Revised Invincible Class Battlecruiser, with fluff text.

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Corsair_SG
05/30/04 10:04 PM
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AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Invincible Class Battlecruiser
Tech: Inner Sphere / 3070
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 1,180,000 tons
Hull: Lockheed/CBM 200
K-F Drive System: KF Tri-Mark V
Power Plant: General Motors Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: PanzerSlab Type 5 Lamellor Ferro-carbide
Armament:
6 Norse-Storm Model 7D Medium N-Gauss
16 Type V Killer Whale
24 Tiegart Magnum Heavy NPPC
24 Luxor HV NAC/30
16 Magna Sunspot ER PPC
16 Diverse Optics Type 20 Large Pulse Laser
20 Blackwell Fury Gauss Rifle
32 Diverse Optics Type 10P Small Pulse Laser
6 Pontiac 100 NAC/40
Manufacturer: General Dynamics
Location: Terra
Communications System: Lockheed/CBM COM-SET 100
Targeting & Tracking System: Alexis Photon Targeting Acquisition System
------------------------------------------------------------------------------
==Overview:==
Considering the damage done to the Lyran Alliance and the peoples morale,
Archon Peter decided to research a possible morale booster for the Alliance as
a whole. Confering in secret with both Lyran and Comstar historians, and hints
from the Star League Memory Core. Archon Peter was able to have the
engineering and design teams of the Alliance begin the process of recreating
one of the most famous ships in the Inner Sphere, the LCS Invincible.
The orginail Invicible, was a former prototype battlecruiser developed by
the old Star League, it was the Star Leagues attempt at constructing a heavy
warship that would fall in between the Leagues Battleships and top end heavy
cruisers, the design was built with the concept of force foward power
projection, hence the allocation of 7 droppoints on the Invincible, carrying 2
Assualt, 2 Carrier and 3 Fortresses, the Invincible was envisioned appearing
at a jumppoint and basicily stomping most system defences into snail snot, and
from there proceeding to its target objective. But due to budget
considerations the Invincible class project was scrapped, and the sole
prototype built was sold to the then Lyran Commonwealth, where it served until
mothballed over Tharkad as a orbitail musuem. Until she was reactivated in
2853, in a last ditch gamble to break a Kuritain blockade of Hesperus II,that
threatened the very factiries of Defiance Industries. The old Battlecruiser
along with a Lyran relief force, appeared at the Jump point, and though here
guns and crew was sadly not up to there full power, the Invincile destroyed
the Combine warships with ease and from there proceeded to orbit Hesperus and
comenced an Orbital Bombardment of the forces attacking the Defiance
Factories, thus saving the factories and the Lyran ability to wage war or
defend themselves, upon compleation of her duties the Invincible prepped for
jump back to Tharkad, but she never arrived the Invincble and her crew was
lost in midjump, never to be seen again. Or so the normal public thought,
after completion of the plans to build a new Invincible, Archon Peter ordered
costruction of the new ship to proceed at a secret location, known only to him
and the upper military command. So in secret the ship was built along with
here contigient of Dropships, the ships and Dropships crews was trained in
secret in various facilites across the Alliance, as not to alert any prying
eyes to the Top Secret project, and so on the Annevesary, the Invicible was to
return to Tharkad and in the middile of the Memorial services for the ship and
crew, and with Archon Peter not trying to burst in to a huge grin over the
coming surprise, the Invincible appeares into the Thatrkad system,
broadcasting that the LCS Invincible and finally returned home, needless to
say this caused a uproar that you would not believe, with most people thinking
a ghost from the past had appeared, but after the intial panic explosion had
subsided, Archon Peter addressed the masses, to state, In these troubled times
and future, we most look to the past for a symbol to unite our spirit, at
Hespersus, the Invincible, was our ralling point, and she will be again, a
visible symbol of our spirit and power. At this present time the new
Invincble is patroling the Alliance in a series of show the flag port calls
and tours of the new ship to all in the Alliance. While the ship is very
expensive to construct and operate, the pure Public Relations value of the
Invincible more than offsets this.

------------------------------------------------------------------------------
Class/Model/Name: Invincible Class Battlecruiser
Mass: 1,180,000 tons

Equipment: Mass
Power Plant, Drive & Control: 212,400.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 23) 533,950.00
Lithium Fusion Battery 11,800.00
Jump Sail: (Integrity = 5) 89.00
Structural Integrity: 95 112,100.00
Total Heat Sinks: 4,754 Double 4,058.00
Fuel & Fuel Pumps: 5,100.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,950.00
Fire Control Computers: .00
Food & Water: (400 days supply) 1,976.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (2,302 total armor pts) 2,242.00
Capital Scale Armor Pts
Location: L / R
Fore: 420
Fore-Left/Right: 380/380
Aft-Left/Right: 380/380
Aft: 362

Cargo:
Bay 1: Fighters (54) with 6 doors 8,100.00
Small Craft (8) with 2 doors 1,600.00
Fighter Fuel (1) 5,400.00
Bay 2: Cargo (1) with 4 doors 23,770.00

