Carrier Design on a Budget Challenge

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Corsair_SG
03/03/04 11:58 AM
68.127.88.244

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Code:
 As the Title says the challenge is based on
building the Carrier around a C-Bill budget
more than anything else, but the ship must also meet
4 other requirements in the design challenge. So with
no further adue here are the requirements for the
[b] Carrier on a Budget Design Challenge[/b]

1. 10 Billion C-Bills for the construction Costs
2. Ship must carry at least 4 dropships
3. Inner Sphere Tech Level II, with the exception of the
use of ERLM's from the Lvl III catergory, to me they are
perfect for warships, hence the reason for them being
allowed,
[b]but that is the only LvL III piece of Tech Allowed!!![/b]
3. Ship must be able to carry at least 120 fighters,
along with fuel store specificaly allocated to
the fighters and not to ships fuel.
4. Must have HPG in design.
5. Suffient Cargo Capacity equal to 3 percent
of the ships wieght

Corsair_SG
03/03/04 11:40 PM
68.127.80.144

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Code:
              AeroTech 2 Vessel Technical Readout

THB Weapons

Class/Model/Name: Carrier On a Budget
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 3, Standard design
Rules Set: AeroTech2

Mass: 750,000 tons
K-F Drive System: (Unknown)
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Lamellor Ferro-carbide
Armament:
16 Medium NPPC
16 NAC/20
32 Killer Whale
32 Light Gauss Rifle
32 ER PPC
48 ELRM-20 (THB)
32 Streak SRM 6
112 Small Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: Carrier On a Budget
Mass: 750,000 tons

Equipment: Mass
Power Plant, Drive & Control: 135,000.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 16) 339,375.00
Jump Sail: (Integrity = 4) 68.00
Structural Integrity: 104 78,000.00
Total Heat Sinks: 2,552 Double 1,988.00
Fuel & Fuel Pumps: 8,160.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,875.00
Fire Control Computers: 15,072.00
Food & Water: (1000 days supply) 5,250.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (1,620 total armor pts) 1,560.00
Capital Scale Armor Pts
Location: L / R
Fore: 270
Fore-Left/Right: 270/270
Aft-Left/Right: 270/270
Aft: 270

Cargo:
Bay 1: Cargo (1) with 6 doors 24,492.00
Bay 2: Fighters (60) with 4 doors 9,000.00
Fighter Fuel (1) 3,000.00
Small Craft (4) 800.00
Bay 3: Fighters (60) with 4 doors 9,000.00
Fighter Fuel (1) 3,000.00
Small Craft (4) 800.00

DropShip Capacity: 6 Docking Hardpoints 6,000.00
Grav Decks #1 - 4: (90-meter diameter) 200.00
Grav Decks #5 - 8: (80-meter diameter) 200.00
Grav Decks #9 - 12: (90-meter diameter) 200.00
Life Boats: 80 (7 tons each) 560.00
Escape Pods: 100 (7 tons each) 700.00

