Microsalticidae

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Karagin
02/23/14 09:55 PM
70.118.139.48

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So this looks weired to you?

Code:

Microsalticidae Mk.I Raider Mech
Mixed (Base Clan)
55 tons
BV: 2,106
Cost: 12,707,416 C-bills
Source: Crossroads

Movement: 5/8/10
Engine: 275 XL
Double Heat Sinks: 11 [25]
Cockpit: Small Cockpit
Gyro: XL Gyro

Internal: 99
Armor: 200/201
Internal Armor
Head 3 9
Center Torso 18 27
Center Torso (rear) 8
Right Torso 13 20
Right Torso (rear) 6
Left Torso 13 20
Left Torso (rear) 6
Front Right Leg 13 26
Front Left Leg 13 26
Rear Right Leg 13 26
Rear Left Leg 13 26

Weapons Loc Heat
Large Pulse Laser RT 10
Large Pulse Laser LT 10
Micro Pulse Laser HD 1
Micro Pulse Laser HD 1
ER Micro Laser LT 1
ER Micro Laser RT 1


Equipment Loc
Partial Wing LT
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/23/14 09:56 PM
67.239.109.174

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Nothing says they won't, yet many other mechs with jump jets don't have quite as many jump MP or pulse weapons.
Karagin
02/23/14 09:57 PM
70.118.139.48

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That would because folks don't use pulse weapons all the time.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/23/14 09:59 PM
67.239.109.174

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No, of course not. But when they don't this mech will be even more difficult to kill.
Karagin
02/23/14 10:01 PM
70.118.139.48

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Maybe maybe not. Depends on what it is going after it.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/23/14 10:03 PM
67.239.109.174

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+4 moving 10 hexes +1 target jumping is difficult to hit with pulse weapons. I can't imagine what you'd do.
Retry
02/23/14 10:23 PM
67.239.109.174

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And yes, that looks wierd.
Karagin
02/23/14 10:31 PM
70.118.139.48

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Simple not allow it to be used. But I do like challenges and sooner or later things work out for all.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/23/14 10:34 PM
67.239.109.174

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It's not a bad design if your solution is to ban it then.
Karagin
02/23/14 10:49 PM
70.118.139.48

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I never said the design was bad, I said I would not allow the wings to be used, the mech can be used, but not the wing, but then again my group at one time wouldn't let folks use the TC with pulse weapons either so as has been said "if all players are in agreement"...

Now if your mech can't do the job without the wings then well you may want to rethink the design.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/23/14 10:53 PM
67.239.109.174

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It can be used without the wings, but I don't see any reason not to use the partial wings seeing as it is a completely valid equipment.
Karagin
02/23/14 11:04 PM
70.118.139.48

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Which is fine for those who play in your group or against you and agree to it. Warships are valid units in the game, yet many won't allow them to be used, same for nukes.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/23/14 11:11 PM
72.214.204.166

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Those are ludicrous comparisons.

If warships get used the battle is probably one in space anyways. A partial wing does not have a destructive level anywhere near that of a nuke.
Karagin
02/23/14 11:23 PM
70.118.139.48

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The point Retry is if one player says no, then it's no used. See the simple rules are the best ones.

Now what does your mech gain if the wing is removed?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/23/14 11:29 PM
72.214.204.166

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It loses 2 jumping MP and 3 heat dispersion. And you would gain a bewildered and butthurt player who begins objecting to many of your own proposals as apparently if one player says no it is not used.
Retry
02/23/14 11:44 PM
72.214.204.166

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Just saying, "I'd just ban it" is not a valid argument against it's capability.
ghostrider
02/24/14 01:29 AM
24.30.128.72

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so the partial wing gives you more of a to hit bonus then a lam in the hybrid mode?
how does that work?
The new owners have added way to much crap. I thought stealth armor was bad when they first introduced it.
When does the teleportation device come in?
It seems they are close to a full cloaking device.
Maybe the next thing will be a compact jump core so the mech can bounce right next to you, fire everything it has, kick or punch, then pop back into the home base.

I'm seriously thinking the game is getting beyond playable and fun with all this stuff I am seeing.
Karagin
02/24/14 06:26 AM
70.118.139.48

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Retry it works since if I or another player says NO you can't use the wings then you can't use them. Never said it was against the mech, just against how silly the idea is when you actually think about it. Now if you need the wings to make the mech work, well might be time to rethink things as far as how you will fight when or if the wings are lost etc...you see the mech needs to function with or without the wings.

And Ghostrider it has lost some of the fun it once had, and gained some, but the issues is a lot of the new stuff favors the munchkin style of playing or the win at all cost style of playing and those two things alone or together kill games.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/24/14 09:20 AM
67.239.109.174

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I find the entire idea of heat sinks to be silly, it doesn't mean I should just say you can't use anything with heat sinks.

And quite frankly I couldn't care less what you would ban of it, seeing as you aren't in my games(thank god).

And where did you come up with the to-hit bonus of the partial wings?
Karagin
02/24/14 10:19 AM
70.118.139.48

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The mech jumps around and the wings give it further range correct? Thus the to hit bonus would be higher then without them.

It is sad that you can't accept that other folks play different from how you would play the game and can not adjust to that. You see the difference here is if I came to play with your group then I would more then likely go with what you guys have. Now if you came to join my group and play the same would be expected, thus each is happy.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
02/24/14 11:02 AM
72.214.204.166

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That is an indirect benefit of the partial wing system.

I need reasons not to use something, not the other way around.
CrayModerator
02/24/14 06:24 PM
71.47.122.85

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Quote:
The new owners have added way to much crap.



The current rule writers who added the new equipment are old hands dating back to the FASA days. So are the owners, for that matter. There are plenty of new writers, but they aren't in decision-making positions for new gear.

You'll also find the new gear to only look impressive on paper. Few of the new weapons really outperform the basic Clan gear introduced in 1989-1990. Some of the things like stealth armor and improved jump jets seem cool, but the advantage is modest in many cases. Others, like partial wings and bombast lasers, are Rule of Kewl items with limited or negative utility.

Generally, you'd be able to trade that new gear for old workhorse equipment and make an equally effective design, give or take. There's a lot more interest in the current developers for balancing gear than in FASA days, when you got the huge leap from Star League tech to Clan tech.

Quote:
Maybe the next thing will be a compact jump core so the mech can bounce right next to you



KF cores don't work very well in a gravity field. In fact, the jump automatically fails. See DropShips & JumpShips (pub. 1988) or Strategic Operations p. 86-88.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.


Edited by Cray (02/24/14 06:31 PM)
Retry
02/24/14 06:42 PM
67.239.109.174

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I wouldn't call iJJs and stealth armor and such having modest advantages. I'd say niche based is more along the line.

Though taking a standard 3025 ICE vehicle and giving it fusion engines+stealth armor and a GECM suite is a very simple upgrade that fits easily in many tanks.
His_Most_Royal_Highass_Donkey
02/24/14 08:19 PM
208.54.4.180

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I have no problem what so ever in reading how Retry posts his designs.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

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But I got a promotion.
I am now a General *pain*
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