Some new products from Assanine Industries

Pages: 1 | 2 | >> (show all)
His_Most_Royal_Highass_Donkey
03/17/14 01:07 PM
208.54.38.234

Edit Reply Quote Quick Reply
Some reason my spell checker is not working so there are going to be LOTS of misspelled words.

Assanine Industries wanted to start a line of medium main battle tanks. What they used as a starting point was the market of the Bulldog. A tank that has a fighting chance at taking on other medium mechs and tanks wail keeping the cost under a million C-Bills. It was decided that a tank that can carry its own infantry support was seen as a good addition. To keep cost and weight down it was decided to try to keep the weapons at one main weapon and one secondary weapon.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
His_Most_Royal_Highass_Donkey
03/17/14 01:09 PM
208.54.38.234

Edit Reply Quote Quick Reply
Doberman

tech Inner Sphere post 3050
tank weight 55
chassis type track
engine 220 ICE 20t
cruse speed 4
Flank speed 6
Lift/rotor/other none
control 2.75t
IS 5.5t

Armor IS/Armor 88 5.5t

Front 6/35
LT/RT 6/15
Back 6/8
Turret 6/15

Weapons/ammo placement weight
Gauss Rifle turret 16.5t
Gauss Rifle ammo (24) body 3t
MG front .5
MG ammo (50) body .25
Infantry Squad body 1t

Cost 1,103,470 CBills

To give the Doberman a good punch it was given a Gauss Rifle as its main weapon. It can strip a full ton of standard armor off with each hit. Few mechs can ignore such firepower. Also the Gauss Rifle has a good range. Assanine Industries wanted to add a targeting computer to add in the weapons accuracy but it just did not have the four tons that a targeting computer would need for such a large weapon system.

As for the secondary weapon a .20 caliber Gatling Gun was chosen for its anti-infantry effectiveness. Its not very affetive against armored infantry but is quite deadly against unarmored infantry.

To protect the tank from enemy infantry with anti tank missile the tank can carry a seven man squad internally

The tanks one fault is its extremely light armor protection for a tank of its size.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Retry
03/17/14 01:12 PM
76.7.238.202

Edit Reply Quote Quick Reply
Isn't assanine industries the one low-tech producer? The gauss rifle doesn't seem very low tech.
Reiter
03/17/14 02:50 PM
142.11.67.185

Edit Reply Quote Quick Reply
BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Untitled
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Standard design

Mass: 55 tons
Power Plant: 220 I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Gauss Rifle
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Untitled
Mass: 55 tons

Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 5.50
Engine: 220 I.C.E. 0 20.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 3.00
Crew: 4 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 125 pts Ferro-Fibrous 2 7.00

Internal Armor
Structure Value
Front: 6 32
Left / Right Sides: 6 24/24
Rear: 6 13
Turret: 6 32

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Gauss Rifle Turret 0 16 2 17.00
1 Machine Gun Front 0 100 2 1.00
--------------------------------------------------------
TOTALS: 0 6 55.00
Items & Tons Left: 10 .00

Calculated Factors:
Total Cost: 1,208,483 C-Bills
Battle Value 2: 865 (old BV = 583)
Cost per BV: 1,397.09
Weapon Value: 326 / 326 (Ratio = .38 / .38)
Damage Factors: SRDmg = 14; MRDmg = 11; LRDmg = 7
BattleForce2: MP: 4T, Armor/Structure: 0 / 5
Damage PB/M/L: 1/2/2, Overheat: 0
Class: GM; Point Value: 9


How I would do it using tech 2 rules and skipping on infantry bay. Only 100k more Cbills and 1 ton less ammo for the gauss rifle.

