13 PM (70.123.166.36)

Nice work. Looking forward to more...maybe a level 1 Loki or say a Dashi?

--------------------
Karagin

Given time and plenty of paper, a philosopher can prove anything.


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Toscotto
Lieutenant


Reged: 02/02/06
Posts: 530
Loc: Tacoma WA
Re: Level 1 tech Timberwolf [Re: Karagin]
      #142428 - 12/26/06 10:19 PM (12.215.87.252)

talk about thread necrophilia!

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The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as needed?


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Fang
Captain


Reged: 10/22/04
Posts: 1070
Loc: North Carolina, USA
Re: Level 1 tech Timberwolf [Re: Toscotto]
      #142512 - 12/28/06 09:57 AM (65.82.104.120)

Tos, I think you mean...Necromancy. slight difference in terms there.

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One by one, the rabbits are stealing my sanity.....


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Toscotto
Lieutenant


Reged: 02/02/06
Posts: 530
Loc: Tacoma WA
Re: Level 1 tech Timberwolf [Re: Fang]
      #142515 - 12/28/06 01:52 PM (199.68.77.235)

no, i loved the thread so my term may apply...


(typing with one hand)

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The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as needed?


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Fang
Captain


Reged: 10/22/04
Posts: 1070
Loc: North Carolina, USA
Re: Level 1 tech Timberwolf [Re: Toscotto]
      #142517 - 12/28/06 02:38 PM (65.82.104.120)

O_O tmi, man...tmi

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One by one, the rabbits are stealing my sanity.....


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