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Fenris
Private


Reged: 09/04/02
Posts: 57
Training Bug
      #41391 - 10/25/02 09:02 PM (172.195.62.108)

OK, my training cancelled during the time Nev was down, so I was pretty bummed about losing like 4 million N-Bills...

So I just put my units into training for 40 days once more...

and...

Unit Name CO Name Current Skill Days Left
MON-67 Mongoose "Ice Ferret" 8 / 5 39d 18h
JVN-10N Javelin "Icetooth" Matt Young 7 / 3 39d 19h

in 30 minutes, my Mongoose skilled down from 8/8 to 8/5, and my Javelin from 8/4 to 7/3! Is this a bug?(and if it is, Randy, don't fix it)


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Sintares
Captain


Reged: 07/07/02
Posts: 922
Re: Training Bug
      #41405 - 10/26/02 03:52 AM (195.92.194.12)

Training now does its "skill down" calculations at the start of the time and applies them at once, but you now can't cancel out of training once started..

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ChalengerII
Sergeant Major


Reged: 06/22/02
Posts: 271
Re: Training Bug
      #41406 - 10/26/02 04:23 AM (62.254.0.4)

wow that is realy realy stupid where did Randy get that brain wave from?

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Stalker17
General


Reged: 06/24/02
Posts: 2581
Re: Training Bug
      #41413 - 10/26/02 09:06 AM (65.81.244.229)

you mean he just, took away the suspense factor and all that???????

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ChalengerII
Sergeant Major


Reged: 06/22/02
Posts: 271
Re: Training Bug
      #41415 - 10/26/02 10:05 AM (62.254.0.4)

worse if I get attacked I can't get my units out of training. My counter attack and offensive units were in near constant training but now I can't do that. Why didn't anyone thing of asking if we wanted this its a daft idea and unrealistic anyway.
Challenger


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Tien_Lung
Lieutenant


Reged: 06/27/02
Posts: 506
Loc: Edmonton, Alberta, Canada
Re: Training Bug
      #41428 - 10/26/02 03:30 PM (161.184.143.108)

Probably reduces lag.

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Fortune favours the bold.


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Stalker17
General


Reged: 06/24/02
Posts: 2581
Re: Training Bug
      #41446 - 10/27/02 04:27 AM (65.81.244.229)

yeah, but still, what if we're attacked...

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"Insanity is just another word for true creativity"

da SEXY Stalker17, out


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Tien_Lung
Lieutenant


Reged: 06/27/02
Posts: 506
Loc: Edmonton, Alberta, Canada
Re: Training Bug
      #41454 - 10/27/02 09:34 AM (161.184.143.108)

If they'd implemented it a few days sooner I would have been up the creek without a paddle.

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TheDeadlyShoe
Lieutenant Colonel


Reged: 06/22/02
Posts: 1621
Loc: Redmond, WA
Re: Training Bug
      #41456 - 10/27/02 10:27 AM (12.235.148.250)

The loss of existing training was unrelated to the new training system. ( which has the benefit of less lag and easier to see who trains, but has the downside of no cancellation.)

The training data was irrevocably lost - so randy cant compensate anyone at all. On the other hand, training wasnt working anyway, so you wernt getting train downs! Heh.

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ChalengerII
Sergeant Major


Reged: 06/22/02
Posts: 271
Re: Training Bug
      #41457 - 10/27/02 10:49 AM (62.254.0.4)

training was working pre hacker attack. I was training two mechs and both had skill downs one down to 4/2

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JeffDixon
Recruit


Reged: 06/26/02
Posts: 37
Re: Training Bug
      #41488 - 10/28/02 06:35 AM (216.114.174.18)

Thank you for summing that up pretty much perfectly Challenger.

I know that in all reality, it's Randy's game, but I would think he'd look for general opinions about this stuff before he changes it.

Isn't that what one of these forums is all about?


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ChalengerII
Sergeant Major


Reged: 06/22/02
Posts: 271
Re: Training Bug
      #41508 - 10/28/02 02:51 PM (213.107.114.113)

NP here to help

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