As for low tech, it can also be minimal with some advance. Its not like its max weight, slower then a glacier, has separate firing arcs for six different silly turrets, using an XXL engine and self described as being the most awesome thing out there...when its the same design using different weapons every time so how can there be a repeatedly better different version? Minimal can be minimal weight with just one high tech weapon, kind of how I build things. Restrict myself, then work from there until satisfied...not use everything possible trying to counter every contingency...portable Alamo missile rule on a sprint hover craft...DONE! Beats everything, cannot be hit to stop it and the damage wipes out everything short of a warship and if its in space...you just push it out the air lock lol
Retry
03/17/14 03:28 PM
76.7.238.202

Edit Reply Quote Quick Reply
To me tech level is determined by the highest tech equipment used. So if you have an ICE mech using angel ECM and stealth, in my opinion, it would be a high-tech mech. A bad one, but still high tech.
ghostrider
03/17/14 03:38 PM
66.27.181.1

Edit Reply Quote Quick Reply
the tank is meant to carry the squad of infantry.

I am assuming the weight of the turret is part of the weight for the gauss.

Looks usable. If used in a lance, it definately has a good punch with a platoon of infantry.

Price is decent, though as you said, the armor is a little light.
With the range and punch of the gauss rifle, it might keep it out of trouble for a while.
His_Most_Royal_Highass_Donkey
03/17/14 06:17 PM
172.56.6.117

Edit Reply Quote Quick Reply
First Assanine Industries has very little access to Ferro-Fibrous armor. They cant make it them selves.

The only thing Assanine Industries tries to import is raw materials and they don't like doing that. The whole idea is to bring up the standard of living in their system by exporting combat hardware and to import as little as possible. Importing anything hurts that goal so they do their best not to.

Second I liked the Doberman combat vehicle exactly as I designed it. If I wanted it like that I would have designed it that way.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
His_Most_Royal_Highass_Donkey
03/17/14 06:21 PM
172.56.6.117

Edit Reply Quote Quick Reply
Yes ghostrider the weight of the turret was added to the weight of the Gauss Rifle.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
CrayModerator
03/17/14 06:22 PM
71.47.122.85

Edit Reply Quote Quick Reply
Quote:
His_Most_Royal_Highass_Donkey writes:

Doberman



I approve. I made a lighter, slower version of the same concept - GR, MG, keep it simple. I like the addition of the squad bay, very Merkava-like.

Retry, the GR might not be the lowest tech weapon, but that doesn't mean the rest of the tank needs to be fancy. And if supplies of the single high tech item dry up, the GR leaves a 15-ton hole easily filled with any number of lower tech items, like autocannons.

Not that BT autocannons are low tech. Even the lowest velocity ACs, the AC/20s, fling shells at 3.6km/s or faster, deep into rail gun territory and beyond reasonable limits for gunpowder propulsion. They got some high tech magic to them.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
His_Most_Royal_Highass_Donkey
03/17/14 06:59 PM
172.56.6.117

Edit Reply Quote Quick Reply
Man, and it can get out to a range of 270 meters! Will the miracles never cease!
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Retry
03/17/14 07:01 PM
76.7.238.202

Edit Reply Quote Quick Reply
Hehe...
His_Most_Royal_Highass_Donkey
03/17/14 07:05 PM
172.56.6.117

Edit Reply Quote Quick Reply
Rottweiler

tech Inner Sphere post 3050
tank weight 45
chassis type track
engine 180 ICE 14t
cruse speed 4
Flank speed 6
Lift/rotor/other none
control 2.25t
IS 4.5t

Armor IS/Armor 116 7.25t

Front 6/40
LT/RT 6/20
Back 6/10
Turret 6/26

Weapons/ammo placement weight
Light Gauss Rifle turret 12t
Light Gauss Rifle ammo (32) body 2t
MG front .5
MG ammo (50) body .25
Turret 1.2
Infantry Squad body 1t

Cost 868,550 C-bills

The Rottweiler is meant to be a lighter version of the Doberman.

In stead of the Gauss Rifle of the Doberman the Rottweiler has a Light Gauss Rifle. It does not have the hitting punch of the full sized Gauss Rifle but it does have a good punch nun the less.

With two tons of LGR ammo it can stay in the fight for a good long time.