DropShip Capacity: 7 Docking Hardpoints 7,000.00
Grav Decks #1 - 4: (90-meter diameter) 200.00
Escape Pods: 165 (7 tons each) 1,155.00

Crew and Passengers:
140 Officers (124 minimum) 1,400.00
500 Crew (141 minimum) 3,500.00
120 Gunners (90 minimum) 840.00
20 1st Class Passengers 200.00
60 Marines 300.00
148 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Medium N-Gauss(60 rounds)Nose 50 50 50 50 30 11,024.00
2 Killer Whale(20 msls) Nose 8 8 8 8 40 1,300.00
2 Heavy NPPC Nose 30 30 30 30 450 6,000.00
2 NAC/30(60 rounds) Nose 60 60 60 -- 200 7,048.00
2 ER PPC Nose 2(20) 2(20) 2(20) -- 30 14.00
2 Large Pulse Laser Nose 2(18) 2(18) -- -- 20 14.00
2 Gauss Rifle(160 rounds) Nose 3(30) 3(30) 3(30) -- 2 50.00
4 Small Pulse Laser Nose 1(12) -- -- -- 8 4.00
1 NAC/40(30 rounds) Nose 40 40 -- -- 135 4,536.00
1 NAC/40(30 rounds) Nose 40 40 -- -- 135 4,536.00
1 Medium N-Gauss(30 rounds)FL/R 25 25 25 25 30 11,024.00
1 NAC/40(30 rounds) FL/R 40 40 -- -- 270 9,072.00
2 Killer Whale(20 msls) FL/R 8 8 8 8 80 2,600.00
2 Heavy NPPC FL/R 30 30 30 30 900 12,000.00
2 NAC/30(60 rounds) FL/R 60 60 60 -- 400 14,096.00
2 ER PPC FL/R 2(20) 2(20) 2(20) -- 60 28.00
2 Large Pulse Laser FL/R 2(18) 2(18) -- -- 40 28.00
4 Gauss Rifle(320 rounds) FL/R 6(60) 6(60) 6(60) -- 8 200.00
4 Small Pulse Laser FL/R 1(12) -- -- -- 16 8.00
2 Killer Whale(20 msls) L/RBS 8 8 8 8 80 2,600.00
4 Heavy NPPC L/RBS 60 60 60 60 1800 24,000.00
2 NAC/30(60 rounds) L/RBS 60 60 60 -- 400 14,096.00
2 NAC/30(60 rounds) L/RBS 60 60 60 -- 400 14,096.00
2 ER PPC L/RBS 2(20) 2(20) 2(20) -- 60 28.00
2 Large Pulse Laser L/RBS 2(18) 2(18) -- -- 40 28.00
2 Gauss Rifle(160 rounds) L/RBS 3(30) 3(30) 3(30) -- 4 100.00
4 Small Pulse Laser L/RBS 1(12) -- -- -- 16 8.00
2 Killer Whale(20 msls) AL/R 8 8 8 8 80 2,600.00
4 Heavy NPPC AL/R 60 60 60 60 1800 24,000.00
2 NAC/30(60 rounds) AL/R 60 60 60 -- 400 14,096.00
2 NAC/30(60 rounds) AL/R 60 60 60 -- 400 14,096.00
2 ER PPC AL/R 2(20) 2(20) 2(20) -- 60 28.00
2 Large Pulse Laser AL/R 2(18) 2(18) -- -- 40 28.00
2 Gauss Rifle(160 rounds) AL/R 3(30) 3(30) 3(30) -- 4 100.00
4 Small Pulse Laser AL/R 1(12) -- -- -- 16 8.00
2 Medium N-Gauss(60 rounds)Aft 50 50 50 50 30 11,024.00
2 Killer Whale(20 msls) Aft 8 8 8 8 40 1,300.00
2 Heavy NPPC Aft 30 30 30 30 450 6,000.00
2 NAC/30(60 rounds) Aft 60 60 60 -- 200 7,048.00
2 ER PPC Aft 2(20) 2(20) 2(20) -- 30 14.00
2 Large Pulse Laser Aft 2(18) 2(18) -- -- 20 14.00
2 Gauss Rifle(160 rounds) Aft 3(30) 3(30) 3(30) -- 2 50.00
4 Small Pulse Laser Aft 1(12) -- -- -- 8 4.00
1 NAC/40(30 rounds) Aft 40 40 -- -- 135 4,536.00
1 NAC/40(30 rounds) Aft 40 40 -- -- 135 4,536.00
1 Lot Spare Parts (1.00%) 11,800.00
------------------------------------------------------------------------------
TOTALS: Heat: 9,504 1,180,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 25,874,438,000 C-Bills
Battle Value: 315,082
Cost per BV: 82,119.7
Weapon Value: 168,223 (Ratio = .53)
Damage Factors: SRV = 14,723; MRV = 14,526; LRV = 11,207; ERV = 3,661
Maintenance: Maintenance Point Value (MPV) = 847,491
(130,820 Structure, 315,195 Life Support, 401,476 Weapons)
Support Points (SP) = 898,060 (106% of MPV)
BattleForce2: Not applicable

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