Crew and Passengers:
102 Officers (102 minimum) 1,020.00
400 Crew (93 minimum) 2,800.00
110 Gunners (107 minimum) 770.00
50 1st Class Passengers 500.00
108 Marine Battle Armor Troopers/Elementals 756.00
280 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Medium NPPC Nose 18 18 18 18 270 3,600.00
2 NAC/20(60 rounds) Nose 40 40 40 -- 120 5,024.00
4 Killer Whale(40 msls) Nose 16 16 16 16 80 2,600.00
4 Light Gauss Rifle(320 rouNose 3(32) 3(32) 3(32) 3(32) 4 68.00
4 ER PPC Nose 4(40) 4(40) 4(40) -- 60 28.00
6 ELRM-20 (THB)(300 rounds)Nose 7(72) 7(72) 7(72) 7(72) 60 183.00
4 Streak SRM 6(45 rounds) Nose 5(48) -- -- -- 16 21.00
14 Small Pulse Laser Nose 4(42) -- -- -- 28 14.00
2 Medium NPPC FL/R 18 18 18 18 540 7,200.00
2 NAC/20(60 rounds) FL/R 40 40 40 -- 240 10,048.00
4 Killer Whale(40 msls) FL/R 16 16 16 16 160 5,200.00
4 Light Gauss Rifle(320 rouFL/R 3(32) 3(32) 3(32) 3(32) 8 136.00
4 ER PPC FL/R 4(40) 4(40) 4(40) -- 120 56.00
6 ELRM-20 (THB)(300 rounds)FL/R 7(72) 7(72) 7(72) 7(72) 120 366.00
4 Streak SRM 6(45 rounds) FL/R 5(48) -- -- -- 32 42.00
14 Small Pulse Laser FL/R 4(42) -- -- -- 56 28.00
2 Medium NPPC L/RBS 18 18 18 18 540 7,200.00
2 NAC/20(60 rounds) L/RBS 40 40 40 -- 240 10,048.00
4 Killer Whale(40 msls) L/RBS 16 16 16 16 160 5,200.00
4 Light Gauss Rifle(320 rouL/RBS 3(32) 3(32) 3(32) 3(32) 8 136.00
4 ER PPC L/RBS 4(40) 4(40) 4(40) -- 120 56.00
6 ELRM-20 (THB)(300 rounds)L/RBS 7(72) 7(72) 7(72) 7(72) 120 366.00
4 Streak SRM 6(45 rounds) L/RBS 5(48) -- -- -- 32 42.00
14 Small Pulse Laser L/RBS 4(42) -- -- -- 56 28.00
2 Medium NPPC AL/R 18 18 18 18 540 7,200.00
2 NAC/20(60 rounds) AL/R 40 40 40 -- 240 10,048.00
4 Killer Whale(40 msls) AL/R 16 16 16 16 160 5,200.00
4 Light Gauss Rifle(320 rouAL/R 3(32) 3(32) 3(32) 3(32) 8 136.00
4 ER PPC AL/R 4(40) 4(40) 4(40) -- 120 56.00
6 ELRM-20 (THB)(300 rounds)AL/R 7(72) 7(72) 7(72) 7(72) 120 366.00
4 Streak SRM 6(45 rounds) AL/R 5(48) -- -- -- 32 42.00
14 Small Pulse Laser AL/R 4(42) -- -- -- 56 28.00
2 Medium NPPC Aft 18 18 18 18 270 3,600.00
2 NAC/20(60 rounds) Aft 40 40 40 -- 120 5,024.00
4 Killer Whale(40 msls) Aft 16 16 16 16 80 2,600.00
4 Light Gauss Rifle(320 rouAft 3(32) 3(32) 3(32) 3(32) 4 68.00
4 ER PPC Aft 4(40) 4(40) 4(40) -- 60 28.00
6 ELRM-20 (THB)(300 rounds)Aft 7(72) 7(72) 7(72) 7(72) 60 183.00
4 Streak SRM 6(45 rounds) Aft 5(48) -- -- -- 16 21.00
14 Small Pulse Laser Aft 4(42) -- -- -- 28 14.00
1 Lot Spare Parts (1.00%) 7,500.00
------------------------------------------------------------------------------
TOTALS: Heat: 5,104 750,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 9,540,904,000 C-Bills
Battle Value: 189,027
Cost per BV: 50,473.76
Weapon Value: 103,865 (Ratio = .55)
Damage Factors: SRV = 7,171; MRV = 6,259; LRV = 4,603; ERV = 1,677
Maintenance: Maintenance Point Value (MPV) = 530,126
(108,560 Structure, 221,438 Life Support, 200,128 Weapons)
Support Points (SP) = 1,354,050 (255% of MPV)
BattleForce2: Not applicable



Edited by Corsair_SG (03/03/04 11:42 PM)
Toontje
03/22/04 06:09 PM
217.123.31.80

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I think creating a design challenge with the current Aerotech/BS posters is kind of useless. Why btw the inclusion of ERLRM's, lvl3+ tech? IIRC 99% of a warship cost is located in the KF drive, so on a budget will rather result in very small designs. Now I'm a bit out of touch with light in WS terms, so I don't know if your proposed battlecarrier is heavy or light. You might want to skip on part of the naval armament, as it's quite heavilly armed. (Now I will have to check the FM: FWL before going to sleep to compare to the thera...)
Rather to blow up, then.
CrayModerator
03/22/04 07:37 PM
68.200.106.54

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Quote:

Why btw the inclusion of ERLRM's, lvl3+ tech? IIRC 99% of a warship cost is located in the KF drive, so on a budget will rather result in very small designs.



Pretty much, though an HPG (1 billion CB before the x2 final cost multiplier) can create a noticeable bump in the price.