With a lighter main weapon the tank was able to have almost another two tons of armor protection to help it keep in the fight.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Retry
03/17/14 07:09 PM
76.7.238.202

Edit Reply Quote Quick Reply
Up next, the Great Dane with a heavy gauss rifle as a larger version of the Doberman?
His_Most_Royal_Highass_Donkey
03/17/14 07:19 PM
172.56.6.117

Edit Reply Quote Quick Reply
I thought of using the name Great Dane but instead I used Doberman.

Nope this is the last of the Gauss Rifles
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
His_Most_Royal_Highass_Donkey
03/17/14 07:47 PM
172.56.6.117

Edit Reply Quote Quick Reply
Boxer

tech Inner Sphere post 3060
tank weight 20
chassis type track
engine 100 fusion 4.5t
cruse speed 5
Flank speed 8
Lift/rotor/other none
control 1t
IS 2t

Armor IS/Armor 84 5.25t

Front 2/30
LT/RT 2/15
Back 2/8
Turret 2/16

Weapons/ammo placement weight
Large Laser turret 5
MG front .5
MG ammo (50) body .25
Infantry Squad body 1t

Cost 383,300 C-Bills

The Boxer is meant to be a direct replacement for Bulldog's Bulldog medium tank.

Where the Bulldog costs 1,128,800 C-Bills the Boxer only runs for 383,300 C-Bills which is about a third of the cost of the Bulldog.

The first difference everyone sees after the size difference is that the Boxer does not have a ICE power plant but instead a fusion plant. This allows the Boxer to be a third of the weight, great deal smaller and faster by 25%.

The tween SRM-4 where seen as just adding to the tanks weight and was not incorporated into the Boxer.

The Boxer is a good tank for coming in fast hitting its target hard with the large laser and escaping before a great deal of return fire can penetrating its armor.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
03/17/14 08:10 PM
70.118.139.48

Edit Reply Quote Quick Reply
What a small laser to replace the MG? You have the heat sinks for it.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
03/17/14 08:15 PM
172.56.6.117

Edit Reply Quote Quick Reply
The MG is for anti-infantry work and a small laser is useless for that roll.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Retry
03/17/14 08:15 PM
76.7.238.202

Edit Reply Quote Quick Reply
The whole purpose of the industry is to be a low tech seller to the periphery.
His_Most_Royal_Highass_Donkey
03/17/14 08:16 PM
172.56.6.117

Edit Reply Quote Quick Reply
Pit Bull

tech Inner Sphere post 3060
tank weight 25
chassis type track
engine 175 fusion 10.5t
cruse speed 7
Flank speed 11
Lift/rotor/other none
control 1.25t
IS 2.5t

Armor IS/Armor 84 5.25t

Front 3/25
LT/RT 3/20
Back 3/10
Turret 3/13

Weapons/ammo placement weight
3 Medium Lasers Turret 3t
Short Range Missiles 2 pack Front 1t
SRM-2 ammo (25) .5t
Machine Gun Front .5
MG ammo (40) .2t
Turret .3

Cost 664,834 C-Bills

The Pit Bull is aptly named, it comes in fast and tears everything in sight up.

Customers of Assanine Industries wanted a small fast tank that carried a good punch at an affordable price. So, Assanine Industries delivered the Pit Bull. The tanks main weapon is three medium lasers backed up with a Short Range Missile system two pack. What the Pit Bull cant overwhelm with firepower it can out run.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
His_Most_Royal_Highass_Donkey
03/17/14 08:23 PM
172.56.6.117

Edit Reply Quote Quick Reply
Quote:
Retry writes:

The whole purpose of the industry is to be a low tech seller to the periphery.



That is not true. Assanine Industries main customers are within the Inner Sphere. They sale to a large quantity of Inner Sphere militias that just cant afford battle mechs. They also sale to small mercenary forces and private security armies that again just cant afford to buy or support battle mechs.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
ghostrider
03/17/14 08:32 PM
66.27.181.1

Edit Reply Quote Quick Reply
So is the chuahua a jeep with the lrm 1?

The boxer is half the weight of the bulldog, so yeah, it is cheaper. The srms were nice for added firepower against other armored units like mechs and tanks.

But the whole line is decent. though the pit bull is weird since it uses a fusion instead of the normal ice as well as the use of lasers. Not that it's a bad thing, just out of line with the rest.
Retry
03/17/14 08:34 PM
76.7.238.202

Edit Reply Quote Quick Reply
I'd figure the boxer would be more difficult to make despite the cost, being fusion engined and all. Still a good tank.
His_Most_Royal_Highass_Donkey
03/17/14 09:03 PM
172.56.6.117

Edit Reply Quote Quick Reply
Assanine Industries builds quite a few fusion engines for a variety of tanks.

The Boxer is one third the weight of the Bulldog. The Boxer is 20 tons where the Bulldog is 60 tons.

I use fusion engines for the main reason of free heat sinks for lasers the secondary reason is to lighten the tank.

Yes the Bulldog had the extra firepower of the two SRM-4s, at the extra weight of six tons. Just by ditching the two SRM-4s you can bring down the weight of the tank by 20 tons.

ICE engine 160 V 240
12 tons V 23 tons loss of 11 tons
2 SRM-4s and two tons of ammo loss 6 tons
IS from 60 to 40 loss 2 tons
Control 60 to 40 1 ton
That is a grand total of 20 tons
You just dropped the tanks weight by one third just by ditching the two SRM-4s.
You also dropped the tanks cost by 64.7%

Is the extra firepower the the two SRM-4s bring to the table really worth having the tank at an extra 20 tons?

This is why I don't like more than one main weapon unless its a fusion engine with three medium lasers.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!


Edited by His_Most_Royal_Highass_Donkey (03/17/14 09:07 PM)
His_Most_Royal_Highass_Donkey
03/17/14 09:05 PM
172.56.6.117

Edit Reply Quote Quick Reply
I might consider a large laser with a medium laser and one extra heat sink added.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Retry
03/17/14 09:17 PM
76.7.238.202

Edit Reply Quote Quick Reply
The SRMs of the bulldog had more firepower than the laser itself.
His_Most_Royal_Highass_Donkey
03/17/14 09:49 PM
172.56.6.117

Edit Reply Quote Quick Reply
If you take in account that the large laser has greater range and is not limited by ammo requirements I would greatly disagree with that.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Retry
03/17/14 09:55 PM
76.7.238.202

Edit Reply Quote Quick Reply
The Bulldog is best used in cities, and if you take into account the fact that the SRM4s can use infernos against other vehicles the large laser is left in the dust by everything but ammo and range.
Karagin
03/17/14 09:59 PM
70.118.139.48

Edit Reply Quote Quick Reply
Retry what is your amazement with infernos?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
03/17/14 10:01 PM
76.7.238.202

Edit Reply Quote Quick Reply
Okay, it's clear you have never used infernos on vehicles.
Karagin
03/17/14 10:09 PM
70.118.139.48

Edit Reply Quote Quick Reply
Retry your generalization is amazing, yes I have used them and while cool, they are not all that exciting, hence why folks don't use them that often if at all. So again why the amazement with them?

They won't kill anything Donkey has posted any faster then anything else used in the game. Anyone can avoid them, and given that he has taken the route of having anti-infantry weapons I am sure that none of these vehicles will be working alone that to reduces the odds of running into inferno equipped infantry, though YMMV.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
03/17/14 10:36 PM
76.7.238.202

Edit Reply Quote Quick Reply
Naturally with paper thin armor you may as well go with standard ammo, but if you encounter something heavier you will want infernos.
ghostrider
03/17/14 11:49 PM
66.27.181.1

Edit Reply Quote Quick Reply
I have used infernos on vehicles.
They burn bright and die quickly.