The difference between a 0-dropship, no lithium fusion battery 100000-ton corvette and a 0-dropship, no lithium fusion battery 2500000-ton battleship isn't dramatic.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Corsair_SG
04/06/04 12:43 PM
68.127.80.247

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Code:
Okay forget the Budget, Lets see what anybody has
for a Carrier in the 1 Million Ton Range, also forget the
Level 3 rule on the ERLRM's, also your choice IS or Clan.

Nevik
04/19/04 11:16 PM
64.12.116.210

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Tech Base: Inner Sphere
Name: Midway
Vessel Class: WarShip, Carrier
Vessel Mass: 1,000,000
Safe Thrust: 3
Maximum Thrust: 5
Armament:
192 Large Pulse Lasers
32 Naval Laser 55s
8 Maelstorm AR-10 Missile
Ammo Killer Whale 5,000 (100 Missiles)
Ammo White Shark 4,000 (100 Missiles)
Ammo Barracuda 3,000 (100 Missiles)
1 Hyperspace Pulse Generator
1 Lithium Fusion Battery

General Systems: 768,050 total tons
Control Components: 2,500
Engine Mass: 180,000 360
Heat Sinks: 1,170 (2720,double/ 190 integral)
LF Battery: 10,000

KF Drive Mass: 452,500
KF Integrity: 20 pts.

Jumpsail Mass: 80
Sail Integrity: 5 pts.

Fuel Efficiency: 39.52 tons per burn day
Fuel Mass: 32,000 (809.7 days at 1g)
Fuel Points: 80,000 pts.
Fuel Pumps: 1,600

Structural Mass: 85,000
SI points: 85 pts.

Armor Mass: 3,200
Armor Points: 3,200 (Lemellor Ferro-carbide)
Fore: 509 pts.
Fore R/L: 609 pts.
Aft R/L: 609 pts.
Aft: 509 pts.

Crew Systems: 6,578 total tons
Type Minimum/Maximum Mass
Officers: 64/75 750
Gunners: 72/75 525
Enlisted: 245/300 2,100
Medics: 27/30 210
Marines: 140/140 25 (w/Battle Armor)
Life Boats: 124 868 (620 Person Capacity)

Cargo Systems: 173,786 total tons
Food: 2,600(3.25 tons/day for 800 days)
Spare Parts: 20,000
HPG: 50
Grav Deck 1: 100 (150m)
Grav Deck 2: 100 (150m)
DropShips Capacity: 12
Coller Mass: 12,000
Fighter Bays: 81,000 (540, 5 regiments)
Fighter Fuel: 50,000
General Cargo: 7,936

Weapon Systems: 51,586 total tons

Ammunition Magazine:
Killer Whale 5,000 (100 Missiles)
White Shark 4,000 (100 Missiles)
Barracuda 3,000 (100 Missiles)

Arc Weapon Heat Short Medium Long Extreme

Fore 723t 480
Fore 12LPulse 120 11 11 11 11
Fore 12LPulse 120 11 11 11 11
Fore 12LPulse 120 11 11 11 11
Fore 12LPulse 120 11 11 11 11

FR 735t 280
FR 12LPulse 120 11 11 11 11
FR AR-10 - - - - -
FR AR-10 - - - - -
FR 12LPulse 120 11 11 11 11

FL 735t 280
FL 12LPulse 120 11 11 11 11
FL AR-10 - - - - -
FL AR-10 - - - - -
FL 12LPulse 120 11 11 11 11

FRB 17,600t 1360
FRB 4 NL55 340 22 22 22 22
FRB 4 NL55 340 22 22 22 22
FRB 4 NL55 340 22 22 22 22
FRB 4 NL55 340 22 22 22 22

FLB 17,600t 1360
FLB 4 NL55 340 22 22 22 22
FLB 4 NL55 340 22 22 22 22
FLB 4 NL55 340 22 22 22 22
FLB 4 NL55 340 22 22 22 22

AR 735t 280
AR 12LPulse 120 11 11 11 11
AR AR-10 - - - - -
AR AR-10 - - - - -
AR 12LPulse 120 11 11 11 11

AL 735t 280
AL 12LPulse 120 11 11 11 11
AL AR-10 - - - - -
AL AR-10 - - - - -
AL 12LPulse 120 11 11 11 11

Aft 723t 480
Aft 12LPulse 120 11 11 11 11
Aft 12LPulse 120 11 11 11 11
Aft 12LPulse 120 11 11 11 11
Aft 12LPulse 120 11 11 11 11
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