I believe retry was saying the srm 4 was better then the medium laser, not the large laser.
But that is besides the point. If you want to make a variant of an existing tank, then do so. This thread seems to be running along the lines of an alternative tank.

The single main with an mg back up runs along the vedette lines. A po tank is another one like that. Simple to operate.
Karagin
03/17/14 11:51 PM
70.118.139.48

Edit Reply Quote Quick Reply
Simple is good for things being sold in mass and not as the end of designs.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
03/18/14 07:19 AM
172.56.6.117

Edit Reply Quote Quick Reply
That is exactly what the business modal for Assanine Industries is, mass production of vehicles that are affordable to anyone that needs protection.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
ghostrider
03/18/14 03:09 PM
66.27.181.1

Edit Reply Quote Quick Reply
with that company name, you would expect something really stupid.
CrayModerator
03/18/14 06:24 PM
71.47.122.85

Edit Reply Quote Quick Reply
Quote:
His_Most_Royal_Highass_Donkey writes:

Man, and it can get out to a range of 270 meters! Will the miracles never cease!



The AC/20 also has a range of 54 kilometers. The AC/10 jumps to 108km.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
CrayModerator
03/18/14 06:28 PM
71.47.122.85

Edit Reply Quote Quick Reply
Quote:
Retry writes:

Okay, it's clear you have never used infernos on vehicles.



They have a chance for a regular crit, like AP AC ammo. That's nice, but it's not like the insta-kill opportunity of Infernos in older rules.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Retry
03/18/14 06:50 PM
72.214.204.166

Edit Reply Quote Quick Reply
Tell that to the guy who yesterday, insta-immobilized my Hunter LRM tank via engine crit, did the same to a vedette, stunned my Partisan for two turns and kept it stunned for half the scenario until death, and overall either reduced my reinforced vee lance to scrap metal or immobilized them to near uselessness.

And his only infernos were from a single SRM2.

Doesn't matter if it technically is not an instant kill, it's near as good as one.
CrayModerator
03/18/14 07:00 PM
71.47.122.85

Edit Reply Quote Quick Reply
Quote:
Retry writes:

Tell that to the guy who yesterday, insta-immobilized my Hunter LRM tank via engine crit, did the same to a vedette, stunned my Partisan for two turns and kept it stunned for half the scenario until death, and overall either reduced my reinforced vee lance to scrap metal or immobilized them to near uselessness.

And his only infernos were from a single SRM2.



Given the average hit rate of an SRM 2, and the average percentage of crit rolls that generate critical hits, that reads like an extreme-end-of-the-bell-curve incident. Not really something you'd use to generate a good estimate of a weapon's performance.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
ghostrider
03/18/14 07:26 PM
66.27.181.1

Edit Reply Quote Quick Reply
I admit that vehicles have a high crit possibility, it was luck that one weapon did all that.

But the fact that ANY weapon can do that is an issue.
And it does make me want to ask how he used an srm to hit a hunter? I would figure keeping out of range with that and the vedette would be a general idea.
Karagin
03/18/14 08:10 PM
70.118.139.48

Edit Reply Quote Quick Reply
So what you are saying Ghostrider is the game suffers when they weapons are one hit one kill?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ghostrider
03/18/14 09:04 PM
66.27.181.1

Edit Reply Quote Quick Reply
For the poor player that dies without getting to play? that is a definate yes.

Even for the winning player, it kinds kills the joy of manuevering and doing all the desperate overheats trying to avoid being killed yourself.
Retry
03/18/14 10:03 PM
72.214.204.166

Edit Reply Quote Quick Reply
Any weapon has the potential, sure, but it is quite low with the others. Inferno hits have a guaranteed crit chance, even though that's a bit of an oxymoron.

Even without the extremes of fuel tank hits and ammo explosions, in close battles any crit or mobility loss can change the tides of battle.

Anyways, the battlefield was an urban setting so keeping my hunter's range long was a losing proposition and I had to settle with the best shots I could get off of it.. The two vedettes were liaos with twin medium lasers, not the normal AC5, so they had to get close.

My two laser infantry platoons didn't help much despite not getting hit.

Anyways, when is the next vee coming out?
ghostrider
03/19/14 12:06 AM
66.27.181.1

Edit Reply Quote Quick Reply
that is kinda the experience I have when playing. Criticals are what decide the battle.
More then half the game was decided before anything got into the low armor range.

Even with mech battles, the thru armor crit as you wanted to call it, decided the match long before many areas went internal. Both good and bad.

The fact that vehicle crews seem to die atleat once in every three tanks makes me wonder how any of them get into the 2 and even 3 gunnery range.

But this wanders from donkeys mini missile systems.
His_Most_Royal_Highass_Donkey
03/19/14 10:16 PM
172.56.14.94

Edit Reply Quote Quick Reply
Pigeon

tech Enter Sphere post 3050
chassis VTOL
tank weight 3
engine ICE 25 1t
cruse speed 25
Flank speed 38
Lift/rotor/other .3t
control .15t
IS .3

Armor 12 .75t

Front 1/4
LT/RT 1/2
Back 1/2
rotor 1/2

Weapons/ammo
MRM-1 (36)

Cost 30,725 C-Bills

The Pigeon was designed to give air support to forces that used Assinine Industrys' Infantry Support Tank. People that bought Assinine Industry's' Infantry Support Tank don't have a great deal of C-Bills to be throwing around so Assinine Industrys' wanted to keep the new VTAL as cheap as possible.

With that as the goal the lightest air frame was designed and as little was put into the craft. Since the Assinine Industrys' Infantry Support Tank already uses a MRM and would have ammo supplies it was decided to use the MRM-1 on the pigeon.

When it came to armor protection there was just no real weight left for much armor so the Pigeon's armor protection in paper thin.

Its common for a Pigeon pilot to fly at a high altitude and rain missiles down onto the enemy where its quite hard for return fire can reach the Pigeon
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
His_Most_Royal_Highass_Donkey
03/21/14 12:36 AM
172.56.14.54

Edit Reply Quote Quick Reply
Pigeon HR

tech Enter Sphere post 3050
chassis VTOL
tank weight 4
engine ICE 25 1t
cruse speed 18
Flank speed 27
Lift/rotor/other .4t
control .2t
IS .4

Armor 24 1.5t

Front 1/10
LT/RT 1/5
Back 1/2
rotor 1/2

Weapons/ammo
MRM-1 (36)

Cost 46,656 C-Bills

The Pigeon HR is just a Pigeon that was increaced in size to support a greater amount of armor plating. With the 50% increase in cost the Pigeon HR is not as popler as the origanal Pigeon with its cheaper cost.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
His_Most_Royal_Highass_Donkey
03/21/14 11:24 AM
172.56.14.54

Edit Reply Quote Quick Reply
Assinine Industrys Infantry Support Tank

tech Enter Sphere post 3050
chassis wheeled
tank weight 10t
engine 60 3t
cruse speed 8
Flank speed 12
Lift/rotor/other N/A
control .5t
IS 1t

Armor 32p 2t

Front 1/2
LT/RT 1/7
Back 1/16


Weapons/ammo
MRM 10 rear 3t
MRM ammo (12) .5t

cost 97,988 C-Bills

This is Assinine Industrys first tank that the company designed and marketed. Surprisingly its still Assinine Industrys best seller. When Assinine Industrys first set up shop they needed something for both defense and something that could be shipped off to the Enter Sphere to raise much needed capital for rebuilding the planet from the resent war to take the planet.

When it came to what to build there was little choice the planet did not have many options available to exploit. One small plant that survived with very minor damage was a plant that built ten ton trucks for local use as cargo hauling. It was not that hard to upgrade the plant to build military grade chassis.

The armor plating to use on the truck chassis that was as simple choice, simple armor plating was really the only choice do to the lack of plants to make anything else. The plant that was there before the invasion was heavily damaged during the fighting and the only thing that could be made anymore was just simple armor plating.

When it came to what to arm the trucks with that was very easy and quite difficult. Other than small arms the planet had no military weapons built on planet so anything the trucks where to be armed with would have to have the manufacturing plant be built from the ground up. The easy part was what to arm the trucks with. The only real choice was Medium Range Missiles do to how simple they where to make.

Its sells is targeted at small cities and towns to defend ageist raiding. It really has no hope of defeating anything more than maybe a 20 ton mech. But it still sees large sells.

A lot of infantry units have praised its help in giving them some greatly needed support. One of its greatest assets is that it can be parked in a bunker and fired by remote control. There have been more than one report from the tanks costumers that said that the tank delayed a raiding party long enough so a air strike or other friendly troops could turn away the raiding party. The funniest reports are the ones that tell of raiding parties chasing around the country side tanks that are out of ammo.

The designers of the tank knew that there tank would never be used in a offensive capacity. So it was designed to fire to the rear. That gives it the most speed when retreating. Also do to the original cargo chassis that was modified for the armored cars it was easier to leave is as is and not to have to modify the trucks to fire to the front.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
03/21/14 04:39 PM
70.118.139.48

Edit Reply Quote Quick Reply
Like the fluff text.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
03/21/14 05:20 PM
76.7.236.208

Edit Reply Quote Quick Reply
The HR pigeon is not more popular to who? The buyers or the actual GIs who have to pilot them?
His_Most_Royal_Highass_Donkey
03/22/14 01:08 PM
208.54.32.189

Edit Reply Quote Quick Reply
The guys that have to foot the bill out of their budget.

If the pilots want the HR they can pay the extra 16k C-Bills out of their paycheck. Every employer that I have ever had was more than willing to make my live a living hell than to be willing to let go of a single penny that was not absolutely mandatory and even then it would be months later.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
His_Most_Royal_Highass_Donkey
03/25/14 11:59 AM
206.29.182.187

Edit Reply Quote Quick Reply
A city on a planet that is on the boarder of the Federated Suns a the Periphery was seeing raids from a Bandit King every few years for slaves and anything else worth stealing.

The city did not have the money to pay for a mercenary unit to be there for years doing nothing until the bandit king raided again. So they got what money that they could come up with and bought four Assinine Industrys Infantry Support Tanks and six Pigeon VTALs and a contract for some military advisers. It was not easy for them to get the 600,000 C-Bills together but they did. As for creating the main body of the new militia there where plenty of men to volunteers to create a company of riflemen once there was something to fight mechs with other than field rifles.

It was decided to use the armored cars and the Pigeons to bait the bandit kings battlemechs to a large gorge that was a few miles from the city. An off shoot of the gorge was covered where the armored cars could cross safely but the weight of the running battle mechs would fall through. Concrete bunkers where built in the gorge where the infantry soldiers could be wail they waited for the mechs to fall into the gorge. There was a risk that one or more troopers would be crushed under the falling mechs but it had to be risked so the troopers would have enough time to plant explosives into the gaps in the mechs feet and legs before the mech warriors could recover and start shooting at the infantry.

As the mechs came close to the city the VTALs came up behind hoping to get in some rear shots in with the mechs not paying attention do to not expecting any resistance. Since the firestarter was bringing up the rear it was the mech that drew the VTALs fire. One of the medium missiles hit the mechs rear left torso doing almost no damage the other missiles fired did not hit the mech. After firing the VTALs headed north towards the covered ravine. The VTALs kept there speed down so as not to discourage the mechs to follow but kept out of range of the Phoenix Hawks large laser.

As the mechs arrived at the first ambush site all four armored cars open fired at the leading mech which was the Phoenix Hawk. Seven of the armored cars missiles hit the Phoenix Hawk doing very slight damage all over the mech doing no real damage to any one part of the mech. After firing the armored cars took off at full speed.

After being hit by the missiles the commander piloting the Phoenix Hawk ordered the other mechs to take the lead to attack the armored cars and he held back in the formation not wanting to be at the point for another ambush.

It only took a minute for the armored cars to drive over the covered ravine. The leading mech the Locust did not cause the bridging over the ravine to collapse which was not expected at all by the armored cars that slowed down to fire at any mechs that stopped short of the ravine. Since the armored cars where in immediate danger they open fired at the Locust. Three of the four armored cars hit the Locust doing a good amount of damage to the mech.

When the Firestarter and Stinger hit the ravine they did set off the trap and fell into the ravine causing a good amount of damage to their legs. When the commander saw the armored cars stopping he suspected another trap and slowed down but was not able to get off a warning before seeing the two mechs fall into the ravine.

As soon as the two mechs settled at the bottom of the ravine the company of infantry jumped out of their shelters and started to plant there explosive charges in the mechs vulnerable joints. After the explosives damaged the mechs the infantry retreated throwing fire bombs onto the mech trying to keep the warriors distracted from using there machine guns or flamers from killing the retreating infantry. Do to the fear of the fire the two mechs thrashed about doing a great deal more damage to their mechs that the infantry could have hoped to do.

The Locust pilot panicked when he saw the two mechs fall into the ravine and his only way of retreat cut off and fired his weapons wildly with just hitting the armored tanks with just a couple of machine gun rounds doing basically doing no damage to the armored cars. On the other hand the armored cars had no trouble hitting the stationary mech with a good amount of there medium missiles.

The Phoenix Hawk was kept busy by the six VTALs to keep it from helping the other mechs. The VTALs where doing no real damage to the Phoenix Hawk because they where trying to keep out of range of the large laser because it would rip through their paper thin armor as if there was nothing there at all.

When the commander saw the Locust fall and saw no more movement in the ravine from the two mechs that fell in he took off not wanting to have to fight the four armored cars alone.

About that time was when the raiders flatbed trucks and wheeled APCs where spotted that was meant for taking the newly acquired slaves and cargo to the waiting dropship. One of the armored cars and two VTALs where ordered to capture the trucks and any troops that are with them. The rest of the armored cars and VTALs chased down the last mech.

The armored cars had a very difficult time engaging the retreating Phoenix Hawk do to that they where never meant to be used in that roll. After taking a good amount of damage from the mechs large laser they gave up trying to fire on it but just kept chasing it. The VTALs had a lot easier time firing on the mech but the few times they did hit the mech they did very little damage.

The armored car and two VTALs that went to capture the truck convoy had one heck of a running battle with the retreating convoy. Not because of any weapons that the APCs carried but because of the speed that the convoy could maintain. But in the end the last truck was to damaged to continue.

There was never any report that Assinine Industries could ever find of the fate of the pilots of the captured battlemechs or any of the troops that where part of the convoy. On the contrary there was a great deal of information that Assinine Industries obtained of how the armored cars and VTALs did during and after the battle. Assinine Industries finds the great difference of information of the battle but the fate of the enemy troops quite odd.

The city made back more than they spent on the armored cars and VTALs selling the three battered battlemechs that where captured to a mercenary unit. The captured wheeled APCs and flatbed trucks that where salvageable where integrated into the militia with a couple of more armored cars that where bought from Assinine Industries to bring it up to an entire company of armored cars.

As for the bandit king and the surviving Phoenix Hawk nothing was heard of them after the pirates dropship left the planets surface. They never returned to raid the planet again.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
His_Most_Royal_Highass_Donkey
12/16/16 03:24 AM
70.122.160.150

Edit Reply Quote Quick Reply
After being gone for a good part of a year I decided to be a royal pain in the donkey by bringing up my old posts from the morgue and set loss some old post zombies. *Evil braying!!!*

I will see you again in another year or so
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Pages: 1 | 2 | >> (show all)
Extra information
0 registered and 113 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 22437


Contact Admins Sarna.net